Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
BR007YAn
Freya
Level 154
God Stats
0W - 1L
1,707 SR
Queue Stats
29W - 42L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Bellon
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,490 Elo+
Party 3
Nu Wa
Nu Wa
Medusa7913
Nu Wa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
powerbottomXL
Bellona
Level 24
God Stats
10W - 6L
1,655 SR
Queue Stats
96W - 91L
1,467 Elo+
Party 3
Team Averages
Level 73
1,572 SR
1,492 Elo+

VS

Team Averages
Level 82
1,432 SR
1,500 Elo+
Hades
Hades
DeadpooL69XF
Hades
Level 49
God Stats
1W - 0L
1,505 SR
Queue Stats
3W - 5L
1,335 Elo+
Solo
Shiva
Shiva
Desatino_E
Shiva
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,609 Elo+
Party 1
Mercury
Mercury
LuissNV
Mercury
Level 99
God Stats
4W - 2L
1,271 SR
Queue Stats
45W - 41L
1,481 Elo+
Party 1
Skadi
Skadi
ashbro321
Skadi
Level 128
God Stats
30W - 21L
1,418 SR
Queue Stats
517W - 552L
1,493 Elo+
Solo
King Arthur
King Arthur
gabriel192142
King Arthur
Level 127
God Stats
23W - 18L
1,468 SR
Queue Stats
331W - 273L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 0
7,265
519
5,530
13,471
10,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
BR007YAn
Freya
12
2 / 0 / 2
7,036
503
5,694
7,774
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Bellon
Cthulhu
10
2 / 2 / 2
6,902
493
4,559
9,854
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
9
1 / 5 / 1
6,090
435
4,186
7,878
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
2 / 3 / 0
6,740
481
5,530
10,854
7,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,305
522
5,276
7,059
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
10
2 / 2 / 4
6,275
448
4,618
9,698
6,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
LuissNV
Mercury
12
4 / 1 / 1
7,393
528
5,999
10,088
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
ashbro321
Skadi
12
1 / 3 / 1
7,156
511
5,433
9,176
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
gabriel192142
King Arthur
14
0 / 1 / 2
8,126
580
9,374
11,213
7,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
11
11
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
L
Freya
BR007YAn
Freya
2
0
2
3
L
Cthulhu
Bellon
Cthulhu
2
2
2
1.5
W
4
1
1
4.5
W
Shiva
2
2
4
2
W
Mercury
LuissNV
Mercury
4
1
1
4.5
L
Nu Wa
1
5
1
0.3
W
Skadi
ashbro321
Skadi
1
3
1
0.5
W
King Arthur
gabriel192142
King Arthur
0
1
2
1
L
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
30,700
49,831
Taken
47,234
31,721
Mitigated
24,087
15,402
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,530
2,414
0
5,005
13,471
10,116
0
903
12,568
0
50,840
L
Freya
BR007YAn
Freya
5,694
2,039
0
5,372
7,774
3,695
0
540
7,234
46,399
7,048
L
Cthulhu
Bellon
Cthulhu
4,559
1,275
114
2,583
9,854
8,022
0
0
9,854
20,023
0
W
5,276
192
220
3,147
7,059
3,658
1,264
2,845
4,034
40,484
0
W
Shiva
4,618
1,594
176
903
9,698
6,133
0
2,971
6,621
0
34,120
W
Mercury
LuissNV
Mercury
5,999
3,141
0
1,249
10,088
3,728
0
1,391
8,605
0
55,084
L
Nu Wa
4,186
546
0
1,334
7,878
2,723
0
3,568
4,310
29,560
0
W
Skadi
ashbro321
Skadi
5,433
3,237
0
3,371
9,176
3,549
0
5,610
3,514
0
51,849
W
King Arthur
gabriel192142
King Arthur
9,374
1,720
0
2,905
11,213
7,019
121
487
10,675
0
72,468
L
Bellona
5,530
2,400
0
994
10,854
7,165
0
265
10,589
0
54,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
36,255
363
Minions Killed
453
0
Camps Cleared
0
1,222,276
Distance Traveled
1,401,016
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,265
519
97
7
0
269,086
4
L
Freya
7,036
503
90
6
0
231,572
2
L
Cthulhu
6,902
493
24
2
0
225,115
1
W
Hades
7,305
522
87
6
0
261,230
0
W
Shiva
6,275
448
51
4
0
286,605
3
W
Mercury
7,393
528
95
7
0
349,227
4
L
Nu Wa
6,090
435
49
4
0
198,854
4
W
Skadi
7,156
511
81
6
0
227,372
3
W
King Arthur
8,126
580
139
10
0
276,582
7
L
Bellona
6,740
481
103
7
0
297,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role