Player Matchup

Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
DrDsRspect
Chronos
Gold I
Level 158
God Stats
4W - 2L
1,765 SR
Queue Stats
122W - 106L
1,783 MMR
Solo
Freya
Freya
Platinum II
OfficialStevie
Freya
Platinum II
Level 139
God Stats
34W - 33L
1,608 SR
Queue Stats
641W - 638L
1,788 MMR
Solo
Cupid
Cupid
Platinum V
qTyler
Cupid
Platinum V
Level 105
God Stats
0W - 1L
1,541 SR
Queue Stats
209W - 204L
1,775 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,583 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,492 SR
1,782 MMR
Nemesis
Nemesis
Platinum IV
Crỳt
Nemesis
Platinum IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,970 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Octeii
Hou Yi
Gold III
Level 159
God Stats
1W - 1L
1,286 SR
Queue Stats
63W - 62L
1,782 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
TheEndOfDayz
Ah Muzen Cab
Gold II
Level 128
God Stats
3W - 5L
1,462 SR
Queue Stats
528W - 537L
1,697 MMR
Party 2
Amaterasu
Amaterasu
Gold III
Tiká
Amaterasu
Gold III
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 96L
1,735 MMR
Party 1
Xing Tian
Xing Tian
Gold II
benjama213
Xing Tian
Gold II
Level 149
God Stats
2W - 6L
1,713 SR
Queue Stats
109W - 101L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 5 / 3
8,689
414
7,247
19,151
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
 
Fafnir
12
0 / 2 / 3
8,417
401
5,316
15,712
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
DrDsRspect
Chronos
15
4 / 4 / 3
9,859
469
13,030
17,873
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 8 / 2
10,826
516
12,922
24,259
11,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
qTyler
Cupid
14
1 / 7 / 0
8,911
424
12,831
22,801
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
LokiJing WeiKali

VS

Bans
AtlasBaron SamediCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crỳt
Nemesis
19
8 / 3 / 8
12,769
608
12,939
14,006
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Octeii
Hou Yi
17
5 / 2 / 8
12,054
574
18,311
18,970
8,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
TheEndOfDayz
Ah Muzen Cab
18
4 / 2 / 7
12,459
593
10,481
13,796
6,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Tiká
Amaterasu
20
8 / 2 / 5
14,009
667
19,525
22,598
20,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
benjama213
Xing Tian
16
1 / 0 / 15
11,247
536
10,015
25,010
27,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
26
26
Deaths
9
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
3
0.5
L
Fafnir
 
Fafnir
0
2
3
0.75
W
Nemesis
Crỳt
Nemesis
8
3
8
4
L
Chronos
DrDsRspect
Chronos
4
4
3
1.38
W
Hou Yi
Octeii
Hou Yi
5
2
8
4.5
L
2
8
2
0.38
W
Ah Muzen Cab
TheEndOfDayz
Ah Muzen Cab
4
2
7
3.75
W
Amaterasu
Tiká
Amaterasu
8
2
5
5.25
W
Xing Tian
benjama213
Xing Tian
1
0
15
8.5
L
Cupid
qTyler
Cupid
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,346
Damage
71,271
99,796
Taken
94,380
57,329
Mitigated
71,103
36,616
Healing
40,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,247
854
0
6,910
19,151
8,157
0
2,234
16,917
0
65,807
L
Fafnir
 
Fafnir
5,316
870
382
6,192
15,712
20,937
0
2,808
12,904
20,579
0
W
Nemesis
Crỳt
Nemesis
12,939
6,553
0
2,311
14,006
7,289
5,418
4,090
9,916
0
96,148
L
Chronos
DrDsRspect
Chronos
13,030
5,275
0
3,905
17,873
7,762
396
3,673
14,200
77,755
0
W
Hou Yi
Octeii
Hou Yi
18,311
11,209
0
10,046
18,970
8,658
4,260
5,278
13,692
0
96,619
L
12,922
4,222
0
10,308
24,259
11,932
0
654
23,605
98,864
0
W
Ah Muzen Cab
TheEndOfDayz
Ah Muzen Cab
10,481
4,717
0
7,600
13,796
6,940
4,236
5,210
8,586
0
108,203
W
Amaterasu
Tiká
Amaterasu
19,525
9,694
0
12,669
22,598
20,862
5,540
11,636
10,962
0
122,015
W
Xing Tian
benjama213
Xing Tian
10,015
1,290
0
7,783
25,010
27,354
894
6,946
18,064
31,579
0
L
Cupid
qTyler
Cupid
12,831
6,099
380
8,539
22,801
8,541
0
3,149
19,652
0
83,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
62,538
560
Minions Killed
683
0
Camps Cleared
0
1,805,297
Distance Traveled
2,172,578
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,689
414
97
5
0
376,669
2
L
Fafnir
8,417
401
29
1
0
361,132
3
W
Nemesis
12,769
608
142
7
0
487,294
4
L
Chronos
9,859
469
148
7
0
387,227
5
W
Hou Yi
12,054
574
142
7
0
378,584
11
L
Freya
10,826
516
155
7
0
338,062
3
W
Ah Muzen Cab
12,459
593
179
9
0
424,508
6
W
Amaterasu
14,009
667
200
10
0
452,894
5
W
Xing Tian
11,247
536
20
1
0
429,298
5
L
Cupid
8,911
424
131
6
0
342,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role