Player Matchup

Bellona
Bellona
Crispyy B
Bellona
Level 123
God Stats
18W - 6L
1,500 SR
Queue Stats
569W - 587L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
Herbieee
Baron Samedi
Level 122
God Stats
7W - 6L
1,285 SR
Queue Stats
486W - 444L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
JB0W IV
Heimdallr
Level 108
God Stats
3W - 1L
1,421 SR
Queue Stats
94W - 103L
1,493 Elo+
Party 4
Loki
Loki
Punnpun
Loki
Level 109
God Stats
21W - 20L
1,492 SR
Queue Stats
227W - 197L
1,525 Elo+
Party 1
Vulcan
Vulcan
R diddy34
Vulcan
Level 129
God Stats
2W - 3L
1,448 SR
Queue Stats
55W - 58L
1,527 Elo+
Party 4
Team Averages
Level 118
1,429 SR
1,530 Elo+

VS

Team Averages
Level 113
1,616 SR
1,591 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Ikna
Jing Wei
Level 160
God Stats
7W - 7L
1,505 SR
Queue Stats
342W - 258L
1,643 Elo+
Party 3
Khepri
Khepri
StDk
Khepri
Level 160
God Stats
9W - 1L
1,984 SR
Queue Stats
184W - 158L
1,621 Elo+
Party 3
Awilix
Awilix
bbre
Awilix
Level 103
God Stats
13W - 9L
1,588 SR
Queue Stats
213W - 200L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
zJunko
Heimdallr
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 150L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crispyy B
Bellona
13
0 / 4 / 0
7,995
470
4,948
14,287
13,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Herbieee
Baron Samedi
11
0 / 4 / 1
6,955
409
5,178
14,562
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
JB0W IV
Heimdallr
14
1 / 3 / 0
7,979
469
6,173
12,944
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Punnpun
Loki
13
2 / 2 / 1
7,948
468
6,874
13,584
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
R diddy34
Vulcan
12
0 / 6 / 1
7,287
429
6,001
13,547
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 7
7,831
461
8,914
7,458
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
Ikna
Jing Wei
17
3 / 0 / 2
10,318
607
5,041
10,663
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
StDk
Khepri
13
0 / 0 / 13
8,638
508
3,693
10,410
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
bbre
Awilix
12
1 / 1 / 4
7,742
455
3,853
12,351
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
zJunko
Heimdallr
18
13 / 0 / 2
11,519
678
24,238
13,095
7,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
17
19
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
7
1.75
L
Bellona
Crispyy B
Bellona
0
4
0
0
L
Baron Samedi
Herbieee
Baron Samedi
0
4
1
0.13
W
Jing Wei
Ikna
Jing Wei
3
0
2
4
L
Heimdallr
JB0W IV
Heimdallr
1
3
0
0.33
L
Loki
Punnpun
Loki
2
2
1
1.25
L
Vulcan
R diddy34
Vulcan
0
6
1
0.08
W
Khepri
StDk
Khepri
0
0
13
6.5
W
Awilix
bbre
Awilix
1
1
4
3
W
Heimdallr
zJunko
Heimdallr
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
45,739
68,924
Taken
53,977
46,242
Mitigated
32,585
19,268
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,914
931
0
1,066
7,458
2,558
205
1,898
5,560
56,382
0
L
Bellona
Crispyy B
Bellona
4,948
1,068
0
4,856
14,287
13,769
0
182
14,105
0
58,023
L
Baron Samedi
Herbieee
Baron Samedi
5,178
619
1,176
4,232
14,562
14,798
0
2,746
11,622
23,958
0
W
Jing Wei
Ikna
Jing Wei
5,041
4,347
0
4,590
10,663
4,517
5,447
2,761
7,653
0
91,931
L
Heimdallr
JB0W IV
Heimdallr
6,173
2,403
0
3,438
12,944
5,838
785
2,938
9,880
0
71,177
L
Loki
Punnpun
Loki
6,874
2,128
0
2,368
13,584
6,138
0
1,983
11,457
0
59,883
L
Vulcan
R diddy34
Vulcan
6,001
1,785
0
3,198
13,547
5,699
276
4,132
9,121
61,628
0
W
Khepri
StDk
Khepri
3,693
299
0
2,213
10,410
13,125
336
3,049
7,361
22,916
0
W
Awilix
bbre
Awilix
3,853
1,548
0
940
12,351
4,659
0
2,281
10,070
0
42,546
W
Heimdallr
zJunko
Heimdallr
24,238
13,921
0
3,788
13,095
7,726
2,114
1,190
11,905
0
96,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
46,048
469
Minions Killed
527
0
Camps Cleared
0
1,603,361
Distance Traveled
1,731,562
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,831
461
96
6
0
365,142
3
L
Bellona
7,995
470
110
6
0
353,410
8
L
Baron Samedi
6,955
409
37
2
0
315,877
5
W
Jing Wei
10,318
607
172
10
0
358,258
5
L
Heimdallr
7,979
469
126
7
0
276,000
1
L
Loki
7,948
468
92
5
0
348,945
3
L
Vulcan
7,287
429
104
6
0
309,129
0
W
Khepri
8,638
508
30
2
0
346,426
1
W
Awilix
7,742
455
73
4
0
347,658
6
W
Heimdallr
11,519
678
156
9
0
314,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role