Player Matchup

Hercules
Hercules
Gold IV
ICON_VI
Hercules
Gold IV
Level 67
God Stats
1W - 3L
1,288 SR
Queue Stats
47W - 39L
1,590 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
TRU KingDrew
Hun Batz
Platinum V
Level 117
God Stats
23W - 30L
1,598 SR
Queue Stats
323W - 315L
1,666 MMR
Solo
Artemis
Artemis
Platinum V
ixControversyxi
Artemis
Platinum V
Level 160
God Stats
7W - 8L
1,684 SR
Queue Stats
333W - 319L
1,659 MMR
Solo
Hera
Hera
Platinum IV
lucasvitor360
Hera
Platinum IV
Level 101
God Stats
6W - 4L
1,500 SR
Queue Stats
229W - 236L
1,676 MMR
Solo
Horus
Horus
Gold III
wayne248
Horus
Gold III
Level 104
God Stats
50W - 55L
1,606 SR
Queue Stats
426W - 440L
1,486 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,535 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,529 SR
1,605 MMR
Hades
Hades
Gold IV
Arkham_knight_12
Hades
Gold IV
Level 141
God Stats
3W - 4L
1,268 SR
Queue Stats
291W - 310L
1,504 MMR
Solo
Danzaburou
Danzaburou
Gold III
DangItKyle3
Danzaburou
Gold III
Level 160
God Stats
3W - 5L
1,704 SR
Queue Stats
137W - 128L
1,642 MMR
Party 1
Sol
Sol
Gold II
Native_thugg818
Sol
Gold II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
725W - 766L
1,479 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Reaper 239
Sylvanus
Platinum V
Level 160
God Stats
12W - 10L
1,500 SR
Queue Stats
181W - 161L
1,723 MMR
Party 1
Guan Yu
Guan Yu
Gold II
TbgFirePhoenix
Guan Yu
Gold II
Level 141
God Stats
8W - 9L
1,673 SR
Queue Stats
127W - 131L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ICON_VI
Hercules
18
0 / 4 / 0
10,604
442
9,756
24,315
21,829
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
TRU KingDrew
Hun Batz
20
2 / 1 / 3
12,039
502
18,414
24,002
10,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 5 / 2
9,641
402
13,859
21,110
7,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 1
10,913
455
16,165
12,757
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
wayne248
Horus
14
1 / 5 / 2
9,334
389
8,387
26,689
22,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasCliodhnaKaliBakasura

VS

Bans
NemesisGilgameshGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
11,099
462
15,432
21,234
13,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
DangItKyle3
Danzaburou
19
7 / 2 / 5
13,254
552
22,715
23,794
12,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 10
11,478
478
16,356
19,999
9,483
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Reaper 239
Sylvanus
17
2 / 0 / 17
12,266
511
11,662
21,487
32,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 0 / 3
13,130
547
18,202
22,100
26,794
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
20
20
Deaths
6
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Danzaburou
DangItKyle3
Danzaburou
7
2
5
4.75
L
Hercules
ICON_VI
Hercules
0
4
0
0
W
3
1
10
8
W
Sylvanus
Reaper 239
Sylvanus
2
0
17
10.5
L
Hun Batz
TRU KingDrew
Hun Batz
2
1
3
3.5
W
4
0
3
5.5
L
0
5
2
0.2
L
3
5
1
0.7
L
Horus
wayne248
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,581
Damage
84,367
108,873
Taken
108,614
67,527
Mitigated
95,525
30,092
Healing
61,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,432
1,680
2,540
10,655
21,234
13,522
2,238
4,616
16,618
90,457
0
W
Danzaburou
DangItKyle3
Danzaburou
22,715
10,728
0
11,523
23,794
12,893
1,686
783
23,011
0
128,391
L
Hercules
ICON_VI
Hercules
9,756
3,397
0
6,847
24,315
21,829
0
6,118
18,197
0
91,105
W
16,356
2,599
0
8,119
19,999
9,483
3,578
3,966
16,033
113,561
0
W
Sylvanus
Reaper 239
Sylvanus
11,662
2,246
5,963
6,118
21,487
32,833
696
5,157
16,330
34,964
0
L
Hun Batz
TRU KingDrew
Hun Batz
18,414
3,019
0
7,947
24,002
10,719
0
9,752
14,250
0
133,022
W
18,202
4,269
6,002
11,007
22,100
26,794
0
2,217
19,883
0
115,607
L
13,859
6,622
0
6,366
21,110
7,466
714
5,881
15,229
0
75,146
L
16,165
3,627
194
2,592
12,757
5,002
25
6,687
6,070
108,516
0
L
Horus
wayne248
Horus
8,387
2,442
1,457
4,689
26,689
22,511
834
15,175
11,514
0
35,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
61,227
671
Minions Killed
680
0
Camps Cleared
0
2,205,250
Distance Traveled
2,278,249
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,099
462
134
6
0
430,646
10
W
Danzaburou
13,254
552
165
7
0
400,145
5
L
Hercules
10,604
442
156
7
0
451,270
1
W
Sol
11,478
478
135
6
0
467,054
9
W
Sylvanus
12,266
511
53
2
0
451,142
1
L
Hun Batz
12,039
502
182
8
0
539,618
7
W
Guan Yu
13,130
547
193
8
0
529,262
10
L
Artemis
9,641
402
123
5
0
390,966
4
L
Hera
10,913
455
165
7
0
418,272
9
L
Horus
9,334
389
45
2
0
405,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role