Player Matchup

Ah Puch
Ah Puch
Coolmash
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,549 Elo+
Solo
Anhur
Anhur
Midgetclappa
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,605 Elo+
Party 2
Tyr
Tyr
ShawtyLuvSmite
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 220L
1,503 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,552 Elo+

VS

Team Averages
Level 78
1,439 SR
1,534 Elo+
Mulan
Mulan
BigZaddyTaco
Mulan
Level 122
God Stats
2W - 2L
1,498 SR
Queue Stats
26W - 28L
1,537 Elo+
Solo
Vulcan
Vulcan
Yewkon
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,533 Elo+
Party 1
Artemis
Artemis
onmywaytosuckwee
Artemis
Level 4
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 4L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Coolmash
Ah Puch
15
5 / 1 / 5
9,769
698
12,068
10,450
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 7
9,752
697
9,956
12,802
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 7
10,055
718
4,888
8,644
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,407
601
8,049
12,727
9,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Yewkon
Vulcan
15
3 / 1 / 1
9,608
686
10,896
7,125
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 3
8,134
581
7,605
11,255
3,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ah Puch
Coolmash
Ah Puch
5
1
5
7.5
W
3
3
7
2.17
W
2
0
7
5.5
L
Vulcan
Yewkon
Vulcan
3
1
1
3.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,912
Damage
26,550
31,896
Taken
31,107
19,251
Mitigated
15,740
12,268
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,049
993
427
1,802
12,727
9,576
0
3,390
9,337
0
17,655
W
Ah Puch
Coolmash
Ah Puch
12,068
368
0
5,975
10,450
4,729
202
5,070
5,380
41,541
0
W
9,956
6,109
0
2,919
12,802
4,651
1,132
3,321
9,481
0
41,620
W
4,888
681
0
3,374
8,644
9,871
0
2,823
5,821
0
20,380
L
Vulcan
Yewkon
Vulcan
10,896
5,208
0
326
7,125
2,623
0
3,106
4,019
52,188
0
L
7,605
3,231
0
593
11,255
3,541
0
5,685
5,570
0
16,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
26,149
162
Minions Killed
160
9
Camps Cleared
4
776,274
Distance Traveled
649,000
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,407
601
31
2
0
227,990
6
W
Ah Puch
9,769
698
59
4
2
265,845
1
W
Anhur
9,752
697
68
5
2
204,469
1
W
Tyr
10,055
718
35
3
5
305,960
6
L
Vulcan
9,608
686
99
7
3
235,497
3
L
Artemis
8,134
581
30
2
1
185,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role