Player Matchup

Vulcan
Vulcan
KjGotDa_Juixe
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 156L
1,365 Elo+
Party 2
Neith
Neith
LadyDeathvolt
Neith
Level 46
God Stats
41W - 50L
937 SR
Queue Stats
142W - 169L
987 Elo+
Party 1
Erlang Shen
Erlang Shen
ajaaymfstackz
Erlang Shen
Level 33
God Stats
0W - 1L
1,293 SR
Queue Stats
19W - 62L
1,260 Elo+
Party 2
Hun Batz
Hun Batz
bless4life416
Hun Batz
Level 108
God Stats
4W - 8L
1,333 SR
Queue Stats
89W - 128L
1,373 Elo+
Party 2
Ares
Ares
deathvoltrevived
Ares
Level 67
God Stats
44W - 22L
1,565 SR
Queue Stats
374W - 400L
1,381 Elo+
Party 1
Team Averages
Level 68
1,326 SR
1,273 Elo+

VS

Team Averages
Level 39
1,485 SR
1,298 Elo+
Cthulhu
Cthulhu
AndyM8_420
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,228 Elo+
Solo
Izanami
Izanami
Jawn__Doe
Izanami
Level 28
God Stats
4W - 1L
1,305 SR
Queue Stats
23W - 22L
1,313 Elo+
Party 3
Amaterasu
Amaterasu
S1d3Zh0w
Amaterasu
Level 62
God Stats
158W - 142L
1,479 SR
Queue Stats
262W - 282L
1,340 Elo+
Solo
Merlin
Merlin
xoamirrr
Merlin
Level 45
God Stats
2W - 5L
1,293 SR
Queue Stats
76W - 105L
1,301 Elo+
Party 3
Cliodhna
Cliodhna
xoethannn
Cliodhna
Level 11
God Stats
7W - 7L
1,846 SR
Queue Stats
13W - 23L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
6,996
466
5,248
10,124
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 2
5,878
392
3,201
8,774
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ajaaymfstackz
Erlang Shen
10
0 / 7 / 1
6,007
400
5,866
15,465
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
bless4life416
Hun Batz
12
6 / 2 / 0
7,708
514
5,196
12,818
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 1
6,670
445
4,223
9,867
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyM8_420
Cthulhu
12
1 / 0 / 2
7,217
481
5,060
6,477
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Jawn__Doe
Izanami
12
1 / 3 / 1
6,582
439
6,387
8,165
2,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Amaterasu
S1d3Zh0w
Amaterasu
14
5 / 3 / 2
9,164
611
10,302
14,919
9,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
xoamirrr
Merlin
12
1 / 4 / 0
6,927
462
3,798
8,326
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
xoethannn
Cliodhna
15
11 / 1 / 2
9,187
612
13,800
9,508
3,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
19
19
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndyM8_420
Cthulhu
1
0
2
2
W
Izanami
Jawn__Doe
Izanami
1
3
1
0.5
L
1
7
3
0.36
L
0
3
2
0.33
W
Amaterasu
S1d3Zh0w
Amaterasu
5
3
2
2
L
Erlang Shen
ajaaymfstackz
Erlang Shen
0
7
1
0.07
L
Hun Batz
bless4life416
Hun Batz
6
2
0
3
L
2
0
1
2.5
W
Merlin
xoamirrr
Merlin
1
4
0
0.25
W
Cliodhna
xoethannn
Cliodhna
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
39,347
57,048
Taken
47,395
30,516
Mitigated
25,186
12,308
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndyM8_420
Cthulhu
5,060
55
137
866
6,477
5,485
0
2,728
3,749
29,146
0
W
Izanami
Jawn__Doe
Izanami
6,387
4,594
161
865
8,165
2,943
1,506
1,473
6,692
0
50,516
L
5,248
1,901
0
1,400
10,124
3,225
138
2,696
7,428
43,490
0
L
3,201
1,170
0
2,009
8,774
4,213
636
2,634
6,140
0
38,012
W
Amaterasu
S1d3Zh0w
Amaterasu
10,302
4,886
0
5,616
14,919
9,860
4,244
0
14,919
0
61,161
L
Erlang Shen
ajaaymfstackz
Erlang Shen
5,866
4,347
0
3,979
15,465
7,267
155
0
15,465
0
27,815
L
Hun Batz
bless4life416
Hun Batz
5,196
2,020
97
2,709
12,818
6,156
607
1,102
11,716
0
49,252
L
4,223
59
0
2,114
9,867
9,655
87
2,426
7,441
16,899
0
W
Merlin
xoamirrr
Merlin
3,798
421
0
747
8,326
3,033
430
3,058
4,960
50,868
0
W
Cliodhna
xoethannn
Cliodhna
13,800
1,437
0
2,067
9,508
3,865
434
1,789
7,604
0
65,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
39,077
282
Minions Killed
407
0
Camps Cleared
0
1,330,634
Distance Traveled
1,437,858
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,217
481
44
3
0
302,974
0
W
Izanami
6,582
439
75
5
0
248,209
0
L
Vulcan
6,996
466
76
5
0
247,349
0
L
Neith
5,878
392
65
4
0
234,425
0
W
Amaterasu
9,164
611
117
8
0
268,264
0
L
Erlang Shen
6,007
400
39
3
0
281,504
0
L
Hun Batz
7,708
514
74
5
0
294,748
0
L
Ares
6,670
445
28
2
0
272,608
0
W
Merlin
6,927
462
77
5
0
266,374
3
W
Cliodhna
9,187
612
94
6
0
352,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role