Player Matchup

Nemesis
Nemesis
Platinum V
ForgottenFex
Nemesis
Platinum V
Level 125
God Stats
18W - 8L
1,657 SR
Queue Stats
179W - 200L
1,714 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,657 SR
1,714 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,741 SR
1,253 MMR
Chiron
Chiron
Silver IV
Groddlike
Chiron
Silver IV
Level 107
God Stats
0W - 2L
1,741 SR
Queue Stats
5W - 9L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ForgottenFex
Nemesis
13
3 / 2 / 0
8,094
899
7,929
8,335
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
VulcanBakasuraHelArachneMedusa

VS

Bans
Ah Muzen CabSkadiUllrVamanaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Groddlike
Chiron
13
2 / 3 / 0
7,748
861
5,852
9,362
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ForgottenFex
Nemesis
3
2
0
1.5
L
Chiron
Groddlike
Chiron
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,929
Damage
5,852
8,335
Taken
9,362
5,631
Mitigated
4,127
2,114
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ForgottenFex
Nemesis
7,929
4,135
0
2,114
8,335
5,631
0
269
8,066
0
35,293
L
Chiron
Groddlike
Chiron
5,852
3,158
0
3,345
9,362
4,127
0
178
9,184
0
35,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,094
Gold Earned
7,748
76
Minions Killed
80
3
Camps Cleared
3
202,658
Distance Traveled
156,506
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,094
899
76
8
3
202,658
3
L
Chiron
7,748
861
80
9
3
156,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role