Player Matchup

Hades
Hades
Dat Guy Ya Kno
Hades
Level 148
God Stats
3W - 0L
1,898 SR
Queue Stats
212W - 189L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
MrCrazyDoge
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 130L
1,597 Elo+
Party 3
Ullr
Ullr
NRC SANJO
Ullr
Level 152
God Stats
15W - 14L
1,491 SR
Queue Stats
578W - 555L
1,444 Elo+
Party 2
Sol
Sol
SirPenniless
Sol
Level 85
God Stats
4W - 0L
1,574 SR
Queue Stats
36W - 31L
1,533 Elo+
Party 3
Pele
Pele
Zerfixzs
Pele
Level 138
God Stats
5W - 1L
1,500 SR
Queue Stats
109W - 90L
1,489 Elo+
Party 2
Team Averages
Level 130
1,593 SR
1,516 Elo+

VS

Team Averages
Level 118
1,590 SR
1,572 Elo+
Cliodhna
Cliodhna
AtlaSxSanitY
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 227L
1,513 Elo+
Solo
Hera
Hera
Avry Lunacy
Hera
Level 67
God Stats
1W - 2L
1,721 SR
Queue Stats
70W - 65L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
BlueBigDaddy635
Heimdallr
Level 144
God Stats
3W - 5L
1,368 SR
Queue Stats
265W - 246L
1,542 Elo+
Party 1
Xing Tian
Xing Tian
Láxus
Xing Tian
Level 160
God Stats
1W - 2L
1,762 SR
Queue Stats
109W - 64L
1,660 Elo+
Party 4
Izanami
Izanami
Xenaboo
Izanami
Level 89
God Stats
26W - 15L
1,601 SR
Queue Stats
47W - 39L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 0
12,034
602
9,553
19,061
14,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
MrCrazyDoge
Jormungandr
15
4 / 0 / 6
10,342
517
13,933
16,234
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
19
4 / 2 / 2
11,361
568
10,781
14,447
6,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 3
8,833
442
6,673
15,033
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
17
4 / 5 / 3
10,431
522
8,130
22,880
9,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AtlaSxSanitY
Cliodhna
17
0 / 2 / 0
10,117
506
13,942
17,131
9,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 2
8,201
410
10,361
11,351
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
BlueBigDaddy635
Heimdallr
16
6 / 2 / 4
9,868
493
18,821
19,323
9,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Láxus
Xing Tian
13
2 / 1 / 2
8,609
430
6,876
14,308
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Xenaboo
Izanami
16
0 / 5 / 4
9,666
483
3,520
12,170
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
16
Kills
10
10
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AtlaSxSanitY
Cliodhna
0
2
0
0
L
2
6
2
0.5
L
Heimdallr
BlueBigDaddy635
Heimdallr
6
2
4
4
W
2
0
0
2
L
Xing Tian
Láxus
Xing Tian
2
1
2
3
W
Jormungandr
MrCrazyDoge
Jormungandr
4
0
6
7
W
Ullr
4
2
2
2.5
W
2
3
3
1.17
L
Izanami
Xenaboo
Izanami
0
5
4
0.4
W
Pele
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,070
Damage
53,520
87,655
Taken
74,283
55,991
Mitigated
43,916
31,830
Healing
21,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AtlaSxSanitY
Cliodhna
13,942
1,532
0
8,936
17,131
9,671
0
8,111
9,020
0
100,896
L
10,361
2,730
0
2,026
11,351
5,084
0
6,678
4,673
56,460
0
L
Heimdallr
BlueBigDaddy635
Heimdallr
18,821
8,810
0
5,695
19,323
9,612
0
7,098
12,225
0
94,188
W
9,553
1,049
173
16,647
19,061
14,592
189
0
19,061
111,628
0
L
Xing Tian
Láxus
Xing Tian
6,876
1,386
0
2,133
14,308
15,263
0
6,244
8,064
35,704
0
W
Jormungandr
MrCrazyDoge
Jormungandr
13,933
3,896
197
4,386
16,234
18,638
0
4,923
11,311
57,735
0
W
Ullr
10,781
4,850
0
1,027
14,447
6,945
2,186
2,929
11,518
0
115,217
W
6,673
1,226
122
3,404
15,033
6,198
1,191
7,535
7,498
53,591
7,274
L
Izanami
Xenaboo
Izanami
3,520
2,415
0
2,616
12,170
4,286
0
1,659
10,511
0
86,395
W
Pele
8,130
2,004
0
5,874
22,880
9,618
0
1,850
21,030
0
108,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
46,461
752
Minions Killed
607
0
Camps Cleared
0
2,036,575
Distance Traveled
1,891,053
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,117
506
190
10
0
404,262
3
L
Hera
8,201
410
86
4
0
351,413
1
L
Heimdallr
9,868
493
117
6
0
385,792
1
W
Hades
12,034
602
238
12
0
344,285
2
L
Xing Tian
8,609
430
57
3
0
381,119
2
W
Jormungandr
10,342
517
75
4
0
408,536
3
W
Ullr
11,361
568
189
9
0
370,819
0
W
Sol
8,833
442
105
5
0
406,835
4
L
Izanami
9,666
483
157
8
0
368,467
10
W
Pele
10,431
522
145
7
0
506,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role