Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CoyoteATX
Odin
Level 2
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 2
Janus
Janus
Liunitus
Janus
Level 25
God Stats
2W - 4L
1,250 SR
Queue Stats
18W - 20L
1,454 Elo+
Party 1
Thor
Thor
aaronr03
Thor
Level 59
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 3L
1,602 Elo+
Party 2
Sobek
Sobek
dylangilroyy
Sobek
Level 3
God Stats
0W - 1L
1,142 SR
Queue Stats
2W - 2L
1,551 Elo+
Party 2
Team Averages
Level 42
1,347 SR
1,519 Elo+

VS

Team Averages
Level 67
1,612 SR
1,443 Elo+
Bacchus
Bacchus
HappyWindgay
Bacchus
Level 17
God Stats
25W - 9L
1,775 SR
Queue Stats
311W - 122L
1,636 Elo+
Party 3
Poseidon
Poseidon
handsickle
Poseidon
Level 69
God Stats
201W - 97L
1,683 SR
Queue Stats
640W - 262L
1,637 Elo+
Party 3
Nu Wa
Nu Wa
一猫霸霸一
Nu Wa
Level 157
God Stats
52W - 34L
1,602 SR
Queue Stats
614W - 606L
1,494 Elo+
Party 3
Izanami
Izanami
假面骑士贞贞贞贞德
Izanami
Level 88
God Stats
18W - 3L
1,500 SR
Queue Stats
653W - 342L
1,225 Elo+
Party 3
Thor
Thor
那女孩很润
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 0
8,652
865
3,918
4,718
1,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
14
0 / 6 / 0
8,678
868
1,859
19,397
10,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Liunitus
Janus
14
0 / 4 / 0
8,706
871
3,959
8,021
2,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
0 / 6 / 0
8,712
871
3,069
12,007
5,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 6 / 0
9,178
918
1,748
17,383
22,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

88

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HappyWindgay
Bacchus
17
3 / 0 / 20
11,814
1,181
9,700
6,869
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
handsickle
Poseidon
17
9 / 0 / 13
11,452
1,145
15,875
1,227
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 16
10,449
1,045
10,255
648
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 0 / 11
11,354
1,135
13,752
3,108
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 0 / 19
9,673
967
6,758
5,656
2,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
103
0
Kills
24
24
Deaths
0
0
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Odin
0
6
0
0
W
Bacchus
HappyWindgay
Bacchus
3
0
20
13
L
Janus
Liunitus
Janus
0
4
0
0
L
Thor
0
6
0
0
L
0
6
0
0
W
Poseidon
handsickle
Poseidon
9
0
13
15.5
W
4
0
16
12
W
7
0
11
12.5
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
56,340
61,526
Taken
17,508
43,069
Mitigated
16,349
1,277
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,918
1,247
0
307
4,718
1,778
0
2,657
1,995
0
19,132
L
Odin
1,859
776
0
0
19,397
10,956
0
12,396
6,821
0
13,757
W
Bacchus
HappyWindgay
Bacchus
9,700
1,070
0
1,225
6,869
11,057
0
2,107
4,762
16,812
0
L
Janus
Liunitus
Janus
3,959
175
0
0
8,021
2,208
0
3,807
4,144
18,246
0
L
Thor
3,069
155
0
70
12,007
5,513
0
8,001
3,932
0
19,162
L
1,748
353
0
900
17,383
22,614
0
8,345
8,804
7,612
0
W
Poseidon
handsickle
Poseidon
15,875
981
0
0
1,227
573
0
0
1,227
31,002
0
W
10,255
3,014
0
0
648
312
0
68
580
30,044
0
W
13,752
7,905
0
1,239
3,108
1,545
0
1,346
1,762
0
45,889
W
6,758
1,452
0
650
5,656
2,862
0
2,186
3,470
0
11,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
54,742
124
Minions Killed
207
3
Camps Cleared
12
779,524
Distance Traveled
1,000,832
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,652
865
39
4
1
138,894
0
L
Odin
8,678
868
12
1
0
150,625
0
W
Bacchus
11,814
1,181
11
1
0
224,179
1
L
Janus
8,706
871
35
4
0
165,675
0
L
Thor
8,712
871
29
3
1
165,121
0
L
Sobek
9,178
918
9
1
1
159,209
1
W
Poseidon
11,452
1,145
33
3
5
228,124
0
W
Nu Wa
10,449
1,045
60
6
2
184,244
2
W
Izanami
11,354
1,135
87
9
4
199,443
1
W
Thor
9,673
967
16
2
1
164,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role