Player Matchup

Thanatos
Thanatos
Fabercastell35
Thanatos
Level 41
God Stats
3W - 3L
1,700 SR
Queue Stats
40W - 46L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
GutanTags
Gilgamesh
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,497 Elo+
Solo
He Bo
He Bo
Jugarciapa
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 118L
1,362 Elo+
Party 1
Merlin
Merlin
Paramin1999
Merlin
Level 53
God Stats
10W - 20L
1,530 SR
Queue Stats
95W - 110L
1,449 Elo+
Party 1
Hachiman
Hachiman
ScorpionDZlet
Hachiman
Level 52
God Stats
2W - 1L
1,700 SR
Queue Stats
45W - 58L
1,389 Elo+
Party 1
Team Averages
Level 72
1,586 SR
1,416 Elo+

VS

Team Averages
Level 63
1,535 SR
1,441 Elo+
Nu Wa
Nu Wa
OG WIZ
Nu Wa
Level 29
God Stats
2W - 0L
1,741 SR
Queue Stats
6W - 5L
1,450 Elo+
Party 2
Thanatos
Thanatos
RadicalDevin
Thanatos
Level 105
God Stats
2W - 0L
1,484 SR
Queue Stats
49W - 35L
1,512 Elo+
Party 2
Chang'e
Chang'e
Sakuradoll
Chang'e
Level 87
God Stats
36W - 28L
1,448 SR
Queue Stats
44W - 36L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
SlimsyFiddle870
Cthulhu
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
SupaDave204
Cernunnos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 31L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
4 / 9 / 7
11,683
1,168
6,062
15,657
5,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
GutanTags
Gilgamesh
17
0 / 6 / 11
10,503
1,050
11,279
23,560
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
17
6 / 6 / 8
11,728
1,173
16,148
15,944
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
17
2 / 4 / 15
11,552
1,155
21,949
15,359
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ScorpionDZlet
Hachiman
17
8 / 15 / 9
11,979
1,198
24,402
25,469
9,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

54

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OG WIZ
Nu Wa
18
2 / 6 / 27
11,657
1,166
21,041
14,750
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
RadicalDevin
Thanatos
19
14 / 4 / 17
14,516
1,452
22,336
15,628
7,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Sakuradoll
Chang'e
19
7 / 2 / 24
13,151
1,315
14,321
21,149
16,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
15 / 3 / 19
14,933
1,493
24,957
19,594
12,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
SupaDave204
Cernunnos
18
2 / 5 / 12
10,744
1,074
8,498
13,441
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
139
20
Kills
40
40
Deaths
20
50
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
9
7
0.83
L
Gilgamesh
GutanTags
Gilgamesh
0
6
11
0.92
L
He Bo
6
6
8
1.67
W
Nu Wa
OG WIZ
Nu Wa
2
6
27
2.58
L
Merlin
2
4
15
2.38
W
Thanatos
RadicalDevin
Thanatos
14
4
17
5.63
W
Chang'e
Sakuradoll
Chang'e
7
2
24
9.5
L
Hachiman
ScorpionDZlet
Hachiman
8
15
9
0.83
W
15
3
19
8.17
W
Cernunnos
SupaDave204
Cernunnos
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,840
Damage
91,153
95,989
Taken
84,562
42,188
Mitigated
48,774
6,186
Healing
37,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,062
1,547
0
3,401
15,657
5,850
0
8,237
7,204
0
21,307
L
Gilgamesh
GutanTags
Gilgamesh
11,279
2,394
0
854
23,560
14,322
0
16,714
6,453
2,367
31,198
L
He Bo
16,148
2,002
162
518
15,944
6,169
0
9,586
6,165
28,414
0
W
Nu Wa
OG WIZ
Nu Wa
21,041
10,318
0
798
14,750
6,277
0
6,200
8,267
28,094
0
L
Merlin
21,949
1,586
261
846
15,359
6,357
0
8,869
6,342
52,993
0
W
Thanatos
RadicalDevin
Thanatos
22,336
7,834
0
10,714
15,628
7,470
0
6,547
8,852
0
28,236
W
Chang'e
Sakuradoll
Chang'e
14,321
845
7,896
9,817
21,149
16,036
0
10,476
10,211
37,357
0
L
Hachiman
ScorpionDZlet
Hachiman
24,402
12,679
0
144
25,469
9,490
0
15,753
9,506
0
45,939
W
24,957
3,358
1,952
3,846
19,594
12,952
0
9,053
10,088
35,304
0
W
Cernunnos
SupaDave204
Cernunnos
8,498
5,834
0
2,372
13,441
6,039
0
5,639
7,592
0
34,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,445
Gold Earned
65,001
191
Minions Killed
166
11
Camps Cleared
4
946,170
Distance Traveled
948,693
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,683
1,168
13
1
7
185,853
0
L
Gilgamesh
10,503
1,050
35
4
2
200,089
0
L
He Bo
11,728
1,173
31
3
1
194,348
0
W
Nu Wa
11,657
1,166
9
1
0
158,353
0
L
Merlin
11,552
1,155
74
7
1
193,697
0
W
Thanatos
14,516
1,452
26
3
2
202,382
0
W
Chang'e
13,151
1,315
41
4
0
228,668
0
L
Hachiman
11,979
1,198
38
4
0
172,183
8
W
Cthulhu
14,933
1,493
36
4
2
218,042
0
W
Cernunnos
10,744
1,074
54
5
0
141,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role