Player Matchup

Atlas
Atlas
EvanDOTexe
Atlas
Level 138
God Stats
0W - 1L
1,329 SR
Queue Stats
68W - 53L
1,571 Elo+
Party 2
Chaac
Chaac
MushyPeen
Chaac
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 115L
1,519 Elo+
Party 2
Janus
Janus
OddyMcBally
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,563 Elo+
Party 1
Osiris
Osiris
TBS x Prism
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
ttvNotSilent
Neith
Level 107
God Stats
0W - 1L
1,803 SR
Queue Stats
22W - 27L
1,563 Elo+
Party 1
Team Averages
Level 76
1,527 SR
1,543 Elo+

VS

Team Averages
Level 65
1,474 SR
1,501 Elo+
Yu Huang
Yu Huang
BancoDeCredito
Yu Huang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Discordia
Discordia
HarboMatthew
Discordia
Level 29
God Stats
6W - 5L
1,145 SR
Queue Stats
188W - 200L
1,440 Elo+
Party 3
Ao Kuang
Ao Kuang
NextgodisJesus
Ao Kuang
Level 29
God Stats
3W - 0L
1,909 SR
Queue Stats
115W - 44L
1,701 Elo+
Solo
Camazotz
Camazotz
Osawane
Camazotz
Level 126
God Stats
1W - 2L
1,317 SR
Queue Stats
195W - 190L
1,515 Elo+
Solo
Achilles
Achilles
PsychoPomp25
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
2 / 5 / 13
9,809
755
14,598
20,340
26,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
MushyPeen
Chaac
16
5 / 5 / 8
9,538
734
11,864
23,957
18,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 8 / 9
8,931
687
10,992
15,613
7,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
16
4 / 5 / 8
9,520
732
6,087
13,068
8,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 5 / 8
10,445
803
25,561
13,584
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
12 / 3 / 14
11,951
919
23,486
16,191
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
HarboMatthew
Discordia
17
3 / 2 / 19
10,821
832
14,262
15,075
7,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
19
9 / 3 / 16
12,199
938
18,891
26,982
26,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Osawane
Camazotz
15
1 / 7 / 17
9,422
725
9,074
20,268
8,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
PsychoPomp25
Achilles
15
3 / 5 / 12
9,479
729
7,478
17,595
21,330
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
18
Kills
28
28
Deaths
20
46
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
12
3
14
6.33
L
Atlas
2
5
13
1.7
W
Discordia
HarboMatthew
Discordia
3
2
19
6.25
L
Chaac
MushyPeen
Chaac
5
5
8
1.8
W
Ao Kuang
9
3
16
5.67
L
2
8
9
0.81
W
Camazotz
Osawane
Camazotz
1
7
17
1.36
W
Achilles
PsychoPomp25
Achilles
3
5
12
1.8
L
Osiris
4
5
8
1.6
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,102
Damage
73,191
86,562
Taken
96,111
69,927
Mitigated
73,000
23,422
Healing
36,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
23,486
1,538
638
4,740
16,191
8,261
1,493
5,008
11,183
44,856
0
L
Atlas
14,598
6,173
2,914
4,195
20,340
26,204
36
10,867
9,473
24,061
0
W
Discordia
HarboMatthew
Discordia
14,262
1,330
3,104
2,776
15,075
7,690
1,914
4,121
10,954
35,384
0
L
Chaac
MushyPeen
Chaac
11,864
4,622
1,585
7,112
23,957
18,722
220
15,510
8,447
0
20,143
W
Ao Kuang
18,891
5,163
3,835
11,142
26,982
26,914
1,938
6,091
20,891
30,311
0
L
10,992
2,044
677
1,172
15,613
7,880
681
11,725
3,888
27,090
0
W
Camazotz
Osawane
Camazotz
9,074
2,148
1,543
5,064
20,268
8,805
1,224
5,566
14,702
0
20,248
W
Achilles
PsychoPomp25
Achilles
7,478
1,718
1,283
2,176
17,595
21,330
927
4,804
12,791
0
12,581
L
Osiris
6,087
2,002
439
684
13,068
8,758
744
9,072
3,996
0
13,213
L
25,561
9,046
1,318
3,326
13,584
8,363
1,362
9,465
4,119
0
40,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
53,872
115
Minions Killed
138
0
Camps Cleared
0
1,078,497
Distance Traveled
1,221,330
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,951
919
52
4
0
255,989
0
L
Atlas
9,809
755
18
1
0
232,485
1
W
Discordia
10,821
832
31
2
0
272,649
0
L
Chaac
9,538
734
8
1
0
230,945
0
W
Ao Kuang
12,199
938
25
2
0
235,639
0
L
Janus
8,931
687
33
3
0
187,791
0
W
Camazotz
9,422
725
23
2
0
228,625
2
W
Achilles
9,479
729
7
1
0
228,428
4
L
Osiris
9,520
732
12
1
0
231,697
0
L
Neith
10,445
803
44
3
0
195,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role