Player Matchup

Nemesis
Nemesis
Armurh
Nemesis
Level 108
God Stats
6W - 1L
1,755 SR
Queue Stats
43W - 21L
1,651 Elo+
Party 3
Chang'e
Chang'e
Hashslangslasher
Chang'e
Level 44
God Stats
12W - 12L
1,172 SR
Queue Stats
171W - 180L
1,299 Elo+
Solo
Cabrakan
Cabrakan
MajiiinJay
Cabrakan
Level 45
God Stats
26W - 7L
1,766 SR
Queue Stats
57W - 26L
1,683 Elo+
Party 3
Medusa
Medusa
OmiRx
Medusa
Level 104
God Stats
8W - 2L
1,825 SR
Queue Stats
61W - 32L
1,652 Elo+
Party 3
Horus
Horus
kezyintheclutch
Horus
Level 105
God Stats
4W - 3L
1,222 SR
Queue Stats
70W - 45L
1,623 Elo+
Party 3
Team Averages
Level 81
1,548 SR
1,582 Elo+

VS

Team Averages
Level 105
1,496 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
B REAL306
Morgan Le Fay
Level 149
God Stats
8W - 5L
1,563 SR
Queue Stats
352W - 325L
1,572 Elo+
Party 2
Ne Zha
Ne Zha
GoodGuyPlum
Ne Zha
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 137L
1,568 Elo+
Party 2
Horus
Horus
KitKatyeetem
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,303 Elo+
Party 1
Kuzenbo
Kuzenbo
Swagahoto
Kuzenbo
Level 117
God Stats
30W - 24L
1,419 SR
Queue Stats
285W - 254L
1,503 Elo+
Party 2
Anhur
Anhur
Thizzelle 91
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Armurh
Nemesis
10
4 / 0 / 1
5,952
595
4,642
6,729
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 0 / 0
5,057
506
1,495
3,729
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
MajiiinJay
Cabrakan
9
1 / 1 / 4
5,588
559
1,590
5,475
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
OmiRx
Medusa
10
3 / 1 / 4
5,880
588
8,965
6,384
1,768
12
4 / 0 / 2
7,093
709
6,697
6,260
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B REAL306
Morgan Le Fay
9
0 / 1 / 0
5,154
515
2,246
4,278
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
8
0 / 3 / 0
4,643
464
2,089
8,243
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 2 / 0
5,003
500
3,237
10,133
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Swagahoto
Kuzenbo
8
0 / 4 / 0
4,783
478
2,394
7,979
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,596
460
2,568
5,912
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Armurh
Nemesis
4
0
1
4.5
L
Morgan Le Fay
B REAL306
Morgan Le Fay
0
1
0
0
L
Ne Zha
0
3
0
0
W
1
0
0
1
L
2
2
0
1
W
Cabrakan
MajiiinJay
Cabrakan
1
1
4
3
W
Medusa
OmiRx
Medusa
3
1
4
5
L
Kuzenbo
Swagahoto
Kuzenbo
0
4
0
0
L
0
4
1
0.13
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
12,534
28,577
Taken
36,545
13,562
Mitigated
14,615
9,974
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Armurh
Nemesis
4,642
1,883
0
1,623
6,729
2,371
0
796
5,933
0
43,786
L
Morgan Le Fay
B REAL306
Morgan Le Fay
2,246
286
0
577
4,278
1,587
0
1,209
3,069
38,448
0
L
Ne Zha
2,089
612
0
768
8,243
2,558
0
518
7,687
0
28,175
W
1,495
291
299
1,270
3,729
1,323
0
831
2,898
23,620
0
L
3,237
1,533
337
3,486
10,133
4,902
50
965
9,168
0
15,041
W
Cabrakan
MajiiinJay
Cabrakan
1,590
351
132
1,402
5,475
4,094
0
470
5,005
14,934
0
W
Medusa
OmiRx
Medusa
8,965
4,324
0
1,720
6,384
1,768
0
0
6,384
0
44,929
L
Kuzenbo
Swagahoto
Kuzenbo
2,394
497
0
1,570
7,979
4,187
0
0
7,587
20,070
0
L
2,568
1,386
0
984
5,912
1,381
0
393
5,519
0
22,458
W
6,697
3,335
164
3,364
6,260
4,006
0
2,265
3,717
0
48,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
24,179
322
Minions Killed
227
0
Camps Cleared
0
982,914
Distance Traveled
882,274
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,952
595
76
8
0
224,508
0
L
Morgan Le Fay
5,154
515
70
7
0
176,331
2
L
Ne Zha
4,643
464
57
6
0
207,780
1
W
Chang'e
5,057
506
50
5
0
197,518
4
L
Horus
5,003
500
18
2
0
201,033
4
W
Cabrakan
5,588
559
39
4
0
179,629
0
W
Medusa
5,880
588
53
5
0
166,883
1
L
Kuzenbo
4,783
478
41
4
0
139,496
0
L
Anhur
4,596
460
41
4
0
157,634
0
W
Horus
7,093
709
104
10
0
214,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role