Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingKhari
Ah Muzen Cab
Level 134
God Stats
5W - 1L
1,648 SR
Queue Stats
125W - 112L
1,592 Elo+
Party 1
King Arthur
King Arthur
WMApache5
King Arthur
Level 126
God Stats
1W - 2L
1,502 SR
Queue Stats
76W - 51L
1,727 Elo+
Party 1
Olorun
Olorun
boogie12254
Olorun
Level 13
God Stats
1W - 1L
1,436 SR
Queue Stats
2W - 4L
1,234 Elo+
Party 1
Team Averages
Level 91
1,529 SR
1,517 Elo+

VS

Team Averages
Level 52
1,334 SR
1,273 Elo+
Neith
Neith
CICERO TE JESTR
Neith
Level 28
God Stats
6W - 16L
1,208 SR
Queue Stats
34W - 75L
1,167 Elo+
Party 2
Vulcan
Vulcan
INFAMIS FEL0N
Vulcan
Level 59
God Stats
2W - 7L
1,330 SR
Queue Stats
7W - 10L
1,262 Elo+
Party 2
Athena
Athena
yonnnks
Athena
Level 70
God Stats
3W - 1L
1,464 SR
Queue Stats
105W - 146L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingKhari
Ah Muzen Cab
20
12 / 4 / 5
15,125
756
31,229
29,546
14,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WMApache5
King Arthur
19
4 / 4 / 11
13,656
683
19,833
29,446
34,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
16
2 / 5 / 10
12,962
648
15,296
20,745
10,295
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 3
14,221
711
21,501
23,410
12,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 7 / 3
14,097
705
21,240
15,046
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
yonnnks
Athena
15
2 / 4 / 6
12,988
649
11,697
34,251
44,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
12
13
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
6
7
3
1.07
W
Ah Muzen Cab
KingKhari
Ah Muzen Cab
12
4
5
3.63
W
King Arthur
WMApache5
King Arthur
4
4
11
2.38
W
Olorun
2
5
10
1.4
L
Athena
yonnnks
Athena
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,358
Damage
54,438
79,737
Taken
72,707
58,820
Mitigated
63,568
23,738
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,501
6,132
261
3,010
23,410
12,239
1,787
2,652
20,758
0
61,946
L
21,240
10,791
385
880
15,046
7,034
95
1,017
14,029
57,653
0
W
Ah Muzen Cab
KingKhari
Ah Muzen Cab
31,229
14,190
0
9,998
29,546
14,256
1,268
10,305
19,053
0
94,337
W
King Arthur
WMApache5
King Arthur
19,833
2,652
1,234
5,990
29,446
34,269
72
10,177
18,866
0
46,328
W
Olorun
15,296
7,703
1,875
4,641
20,745
10,295
1,375
12,149
8,300
48,397
4,164
L
Athena
yonnnks
Athena
11,697
1,680
0
1,662
34,251
44,295
118
10,363
23,888
23,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
41,306
236
Minions Killed
225
10
Camps Cleared
7
1,052,815
Distance Traveled
1,034,186
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,221
711
111
6
3
322,367
2
L
Vulcan
14,097
705
89
4
3
324,152
3
W
Ah Muzen Cab
15,125
756
120
6
6
378,321
2
W
King Arthur
13,656
683
31
2
2
366,204
2
W
Olorun
12,962
648
85
4
2
308,290
1
L
Athena
12,988
649
25
1
1
387,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role