Player Matchup

Ullr
Ullr
 
Ullr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
LemieuxCaT
Chronos
Level 65
God Stats
6W - 2L
1,209 SR
Queue Stats
91W - 61L
1,676 Elo+
Party 1
Hou Yi
Hou Yi
NastyxxSnack
Hou Yi
Level 155
God Stats
8W - 5L
1,704 SR
Queue Stats
216W - 216L
1,573 Elo+
Solo
Mercury
Mercury
londeras
Mercury
Level 140
God Stats
3W - 0L
1,605 SR
Queue Stats
14W - 11L
1,618 Elo+
Party 1
Team Averages
Level 131
1,504 SR
1,573 Elo+

VS

Team Averages
Level 131
1,670 SR
1,589 Elo+
Baron Samedi
Baron Samedi
EarthMover123
Baron Samedi
Level 146
God Stats
12W - 14L
1,605 SR
Queue Stats
212W - 207L
1,566 Elo+
Party 2
Bakasura
Bakasura
FrostyNiq
Bakasura
Level 105
God Stats
3W - 3L
1,522 SR
Queue Stats
174W - 161L
1,628 Elo+
Party 3
Sylvanus
Sylvanus
Martaah
Sylvanus
Level 145
God Stats
11W - 8L
1,680 SR
Queue Stats
283W - 280L
1,597 Elo+
Solo
Hachiman
Hachiman
WaavyDaavy
Hachiman
Level 101
God Stats
21W - 12L
1,849 SR
Queue Stats
98W - 90L
1,580 Elo+
Party 3
Ne Zha
Ne Zha
xFOCUSx33
Ne Zha
Level 157
God Stats
3W - 6L
1,692 SR
Queue Stats
206W - 206L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 0 / 3
6,666
556
6,270
8,700
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
9
0 / 1 / 7
6,181
515
3,819
8,673
5,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
LemieuxCaT
Chronos
13
1 / 0 / 1
7,212
601
5,027
4,634
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
10
1 / 0 / 2
6,156
513
4,033
6,439
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
londeras
Mercury
13
6 / 0 / 3
7,306
609
6,013
9,587
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EarthMover123
Baron Samedi
9
0 / 4 / 1
5,563
464
7,785
8,203
3,797
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
FrostyNiq
Bakasura
13
0 / 1 / 0
7,182
599
1,422
8,779
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Martaah
Sylvanus
10
0 / 0 / 0
5,570
464
5,005
7,121
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
WaavyDaavy
Hachiman
9
0 / 3 / 0
5,654
471
3,965
7,727
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
xFOCUSx33
Ne Zha
9
1 / 3 / 0
5,481
457
4,737
10,547
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
3
4.5
W
Sylvanus
 
Sylvanus
0
1
7
3.5
L
Baron Samedi
EarthMover123
Baron Samedi
0
4
1
0.13
L
Bakasura
FrostyNiq
Bakasura
0
1
0
0
W
Chronos
LemieuxCaT
Chronos
1
0
1
1.5
L
Sylvanus
Martaah
Sylvanus
0
0
0
0
W
Hou Yi
1
0
2
2
L
Hachiman
WaavyDaavy
Hachiman
0
3
0
0
W
Mercury
londeras
Mercury
6
0
3
7.5
L
Ne Zha
xFOCUSx33
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
22,914
38,033
Taken
42,377
16,449
Mitigated
19,074
14,256
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,270
2,720
0
1,307
8,700
3,669
0
5,422
3,278
0
43,500
W
Sylvanus
 
Sylvanus
3,819
534
3,294
3,725
8,673
5,075
0
2,822
5,851
15,394
0
L
Baron Samedi
EarthMover123
Baron Samedi
7,785
1,254
407
1,982
8,203
3,797
41
633
7,570
42,002
0
L
Bakasura
FrostyNiq
Bakasura
1,422
778
0
3,649
8,779
4,327
0
4,489
4,290
0
41,024
W
Chronos
LemieuxCaT
Chronos
5,027
2,419
0
2,388
4,634
1,480
238
0
4,409
58,325
0
L
Sylvanus
Martaah
Sylvanus
5,005
1,873
571
2,667
7,121
4,689
0
981
6,140
25,338
9,930
W
Hou Yi
4,033
2,161
0
2,542
6,439
2,444
0
418
6,021
0
41,088
L
Hachiman
WaavyDaavy
Hachiman
3,965
1,692
0
2,029
7,727
2,494
0
1,277
6,450
0
30,520
W
Mercury
londeras
Mercury
6,013
2,890
0
1,000
9,587
3,781
0
3,346
6,241
0
63,507
L
Ne Zha
xFOCUSx33
Ne Zha
4,737
1,377
0
3,905
10,547
3,767
0
1,466
9,081
0
30,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
29,450
378
Minions Killed
372
0
Camps Cleared
0
1,184,634
Distance Traveled
1,111,493
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,666
556
86
7
0
221,340
2
W
Sylvanus
6,181
515
12
1
0
242,935
0
L
Baron Samedi
5,563
464
59
5
0
203,655
3
L
Bakasura
7,182
599
134
11
0
245,377
3
W
Chronos
7,212
601
107
9
0
203,362
3
L
Sylvanus
5,570
464
65
5
0
211,967
3
W
Hou Yi
6,156
513
76
6
0
206,334
4
L
Hachiman
5,654
471
60
5
0
211,335
3
W
Mercury
7,306
609
97
8
0
310,663
5
L
Ne Zha
5,481
457
54
5
0
239,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role