Player Matchup

Thanatos
Thanatos
Buddha_santos8
Thanatos
Level 106
God Stats
4W - 0L
1,822 SR
Queue Stats
74W - 76L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
NotJohnStamos95
Heimdallr
Level 147
God Stats
3W - 1L
1,638 SR
Queue Stats
131W - 116L
1,530 Elo+
Party 1
Raijin
Raijin
Pharaoh_Of_Gods
Raijin
Level 102
God Stats
3W - 3L
1,590 SR
Queue Stats
228W - 220L
1,445 Elo+
Party 1
Khepri
Khepri
Wings_Of_Beauty
Khepri
Level 127
God Stats
34W - 43L
1,486 SR
Queue Stats
337W - 350L
1,487 Elo+
Party 1
Poseidon
Poseidon
zuez7986
Poseidon
Level 160
God Stats
4W - 5L
1,555 SR
Queue Stats
299W - 304L
1,500 Elo+
Party 1
Team Averages
Level 128
1,618 SR
1,505 Elo+

VS

Team Averages
Level 74
1,454 SR
1,421 Elo+
Chiron
Chiron
CALL800SCORPION
Chiron
Level 125
God Stats
27W - 21L
1,552 SR
Queue Stats
918W - 991L
1,415 Elo+
Solo
Chaac
Chaac
Ganjie1
Chaac
Level 61
God Stats
29W - 15L
1,561 SR
Queue Stats
99W - 98L
1,409 Elo+
Party 2
Zeus
Zeus
Its_That_Guy96
Zeus
Level 58
God Stats
20W - 23L
1,414 SR
Queue Stats
85W - 104L
1,367 Elo+
Party 2
Baba Yaga
Baba Yaga
WiindFinder
Baba Yaga
Level 63
God Stats
3W - 8L
1,245 SR
Queue Stats
99W - 108L
1,402 Elo+
Party 2
Sol
Sol
o Ravage x
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
7 / 0 / 13
12,395
1,240
13,258
5,838
2,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
NotJohnStamos95
Heimdallr
19
6 / 1 / 17
12,685
1,269
22,629
13,494
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 2 / 11
11,413
1,141
16,111
14,713
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 16
11,461
1,146
7,345
8,515
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
zuez7986
Poseidon
18
11 / 2 / 10
12,568
1,257
21,389
10,117
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

281

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,768
977
8,543
14,860
6,638
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Ganjie1
Chaac
16
0 / 4 / 4
10,109
1,011
8,260
15,021
14,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 12 / 1
11,307
1,131
13,980
23,006
9,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
WiindFinder
Baba Yaga
16
1 / 4 / 5
10,295
1,030
7,742
14,224
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 4
9,988
999
8,081
20,010
8,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
31
Kills
6
6
Deaths
31
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
0
13
13.5
L
0
5
4
0.4
L
Chaac
Ganjie1
Chaac
0
4
4
0.5
L
4
12
1
0.38
W
Heimdallr
NotJohnStamos95
Heimdallr
6
1
17
14.5
W
6
2
11
5.75
L
Baba Yaga
WiindFinder
Baba Yaga
1
4
5
0.88
W
1
1
16
9
L
1
6
4
0.5
W
Poseidon
zuez7986
Poseidon
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,732
Damage
46,606
52,677
Taken
87,121
35,820
Mitigated
46,107
20,422
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,258
1,775
0
5,307
5,838
2,909
0
3,248
2,590
0
19,182
L
8,543
2,689
739
1,584
14,860
6,638
0
8,451
6,203
0
31,285
L
Chaac
Ganjie1
Chaac
8,260
1,344
0
1,914
15,021
14,561
0
6,737
8,107
0
27,408
L
13,980
1,266
0
779
23,006
9,974
0
12,809
9,915
34,615
0
W
Heimdallr
NotJohnStamos95
Heimdallr
22,629
12,472
0
8,470
13,494
7,622
0
8,574
4,920
0
57,957
W
16,111
2,165
0
854
14,713
7,472
0
7,503
7,210
30,942
0
L
Baba Yaga
WiindFinder
Baba Yaga
7,742
54
0
2,263
14,224
6,727
0
7,110
6,906
17,504
0
W
7,345
167
0
2,098
8,515
12,589
0
5,158
3,357
10,983
0
L
8,081
3,999
0
1,145
20,010
8,207
0
8,685
11,142
15,577
0
W
Poseidon
zuez7986
Poseidon
21,389
2,586
0
3,693
10,117
5,228
0
5,320
4,797
50,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,522
Gold Earned
51,467
215
Minions Killed
178
12
Camps Cleared
3
1,050,208
Distance Traveled
890,902
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,395
1,240
13
1
2
241,551
0
L
Chiron
9,768
977
53
5
1
161,627
1
L
Chaac
10,109
1,011
43
4
0
154,950
1
L
Zeus
11,307
1,131
41
4
1
182,743
0
W
Heimdallr
12,685
1,269
82
8
6
203,130
0
W
Raijin
11,413
1,141
36
4
1
181,299
0
L
Baba Yaga
10,295
1,030
22
2
0
206,344
0
W
Khepri
11,461
1,146
5
1
0
213,562
0
L
Sol
9,988
999
19
2
1
185,238
0
W
Poseidon
12,568
1,257
79
8
3
210,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role