Player Matchup

King Arthur
King Arthur
AceLSpades1996
King Arthur
Level 89
God Stats
6W - 8L
1,432 SR
Queue Stats
14W - 15L
1,325 Elo+
Party 1
Thor
Thor
INFANTRYMAN21
Thor
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,335 Elo+
Party 1
Atlas
Atlas
WordySine
Atlas
Level 96
God Stats
63W - 32L
1,558 SR
Queue Stats
268W - 250L
1,370 Elo+
Solo
Chang'e
Chang'e
Yararaboi
Chang'e
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 148L
1,446 Elo+
Party 1
Skadi
Skadi
carpentercraft0
Skadi
Level 61
God Stats
3W - 3L
1,427 SR
Queue Stats
10W - 10L
1,312 Elo+
Party 1
Team Averages
Level 103
1,483 SR
1,358 Elo+

VS

Team Averages
Level 65
1,377 SR
1,259 Elo+
Bellona
Bellona
DrBOOMER98
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
1,095 Elo+
Party 2
Xbalanque
Xbalanque
Ikkin339
Xbalanque
Level 160
God Stats
5W - 7L
1,533 SR
Queue Stats
59W - 68L
1,244 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Inqu1sitive
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 225L
1,445 Elo+
Solo
Da Ji
Da Ji
Pred Phenom
Da Ji
Level 40
God Stats
3W - 9L
986 SR
Queue Stats
13W - 26L
1,173 Elo+
Party 2
Merlin
Merlin
jamiroprroprooo
Merlin
Level 69
God Stats
209W - 223L
1,364 SR
Queue Stats
294W - 333L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceLSpades1996
King Arthur
15
0 / 1 / 2
8,788
463
8,509
12,249
10,913
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 1 / 0
9,843
518
7,703
11,920
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
WordySine
Atlas
12
1 / 4 / 3
8,113
427
4,848
16,761
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Yararaboi
Chang'e
16
2 / 0 / 2
10,217
538
8,969
14,785
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 2 / 3
9,538
502
14,192
10,187
3,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrBOOMER98
Bellona
13
0 / 6 / 3
7,297
384
3,620
14,629
12,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Ikkin339
Xbalanque
15
1 / 2 / 1
9,274
488
7,289
11,380
5,048
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Inqu1sitive
Ah Muzen Cab
13
2 / 3 / 1
8,035
423
6,645
11,725
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 0
8,573
451
8,540
16,786
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 0
9,409
495
7,602
9,729
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
8
8
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AceLSpades1996
King Arthur
0
1
2
1
L
Bellona
DrBOOMER98
Bellona
0
6
3
0.25
W
8
1
0
8
L
Xbalanque
Ikkin339
Xbalanque
1
2
1
0.75
L
Ah Muzen Cab
Inqu1sitive
Ah Muzen Cab
2
3
1
0.83
L
5
3
0
1.67
W
Atlas
WordySine
Atlas
1
4
3
0.63
W
Chang'e
Yararaboi
Chang'e
2
0
2
3
W
5
2
3
3.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,221
Damage
33,696
65,902
Taken
64,249
35,301
Mitigated
33,479
22,338
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AceLSpades1996
King Arthur
8,509
864
0
2,320
12,249
10,913
1,058
0
12,249
0
60,737
L
Bellona
DrBOOMER98
Bellona
3,620
1,712
0
2,138
14,629
12,535
120
2,924
11,705
0
31,000
W
7,703
1,264
0
6,054
11,920
5,351
0
191
11,729
0
62,470
L
Xbalanque
Ikkin339
Xbalanque
7,289
3,407
0
2,801
11,380
5,048
1,284
430
10,950
0
64,860
L
Ah Muzen Cab
Inqu1sitive
Ah Muzen Cab
6,645
2,724
0
2,285
11,725
4,564
1,014
1,484
10,241
0
64,058
L
8,540
2,318
0
6,418
16,786
7,701
0
2,387
14,399
0
64,663
W
Atlas
WordySine
Atlas
4,848
1,878
0
2,426
16,761
9,667
407
0
16,761
46,130
0
W
Chang'e
Yararaboi
Chang'e
8,969
814
503
8,266
14,785
5,677
0
7,411
7,374
81,313
0
W
14,192
8,154
0
2,769
10,187
3,693
2,550
0
10,187
0
66,191
L
7,602
730
0
879
9,729
3,631
0
6,592
3,137
94,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
42,588
533
Minions Killed
498
0
Camps Cleared
0
1,696,067
Distance Traveled
1,684,924
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,788
463
103
5
0
383,461
0
L
Bellona
7,297
384
48
3
0
351,853
0
W
Thor
9,843
518
109
6
0
346,246
1
L
Xbalanque
9,274
488
106
6
0
338,273
0
L
Ah Muzen Cab
8,035
423
106
6
0
315,373
0
L
Da Ji
8,573
451
93
5
0
382,259
0
W
Atlas
8,113
427
50
3
0
277,253
13
W
Chang'e
10,217
538
155
8
0
361,634
4
W
Skadi
9,538
502
116
6
0
327,473
0
L
Merlin
9,409
495
145
8
0
297,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role