Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
SlNlXTER
The Morrigan
Level 91
God Stats
0W - 1L
1,682 SR
Queue Stats
54W - 43L
1,595 Elo+
Party 2
Bellona
Bellona
Tbrown296
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 78L
1,595 Elo+
Party 1
Bakasura
Bakasura
kbbub
Bakasura
Level 108
God Stats
4W - 2L
1,704 SR
Queue Stats
202W - 184L
1,563 Elo+
Party 1
Janus
Janus
xLordBanjox
Janus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 104L
1,649 Elo+
Party 2
Team Averages
Level 97
1,577 SR
1,580 Elo+

VS

Team Averages
Level 89
1,687 SR
1,597 Elo+
Hercules
Hercules
FreakyDaBuddha
Hercules
Level 74
God Stats
4W - 1L
1,643 SR
Queue Stats
416W - 239L
1,617 Elo+
Party 3
Mulan
Mulan
Plitzn
Mulan
Level 124
God Stats
18W - 10L
1,645 SR
Queue Stats
457W - 283L
1,600 Elo+
Party 3
Freya
Freya
Rufus0
Freya
Level 48
God Stats
13W - 3L
1,900 SR
Queue Stats
358W - 184L
1,631 Elo+
Party 3
Nox
Nox
callmeCsection
Nox
Level 132
God Stats
26W - 22L
1,612 SR
Queue Stats
532W - 558L
1,512 Elo+
Solo
Ganesha
Ganesha
kardoryn
Ganesha
Level 69
God Stats
7W - 5L
1,633 SR
Queue Stats
415W - 221L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 2 / 2
7,110
711
2,607
6,368
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
SlNlXTER
The Morrigan
12
0 / 5 / 2
6,312
631
7,597
6,431
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Tbrown296
Bellona
10
0 / 5 / 1
6,347
635
4,450
9,877
10,215
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
kbbub
Bakasura
12
1 / 2 / 0
6,873
687
3,491
7,278
4,727
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 0
7,468
747
12,123
6,303
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 1 / 15
8,048
805
6,347
13,264
13,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
Plitzn
Mulan
15
7 / 1 / 10
9,099
910
8,196
13,782
16,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Rufus0
Freya
15
6 / 1 / 11
8,706
871
6,855
8,260
5,214
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 0 / 14
8,273
827
7,723
4,160
2,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
kardoryn
Ganesha
14
0 / 0 / 17
8,517
852
3,221
8,553
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
84
2
Kills
17
17
Deaths
3
5
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
2
0.5
W
Hercules
1
1
15
8.5
W
Mulan
Plitzn
Mulan
7
1
10
12
W
Freya
Rufus0
Freya
6
1
11
11.5
L
The Morrigan
SlNlXTER
The Morrigan
0
5
2
0.2
L
Bellona
Tbrown296
Bellona
0
5
1
0.1
W
3
0
14
10
W
Ganesha
kardoryn
Ganesha
0
0
17
8.5
L
Bakasura
kbbub
Bakasura
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
32,342
36,257
Taken
48,019
29,168
Mitigated
47,797
8,854
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,607
1,169
558
1,262
6,368
7,810
0
3,785
2,583
5,456
0
W
Hercules
6,347
1,289
0
3,875
13,264
13,700
560
4,689
8,051
0
22,051
W
Mulan
Plitzn
Mulan
8,196
739
4,611
4,178
13,782
16,614
367
4,409
8,929
0
27,066
W
Freya
Rufus0
Freya
6,855
2,518
508
1,853
8,260
5,214
1,444
4,188
3,626
15,032
0
L
The Morrigan
SlNlXTER
The Morrigan
7,597
1,758
624
1,057
6,431
3,285
0
2,529
3,875
9,691
1,194
L
Bellona
Tbrown296
Bellona
4,450
937
1,252
732
9,877
10,215
0
5,370
4,507
0
7,293
W
7,723
641
1,200
213
4,160
2,899
1,172
2,672
1,329
16,069
0
W
Ganesha
kardoryn
Ganesha
3,221
267
2,449
2,349
8,553
9,370
619
4,357
3,482
7,160
0
L
Bakasura
kbbub
Bakasura
3,491
2,226
476
1,577
7,278
4,727
0
3,375
3,903
0
2,822
L
12,123
177
0
1,316
6,303
3,131
0
2,713
3,590
32,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
42,643
87
Minions Killed
111
0
Camps Cleared
0
853,473
Distance Traveled
996,591
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,110
711
5
1
0
149,318
0
W
Hercules
8,048
805
30
3
0
198,549
0
W
Mulan
9,099
910
30
3
0
193,886
0
W
Freya
8,706
871
22
2
0
195,938
0
L
The Morrigan
6,312
631
7
1
0
161,717
2
L
Bellona
6,347
635
4
0
0
172,798
0
W
Nox
8,273
827
29
3
0
208,983
0
W
Ganesha
8,517
852
0
0
0
199,235
3
L
Bakasura
6,873
687
14
1
0
206,646
1
L
Janus
7,468
747
57
6
0
162,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role