Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DG IS A B3AST
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 2
Neith
Neith
Guzzle Buddy
Neith
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 81L
1,351 Elo+
Party 2
Scylla
Scylla
Jaboozy
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,465 Elo+
Party 2
Vulcan
Vulcan
TommyTimber1ake
Vulcan
Level 133
God Stats
2W - 2L
1,273 SR
Queue Stats
35W - 46L
1,311 Elo+
Party 2
Achilles
Achilles
emandaheman
Achilles
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
140W - 165L
1,386 Elo+
Party 2
Team Averages
Level 121
1,455 SR
1,376 Elo+

VS

Team Averages
Level 100
1,542 SR
1,408 Elo+
Vulcan
Vulcan
SeggsAssMonk
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,555 Elo+
Solo
Danzaburou
Danzaburou
TheBrownMissle
Danzaburou
Level 127
God Stats
2W - 1L
1,943 SR
Queue Stats
143W - 137L
1,447 Elo+
Solo
Susano
Susano
UplandChimera89
Susano
Level 145
God Stats
10W - 9L
1,488 SR
Queue Stats
944W - 984L
1,487 Elo+
Solo
Bellona
Bellona
VieilleBuche
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
He Bo
He Bo
Vilbar
He Bo
Level 118
God Stats
2W - 4L
1,280 SR
Queue Stats
134W - 123L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DG IS A B3AST
Ah Muzen Cab
20
5 / 5 / 21
14,629
813
30,994
21,508
9,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 5 / 12
14,400
800
27,188
17,997
7,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Jaboozy
Scylla
19
4 / 5 / 11
12,078
671
9,176
10,534
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 5 / 14
12,873
715
24,208
15,239
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
emandaheman
Achilles
19
6 / 8 / 13
12,634
702
8,981
24,937
37,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
1 / 8 / 16
11,257
625
13,262
18,875
7,257
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheBrownMissle
Danzaburou
20
7 / 6 / 11
13,000
722
20,861
20,322
8,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 6 / 5
12,892
716
18,096
21,922
10,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
VieilleBuche
Bellona
19
1 / 8 / 12
11,798
655
8,970
29,843
26,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Vilbar
He Bo
20
5 / 9 / 12
11,992
666
13,693
19,342
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
84
36
Kills
28
28
Deaths
37
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DG IS A B3AST
Ah Muzen Cab
5
5
21
3.1
W
14
5
12
4
W
Scylla
Jaboozy
Scylla
4
5
11
1.9
L
Vulcan
1
8
16
1.13
L
Danzaburou
TheBrownMissle
Danzaburou
7
6
11
2.08
W
7
5
14
2.8
L
14
6
5
2.75
L
Bellona
VieilleBuche
Bellona
1
8
12
0.88
L
He Bo
Vilbar
He Bo
5
9
12
1.22
W
Achilles
emandaheman
Achilles
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,547
Damage
74,882
90,215
Taken
110,304
64,419
Mitigated
59,943
31,471
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DG IS A B3AST
Ah Muzen Cab
30,994
5,611
661
9,401
21,508
9,379
2,242
6,006
15,502
0
64,217
W
27,188
8,952
1,527
6,778
17,997
7,717
3,268
4,698
13,299
0
49,178
W
Scylla
Jaboozy
Scylla
9,176
210
345
853
10,534
3,340
787
4,039
6,495
19,945
0
L
Vulcan
13,262
3,986
2,505
2,776
18,875
7,257
0
3,968
14,907
36,779
0
L
Danzaburou
TheBrownMissle
Danzaburou
20,861
3,681
2,413
4,328
20,322
8,962
0
8,243
12,079
0
45,719
W
24,208
6,803
1,791
3,555
15,239
6,511
145
3,864
11,375
49,292
0
L
18,096
2,784
2,227
4,545
21,922
10,456
0
5,526
16,396
0
29,821
L
Bellona
VieilleBuche
Bellona
8,970
2,787
3,898
4,623
29,843
26,031
0
9,338
20,505
0
19,692
L
He Bo
Vilbar
He Bo
13,693
1,283
944
2,028
19,342
7,237
115
6,309
13,033
31,277
0
W
Achilles
emandaheman
Achilles
8,981
1,178
1,679
4,881
24,937
37,472
40
8,348
16,589
0
14,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,614
Gold Earned
60,939
224
Minions Killed
231
0
Camps Cleared
0
1,624,762
Distance Traveled
1,476,857
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,629
813
86
5
0
364,502
1
W
Neith
14,400
800
36
2
0
316,708
2
W
Scylla
12,078
671
27
2
0
325,959
0
L
Vulcan
11,257
625
57
3
0
284,926
0
L
Danzaburou
13,000
722
78
4
0
294,963
0
W
Vulcan
12,873
715
54
3
0
324,736
0
L
Susano
12,892
716
23
1
0
277,146
0
L
Bellona
11,798
655
20
1
0
310,126
0
L
He Bo
11,992
666
53
3
0
309,696
0
W
Achilles
12,634
702
21
1
0
292,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role