Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
FG Shreek21
Geb
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 262L
1,438 Elo+
Party 3
Neith
Neith
FG iProSlyx
Neith
Level 23
God Stats
24W - 26L
1,439 SR
Queue Stats
213W - 231L
1,413 Elo+
Party 3
Chang'e
Chang'e
RiggsGd
Chang'e
Level 136
God Stats
3W - 7L
1,356 SR
Queue Stats
358W - 393L
1,431 Elo+
Party 3
Ra
Ra
Sauloco-666
Ra
Level 49
God Stats
8W - 10L
1,531 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Team Averages
Level 85
1,465 SR
1,456 Elo+

VS

Team Averages
Level 57
1,620 SR
1,412 Elo+
Hachiman
Hachiman
ChildishBrendino
Hachiman
Level 18
God Stats
1W - 0L
1,781 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ares
Ares
DepressedSnags
Ares
Level 102
God Stats
1W - 0L
1,830 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JackaWagon
Sun Wukong
Level 116
God Stats
1W - 0L
1,570 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Stewart_GatBot
Kukulkan
Level 35
God Stats
2W - 2L
1,238 SR
Queue Stats
8W - 25L
1,297 Elo+
Party 1
Loki
Loki
VX_GO4T
Loki
Level 14
God Stats
2W - 0L
1,681 SR
Queue Stats
3W - 7L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 1 / 2
7,805
488
4,855
14,882
9,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 3
6,797
425
5,870
14,497
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 2
6,612
413
7,374
7,849
3,243
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
RiggsGd
Chang'e
13
1 / 5 / 0
7,742
484
4,114
12,916
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 0
8,097
506
6,243
7,938
3,051
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,384
524
12,668
12,666
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 5
7,519
470
5,763
10,566
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JackaWagon
Sun Wukong
14
1 / 1 / 2
8,391
524
8,810
11,000
6,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
14
4 / 1 / 2
8,841
553
7,300
7,003
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
VX_GO4T
Loki
13
2 / 2 / 3
7,857
491
4,650
9,543
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
2
3
W
5
1
1
5.5
W
1
1
5
3.5
L
0
3
3
0.5
L
1
3
2
0.67
W
Sun Wukong
JackaWagon
Sun Wukong
1
1
2
2
L
Chang'e
RiggsGd
Chang'e
1
5
0
0.2
L
2
1
0
2
W
Kukulkan
4
1
2
5
W
Loki
VX_GO4T
Loki
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
39,191
58,082
Taken
50,778
30,857
Mitigated
27,433
16,263
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,855
1,520
0
4,275
14,882
9,131
28
2,073
12,809
0
66,023
W
12,668
8,844
0
6,144
12,666
5,296
70
2,265
10,401
0
71,381
W
5,763
615
0
2,610
10,566
9,328
31
2,863
7,703
18,294
0
L
5,870
373
0
3,666
14,497
10,195
0
4,073
10,424
25,253
0
L
7,374
2,508
0
854
7,849
3,243
0
1,502
6,347
0
43,597
W
Sun Wukong
JackaWagon
Sun Wukong
8,810
1,686
293
1,761
11,000
6,080
0
5,615
5,385
0
65,095
L
Chang'e
RiggsGd
Chang'e
4,114
78
817
4,342
12,916
5,237
293
4,976
7,940
57,921
0
L
6,243
285
0
2,309
7,938
3,051
0
439
7,499
59,707
0
W
Kukulkan
7,300
1,882
0
470
7,003
3,017
67
2,668
4,335
69,451
0
W
Loki
VX_GO4T
Loki
4,650
880
0
0
9,543
3,712
906
2,816
6,727
0
54,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
40,992
415
Minions Killed
452
0
Camps Cleared
0
1,591,442
Distance Traveled
1,638,654
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,805
488
105
7
0
402,497
2
W
Hachiman
8,384
524
88
6
0
291,575
0
W
Ares
7,519
470
33
2
0
320,161
4
L
Geb
6,797
425
36
2
0
340,874
4
L
Neith
6,612
413
67
4
0
245,223
3
W
Sun Wukong
8,391
524
115
7
0
339,095
1
L
Chang'e
7,742
484
100
6
0
282,493
2
L
Ra
8,097
506
107
7
0
320,355
1
W
Kukulkan
8,841
553
126
8
0
298,555
7
W
Loki
7,857
491
90
6
0
389,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role