Player Matchup

Sun Wukong
Sun Wukong
Black_Diamond840
Sun Wukong
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 112L
1,300 Elo+
Solo
Yu Huang
Yu Huang
four for
Yu Huang
Level 108
God Stats
1W - 2L
1,478 SR
Queue Stats
35W - 63L
1,289 Elo+
Party 2
Ymir
Ymir
tsitwone
Ymir
Level 142
God Stats
5W - 5L
1,690 SR
Queue Stats
35W - 63L
1,289 Elo+
Party 2
Team Averages
Level 119
1,556 SR
1,293 Elo+

VS

Team Averages
Level 51
1,555 SR
1,153 Elo+
Cliodhna
Cliodhna
F1F Terdminator
Cliodhna
Level 20
God Stats
1W - 6L
1,749 SR
Queue Stats
8W - 36L
1,065 Elo+
Party 1
Shiva
Shiva
jesusM17
Shiva
Level 66
God Stats
6W - 6L
1,434 SR
Queue Stats
65W - 123L
1,146 Elo+
Party 1
Baron Samedi
Baron Samedi
strohb_420
Baron Samedi
Level 66
God Stats
44W - 34L
1,482 SR
Queue Stats
470W - 712L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black_Diamond840
Sun Wukong
14
3 / 7 / 1
9,725
608
15,343
21,312
14,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
four for
Yu Huang
15
1 / 6 / 4
10,072
630
15,998
16,756
7,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
14
2 / 7 / 4
10,327
645
8,963
23,230
21,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
6 / 3 / 11
11,780
736
10,959
17,812
7,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
jesusM17
Shiva
16
5 / 3 / 12
11,797
737
14,672
21,491
16,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
strohb_420
Baron Samedi
18
9 / 1 / 10
12,674
792
25,208
17,143
11,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
20
20
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Black_Diamond840
Sun Wukong
3
7
1
0.5
W
Cliodhna
6
3
11
3.83
L
Yu Huang
four for
Yu Huang
1
6
4
0.5
W
Shiva
jesusM17
Shiva
5
3
12
3.67
W
Baron Samedi
strohb_420
Baron Samedi
9
1
10
14
L
Ymir
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,304
Damage
50,839
61,298
Taken
56,446
43,152
Mitigated
34,745
4,590
Healing
27,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Black_Diamond840
Sun Wukong
15,343
2,886
0
2,518
21,312
14,366
0
7,781
13,531
0
36,132
W
Cliodhna
10,959
1,295
0
5,697
17,812
7,114
632
9,481
8,331
0
38,456
L
Yu Huang
four for
Yu Huang
15,998
1,429
610
891
16,756
7,735
0
7,218
9,538
46,504
0
W
Shiva
jesusM17
Shiva
14,672
2,842
995
7,076
21,491
16,013
715
7,988
13,503
0
31,661
W
Baron Samedi
strohb_420
Baron Samedi
25,208
572
4,299
9,263
17,143
11,618
1,544
7,668
9,475
62,934
0
L
Ymir
8,963
2,044
0
571
23,230
21,051
0
10,576
12,654
41,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
36,251
158
Minions Killed
170
6
Camps Cleared
4
699,643
Distance Traveled
858,524
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,725
608
48
3
2
235,217
0
W
Cliodhna
11,780
736
58
4
0
280,023
0
L
Yu Huang
10,072
630
57
4
0
244,910
2
W
Shiva
11,797
737
40
3
0
288,638
1
W
Baron Samedi
12,674
792
72
5
4
289,863
1
L
Ymir
10,327
645
53
3
4
219,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role