Player Matchup

Cthulhu
Cthulhu
Ike2point0
Cthulhu
Level 87
God Stats
1W - 1L
1,828 SR
Queue Stats
7W - 9L
1,417 Elo+
Party 2
Nox
Nox
VibeResiliaut
Nox
Level 152
God Stats
0W - 1L
1,215 SR
Queue Stats
74W - 89L
1,465 Elo+
Party 2
Loki
Loki
littytiiitty
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 115L
1,428 Elo+
Party 2
Team Averages
Level 118
1,514 SR
1,437 Elo+

VS

Team Averages
Level 65
1,677 SR
1,504 Elo+
Anubis
Anubis
IcedAbyss
Anubis
Level 67
God Stats
2W - 2L
1,763 SR
Queue Stats
43W - 43L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
Psyonico
Gilgamesh
Level 124
God Stats
12W - 13L
1,452 SR
Queue Stats
87W - 92L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Quoookle
Danzaburou
Level 5
God Stats
2W - 2L
1,816 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ike2point0
Cthulhu
14
2 / 6 / 9
10,895
641
12,569
27,773
29,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 7 / 6
12,310
724
13,683
16,910
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 7 / 5
11,300
665
15,440
16,222
5,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IcedAbyss
Anubis
19
10 / 3 / 8
14,001
824
26,974
23,147
14,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Psyonico
Gilgamesh
16
5 / 7 / 7
11,891
699
11,883
17,345
12,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Quoookle
Danzaburou
17
5 / 2 / 10
12,574
740
13,851
13,875
6,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
12
Kills
20
20
Deaths
12
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
IcedAbyss
Anubis
10
3
8
4.67
L
Cthulhu
Ike2point0
Cthulhu
2
6
9
1.08
W
Gilgamesh
Psyonico
Gilgamesh
5
7
7
1.21
W
Danzaburou
Quoookle
Danzaburou
5
2
10
5
L
6
7
6
1.29
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,692
Damage
52,708
60,905
Taken
54,367
40,547
Mitigated
33,450
6,266
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
IcedAbyss
Anubis
26,974
1,690
0
14,284
23,147
14,921
1,002
11,097
12,050
85,161
0
L
Cthulhu
Ike2point0
Cthulhu
12,569
743
307
2,256
27,773
29,893
0
9,025
18,748
27,934
0
W
Gilgamesh
Psyonico
Gilgamesh
11,883
3,809
0
1,595
17,345
12,264
272
9,252
8,093
0
24,932
W
Danzaburou
Quoookle
Danzaburou
13,851
5,100
0
3,537
13,875
6,265
1,713
6,388
7,487
0
41,543
L
13,683
616
0
2,240
16,910
5,580
0
10,911
5,999
42,737
0
L
15,440
3,317
0
1,463
16,222
5,074
0
7,339
8,883
0
41,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
38,466
147
Minions Killed
190
5
Camps Cleared
10
851,072
Distance Traveled
932,590
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,001
824
114
7
5
274,128
3
L
Cthulhu
10,895
641
32
2
1
278,239
4
W
Gilgamesh
11,891
699
17
1
0
313,422
14
W
Danzaburou
12,574
740
59
3
5
345,040
2
L
Nox
12,310
724
64
4
1
303,044
2
L
Loki
11,300
665
51
3
3
269,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role