Player Matchup

Danzaburou
Danzaburou
EraseMee
Danzaburou
Level 118
God Stats
2W - 2L
1,703 SR
Queue Stats
35W - 39L
1,506 Elo+
Party 2
Bakasura
Bakasura
Howie7859
Bakasura
Level 116
God Stats
10W - 7L
1,678 SR
Queue Stats
358W - 327L
1,550 Elo+
Solo
Heimdallr
Heimdallr
La Flame Jesse
Heimdallr
Level 108
God Stats
32W - 25L
1,575 SR
Queue Stats
351W - 314L
1,598 Elo+
Party 2
Janus
Janus
Scylla_Crush
Janus
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,709 Elo+
Solo
Ullr
Ullr
jpk0919
Ullr
Level 158
God Stats
27W - 15L
1,809 SR
Queue Stats
326W - 288L
1,623 Elo+
Party 2
Team Averages
Level 110
1,653 SR
1,597 Elo+

VS

Team Averages
Level 131
1,591 SR
1,572 Elo+
Susano
Susano
Arcen
Susano
Level 75
God Stats
13W - 10L
1,459 SR
Queue Stats
65W - 45L
1,624 Elo+
Solo
Awilix
Awilix
EpicFaiL-008
Awilix
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 68L
1,547 Elo+
Party 1
Ymir
Ymir
J-Meleneasy
Ymir
Level 160
God Stats
6W - 1L
1,646 SR
Queue Stats
221W - 207L
1,547 Elo+
Party 1
Izanami
Izanami
colt45anderson
Izanami
Level 142
God Stats
2W - 3L
1,719 SR
Queue Stats
97W - 104L
1,544 Elo+
Solo
Merlin
Merlin
iSmiler
Merlin
Level 142
God Stats
107W - 73L
1,632 SR
Queue Stats
725W - 714L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EraseMee
Danzaburou
11
2 / 0 / 3
6,883
492
5,245
5,555
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Howie7859
Bakasura
11
2 / 5 / 0
6,820
487
4,421
12,956
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
La Flame Jesse
Heimdallr
9
0 / 4 / 2
5,841
417
5,263
13,082
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,601
472
2,498
7,079
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
jpk0919
Ullr
12
1 / 4 / 1
7,082
506
8,640
12,680
4,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arcen
Susano
14
7 / 1 / 1
8,545
610
12,434
12,472
5,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
12
2 / 2 / 4
7,074
505
5,168
9,763
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 6
6,206
443
3,669
10,952
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 1 / 1
7,582
542
8,501
6,977
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
iSmiler
Merlin
12
2 / 1 / 4
7,030
502
7,113
6,933
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
Arcen
Susano
7
1
1
7.5
W
Awilix
2
2
4
2
L
Danzaburou
EraseMee
Danzaburou
2
0
3
3.5
L
Bakasura
Howie7859
Bakasura
2
5
0
0.4
W
0
1
6
3
L
Heimdallr
La Flame Jesse
Heimdallr
0
4
2
0.25
L
1
2
0
0.5
W
4
1
1
4.5
W
Merlin
iSmiler
Merlin
2
1
4
4
L
Ullr
jpk0919
Ullr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
36,885
51,352
Taken
47,097
19,450
Mitigated
26,432
11,692
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Arcen
Susano
12,434
3,295
0
7,188
12,472
5,265
283
0
12,182
0
59,755
W
Awilix
5,168
2,470
0
3,742
9,763
4,138
0
880
8,883
0
48,590
L
Danzaburou
EraseMee
Danzaburou
5,245
2,602
0
2,577
5,555
2,264
0
2,673
2,882
0
30,588
L
Bakasura
Howie7859
Bakasura
4,421
3,694
0
2,284
12,956
5,228
0
1,072
11,884
0
39,899
W
3,669
1,013
0
2,167
10,952
11,404
0
317
10,305
13,485
0
L
Heimdallr
La Flame Jesse
Heimdallr
5,263
1,798
0
2,882
13,082
5,253
0
6,405
6,677
0
29,578
L
2,498
38
0
676
7,079
2,224
0
354
6,725
47,552
0
W
8,501
6,330
0
2,903
6,977
3,079
1,237
1,301
5,676
0
64,530
W
Merlin
iSmiler
Merlin
7,113
257
0
1,870
6,933
2,546
0
0
6,933
52,168
0
L
Ullr
jpk0919
Ullr
8,640
4,087
0
3,273
12,680
4,481
0
278
12,402
0
53,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
36,437
358
Minions Killed
400
0
Camps Cleared
0
1,315,059
Distance Traveled
1,454,779
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,545
610
99
7
0
272,941
7
W
Awilix
7,074
505
80
6
0
361,441
1
L
Danzaburou
6,883
492
45
3
0
261,237
2
L
Bakasura
6,820
487
84
6
0
272,690
0
W
Ymir
6,206
443
18
1
0
250,385
3
L
Heimdallr
5,841
417
45
3
0
238,405
7
L
Janus
6,601
472
83
6
0
286,190
4
W
Izanami
7,582
542
110
8
0
282,141
2
W
Merlin
7,030
502
93
7
0
287,871
6
L
Ullr
7,082
506
101
7
0
256,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role