Player Matchup

Thor
Thor
FlashedZero
Thor
Level 159
God Stats
1W - 5L
1,437 SR
Queue Stats
89W - 69L
1,559 Elo+
Solo
Persephone
Persephone
MikiShort
Persephone
Level 89
God Stats
59W - 73L
1,428 SR
Queue Stats
68W - 85L
1,320 Elo+
Solo
Cthulhu
Cthulhu
amarvin19
Cthulhu
Level 86
God Stats
11W - 15L
1,445 SR
Queue Stats
100W - 100L
1,451 Elo+
Solo
Olorun
Olorun
electric_ray139
Olorun
Level 65
God Stats
1W - 4L
1,327 SR
Queue Stats
38W - 54L
1,350 Elo+
Party 1
Izanami
Izanami
rogue_onichan
Izanami
Level 49
God Stats
5W - 10L
1,262 SR
Queue Stats
38W - 55L
1,356 Elo+
Party 1
Team Averages
Level 90
1,380 SR
1,407 Elo+

VS

Team Averages
Level 94
1,404 SR
1,430 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DIABL0313_6
Neith
Level 159
God Stats
7W - 5L
1,544 SR
Queue Stats
345W - 355L
1,507 Elo+
Solo
Hel
Hel
ILoveJohnSmith
Hel
Level 47
God Stats
1W - 3L
1,165 SR
Queue Stats
55W - 52L
1,587 Elo+
Solo
Bellona
Bellona
ronaldoj15
Bellona
Level 49
God Stats
12W - 4L
1,606 SR
Queue Stats
63W - 51L
1,371 Elo+
Solo
Ymir
Ymir
unformed-peach2
Ymir
Level 109
God Stats
17W - 33L
1,206 SR
Queue Stats
126W - 166L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
10,799
540
18,116
19,603
9,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
MikiShort
Persephone
14
2 / 4 / 4
9,327
466
8,420
13,370
6,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
amarvin19
Cthulhu
14
5 / 2 / 2
9,350
468
12,399
17,952
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 7 / 2
9,877
494
15,663
19,112
9,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
11
0 / 9 / 3
7,311
366
6,838
15,695
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 4 / 4
10,793
540
11,040
15,356
6,213
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 3
11,335
567
17,399
13,933
6,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 4 / 11
9,255
463
16,561
18,663
8,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ronaldoj15
Bellona
17
9 / 2 / 10
10,725
536
16,586
17,563
14,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 9
7,757
388
4,068
16,610
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
17
Kills
24
24
Deaths
17
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
4
1.5
W
9
2
3
5.25
L
6
2
7
4.75
W
1
4
11
1.63
L
Persephone
MikiShort
Persephone
2
4
4
1
L
Cthulhu
amarvin19
Cthulhu
5
2
2
3
L
4
7
2
0.71
L
Izanami
0
9
3
0.17
W
Bellona
ronaldoj15
Bellona
9
2
10
7
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,436
Damage
65,654
85,732
Taken
82,125
48,893
Mitigated
42,630
20,071
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,040
641
0
3,750
15,356
6,213
1,307
5,822
9,534
80,562
0
W
17,399
8,534
0
6,100
13,933
6,549
3,323
3,613
10,320
0
101,765
L
18,116
5,268
0
5,274
19,603
9,582
0
3,153
16,450
0
88,597
W
16,561
1,212
2,940
7,596
18,663
8,510
277
10,092
8,571
74,812
0
L
Persephone
MikiShort
Persephone
8,420
1,305
0
3,358
13,370
6,497
612
8,599
4,767
52,528
0
L
Cthulhu
amarvin19
Cthulhu
12,399
879
242
2,414
17,952
17,589
196
5,590
12,088
34,024
0
L
15,663
10,545
547
5,872
19,112
9,419
1,608
9,987
9,125
66,290
0
L
Izanami
6,838
4,736
236
2,128
15,695
5,806
241
4,337
11,358
0
40,260
W
Bellona
ronaldoj15
Bellona
16,586
9,148
0
3,483
17,563
14,097
60
7,977
9,586
0
76,312
W
4,068
648
0
3,933
16,610
7,261
0
8,978
7,632
19,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
49,865
415
Minions Killed
539
0
Camps Cleared
0
1,750,107
Distance Traveled
1,727,074
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,793
540
145
7
0
332,416
4
W
Neith
11,335
567
162
8
0
340,761
1
L
Thor
10,799
540
126
6
0
392,071
1
W
Hel
9,255
463
98
5
0
375,439
0
L
Persephone
9,327
466
83
4
0
312,286
12
L
Cthulhu
9,350
468
50
3
0
411,973
1
L
Olorun
9,877
494
86
4
0
307,335
0
L
Izanami
7,311
366
70
4
0
326,442
1
W
Bellona
10,725
536
111
6
0
428,716
1
W
Ymir
7,757
388
23
1
0
249,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role