Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ForteEXE2012
Cthulhu
Level 4
God Stats
2W - 2L
1,300 SR
Queue Stats
3W - 3L
1,209 Elo+
Party 2
Nemesis
Nemesis
Pescoçudo
Nemesis
Level 120
God Stats
3W - 3L
1,720 SR
Queue Stats
136W - 138L
1,344 Elo+
Solo
Amaterasu
Amaterasu
SORDANJUCKS
Amaterasu
Level 32
God Stats
3W - 3L
1,461 SR
Queue Stats
35W - 30L
1,209 Elo+
Party 2
Thoth
Thoth
TylerTheImpaler
Thoth
Level 77
God Stats
0W - 1L
1,781 SR
Queue Stats
29W - 18L
1,500 Elo+
Party 2
Team Averages
Level 74
1,552 SR
1,352 Elo+

VS

Team Averages
Level 68
1,444 SR
1,452 Elo+
Cernunnos
Cernunnos
FuzeRebel
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 3
Shiva
Shiva
Idealogy
Shiva
Level 17
God Stats
8W - 5L
1,747 SR
Queue Stats
28W - 31L
1,551 Elo+
Party 1
Yu Huang
Yu Huang
OhThatsMac
Yu Huang
Level 124
God Stats
4W - 2L
1,484 SR
Queue Stats
19W - 11L
1,537 Elo+
Party 1
Awilix
Awilix
ShadyPandaBears
Awilix
Level 102
God Stats
1W - 3L
1,085 SR
Queue Stats
47W - 48L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
tunlingzhe
Jormungandr
Level 80
God Stats
2W - 2L
1,403 SR
Queue Stats
46W - 59L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 5 / 0
5,853
418
7,905
10,586
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ForteEXE2012
Cthulhu
9
0 / 2 / 0
5,945
425
4,530
11,184
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Pescoçudo
Nemesis
11
0 / 2 / 0
6,331
452
4,880
12,132
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SORDANJUCKS
Amaterasu
13
0 / 0 / 0
6,538
467
4,314
12,847
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 0
6,492
464
2,532
5,779
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FuzeRebel
Cernunnos
12
4 / 0 / 3
7,080
506
11,938
10,474
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Idealogy
Shiva
14
0 / 0 / 1
8,395
600
7,800
9,483
5,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
OhThatsMac
Yu Huang
12
0 / 0 / 1
7,492
535
4,466
4,572
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 0 / 1
8,059
576
6,233
8,144
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
tunlingzhe
Jormungandr
11
1 / 0 / 5
7,116
508
3,600
10,119
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
L
Cthulhu
ForteEXE2012
Cthulhu
0
2
0
0
W
Cernunnos
FuzeRebel
Cernunnos
4
0
3
5.5
W
Shiva
Idealogy
Shiva
0
0
1
0.5
W
Yu Huang
OhThatsMac
Yu Huang
0
0
1
0.5
L
Nemesis
Pescoçudo
Nemesis
0
2
0
0
L
Amaterasu
SORDANJUCKS
Amaterasu
0
0
0
0
W
6
0
1
6.5
L
0
2
0
0
W
Jormungandr
tunlingzhe
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
34,037
52,528
Taken
42,792
30,537
Mitigated
22,402
10,973
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,905
4,055
0
2,905
10,586
4,390
0
1,695
8,891
0
47,450
L
Cthulhu
ForteEXE2012
Cthulhu
4,530
735
0
1,402
11,184
8,743
0
2,178
8,970
20,805
0
W
Cernunnos
FuzeRebel
Cernunnos
11,938
7,582
0
6,305
10,474
4,049
1,273
2,000
8,474
0
45,653
W
Shiva
Idealogy
Shiva
7,800
2,218
0
4,155
9,483
5,113
0
0
9,483
251
71,714
W
Yu Huang
OhThatsMac
Yu Huang
4,466
338
0
886
4,572
1,805
0
1,742
2,830
54,781
0
L
Nemesis
Pescoçudo
Nemesis
4,880
2,169
0
600
12,132
5,816
0
1,131
10,895
0
57,097
L
Amaterasu
SORDANJUCKS
Amaterasu
4,314
1,769
0
5,803
12,847
9,779
0
139
12,708
0
47,099
W
6,233
2,477
0
1,184
8,144
3,032
1,123
1,059
7,085
0
51,937
L
2,532
0
0
263
5,779
1,809
0
2,628
2,747
49,741
0
W
Jormungandr
tunlingzhe
Jormungandr
3,600
737
0
2,239
10,119
8,403
246
2,261
7,858
34,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
38,142
368
Minions Killed
457
0
Camps Cleared
0
1,314,328
Distance Traveled
1,320,996
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,853
418
79
6
0
213,956
1
L
Cthulhu
5,945
425
35
3
0
263,844
1
W
Cernunnos
7,080
506
80
6
0
219,043
0
W
Shiva
8,395
600
139
10
0
266,373
4
W
Yu Huang
7,492
535
110
8
0
270,048
6
L
Nemesis
6,331
452
90
6
0
285,807
3
L
Amaterasu
6,538
467
85
6
0
268,126
2
W
Awilix
8,059
576
88
6
0
330,558
2
L
Thoth
6,492
464
79
6
0
282,595
1
W
Jormungandr
7,116
508
40
3
0
234,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role