Player Matchup

Scylla
Scylla
Khosimersion
Scylla
Level 108
God Stats
2W - 1L
1,533 SR
Queue Stats
23W - 30L
1,372 Elo+
Party 1
Artio
Artio
TSB Devilish
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
TSB Elysium
Cernunnos
Level 112
God Stats
1W - 2L
1,508 SR
Queue Stats
82W - 85L
1,422 Elo+
Party 1
Raijin
Raijin
TSB TaZe Reflex
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 34L
1,593 Elo+
Party 1
Camazotz
Camazotz
Texecutioner748
Camazotz
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 182L
1,526 Elo+
Party 1
Team Averages
Level 119
1,508 SR
1,453 Elo+

VS

Team Averages
Level 120
1,551 SR
1,466 Elo+
Raijin
Raijin
Deathbycandy
Raijin
Level 143
God Stats
3W - 0L
1,748 SR
Queue Stats
76W - 86L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
Jay2Kold4U
Cernunnos
Level 135
God Stats
2W - 1L
1,581 SR
Queue Stats
74W - 86L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
Noisyboy4747
Ah Puch
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,485 Elo+
Solo
Chiron
Chiron
Slayher Pro
Chiron
Level 122
God Stats
2W - 1L
1,662 SR
Queue Stats
42W - 38L
1,506 Elo+
Solo
Ares
Ares
SoulKing_Ace
Ares
Level 123
God Stats
1W - 2L
1,264 SR
Queue Stats
74W - 85L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 5 / 4
9,314
931
11,915
10,167
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 4
6,864
686
3,418
15,360
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
TSB Elysium
Cernunnos
14
3 / 5 / 1
7,622
762
10,330
13,659
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 3
8,107
811
5,867
10,495
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
15
1 / 3 / 2
7,615
762
8,083
14,688
7,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
10 / 1 / 12
10,706
1,071
16,577
10,158
5,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Jay2Kold4U
Cernunnos
15
4 / 1 / 17
8,860
886
11,456
9,351
4,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
Noisyboy4747
Ah Puch
15
8 / 5 / 11
9,384
938
14,712
12,615
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
14
2 / 2 / 15
8,693
869
8,901
8,636
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 1 / 12
8,454
845
6,163
9,684
7,600
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
10
Kills
27
27
Deaths
10
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
1
12
16
W
Cernunnos
Jay2Kold4U
Cernunnos
4
1
17
12.5
L
Scylla
4
5
4
1.2
W
Ah Puch
Noisyboy4747
Ah Puch
8
5
11
2.7
W
Chiron
2
2
15
4.75
W
3
1
12
9
L
0
7
4
0.29
L
Cernunnos
TSB Elysium
Cernunnos
3
5
1
0.7
L
2
7
3
0.5
L
Camazotz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
57,809
64,369
Taken
50,444
34,975
Mitigated
25,535
16,809
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
16,577
1,317
1,711
1,623
10,158
5,404
607
5,003
5,022
29,253
0
W
Cernunnos
Jay2Kold4U
Cernunnos
11,456
4,879
2,819
2,533
9,351
4,138
2,044
3,274
5,977
0
17,604
L
Scylla
11,915
1,340
762
2,548
10,167
3,902
840
6,259
3,908
27,353
0
W
Ah Puch
Noisyboy4747
Ah Puch
14,712
1,072
649
2,485
12,615
5,184
508
4,934
7,526
27,671
0
W
Chiron
8,901
2,280
3,077
3,137
8,636
3,209
987
4,966
3,611
0
21,882
W
6,163
172
1,913
2,424
9,684
7,600
150
2,411
7,108
7,935
0
L
3,418
467
1,395
2,426
15,360
13,098
0
9,851
5,509
5,176
0
L
Cernunnos
TSB Elysium
Cernunnos
10,330
3,221
132
3,478
13,659
6,081
1,134
6,636
7,023
0
20,165
L
5,867
593
0
0
10,495
4,471
0
7,424
3,071
8,933
0
L
Camazotz
8,083
1,122
609
5,459
14,688
7,423
0
7,282
7,406
0
16,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
46,097
98
Minions Killed
105
0
Camps Cleared
0
914,612
Distance Traveled
1,009,501
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,706
1,071
31
3
0
215,872
0
W
Cernunnos
8,860
886
9
1
0
195,049
0
L
Scylla
9,314
931
33
3
0
183,111
1
W
Ah Puch
9,384
938
28
3
0
182,416
0
W
Chiron
8,693
869
34
3
0
194,307
0
W
Ares
8,454
845
3
0
0
221,857
0
L
Artio
6,864
686
9
1
0
175,104
4
L
Cernunnos
7,622
762
26
3
0
162,895
0
L
Raijin
8,107
811
9
1
0
167,698
0
L
Camazotz
7,615
762
21
2
0
225,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role