Player Matchup

Danzaburou
Danzaburou
Casokage
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 3
Artemis
Artemis
Cracktivated
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 3
Medusa
Medusa
GameB
Medusa
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 106L
1,581 Elo+
Party 3
Bacchus
Bacchus
Goonies12
Bacchus
Level 24
God Stats
0W - 1L
1,197 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 3
Nu Wa
Nu Wa
JordanTrapp
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 3
Team Averages
Level 45
1,439 SR
1,643 Elo+

VS

Team Averages
Level 75
1,389 SR
1,490 Elo+
Bastet
Bastet
Clan Idler
Bastet
Level 107
God Stats
9W - 4L
1,648 SR
Queue Stats
424W - 459L
1,434 Elo+
Party 2
Scylla
Scylla
Susmeister
Scylla
Level 68
God Stats
1W - 0L
1,211 SR
Queue Stats
32W - 35L
1,678 Elo+
Party 1
Serqet
Serqet
TomTheBomb120
Serqet
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
94W - 131L
1,432 Elo+
Party 2
Ravana
Ravana
dublinvision
Ravana
Level 101
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 8L
1,225 Elo+
Solo
Chaac
Chaac
unitedhcks
Chaac
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 14L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Casokage
Danzaburou
13
0 / 9 / 4
8,167
544
4,649
15,223
7,328
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Cracktivated
Artemis
15
0 / 8 / 5
8,495
566
14,493
14,716
6,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
GameB
Medusa
19
6 / 5 / 4
10,740
716
23,401
15,795
8,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Goonies12
Bacchus
16
2 / 7 / 6
9,585
639
8,951
20,116
30,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 8 / 5
8,736
582
9,848
11,109
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Clan Idler
Bastet
16
8 / 5 / 15
11,222
748
15,757
19,663
10,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Susmeister
Scylla
20
22 / 2 / 7
13,934
929
24,243
10,850
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 1 / 25
11,289
753
4,346
14,414
21,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
16
1 / 5 / 26
10,285
686
8,439
15,953
15,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
20
6 / 0 / 27
11,941
796
16,286
27,077
25,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
137
9
Kills
37
37
Deaths
13
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Casokage
Danzaburou
0
9
4
0.22
W
Bastet
Clan Idler
Bastet
8
5
15
3.1
L
Artemis
Cracktivated
Artemis
0
8
5
0.31
L
Medusa
GameB
Medusa
6
5
4
1.6
L
Bacchus
Goonies12
Bacchus
2
7
6
0.71
L
1
8
5
0.44
W
Scylla
Susmeister
Scylla
22
2
7
12.75
W
0
1
25
12.5
W
Ravana
1
5
26
2.8
W
Chaac
6
0
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,342
Damage
69,071
76,959
Taken
87,957
58,836
Mitigated
78,269
9,097
Healing
46,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Casokage
Danzaburou
4,649
350
0
1,024
15,223
7,328
0
4,820
9,859
0
10,000
W
Bastet
Clan Idler
Bastet
15,757
1,830
2,362
6,236
19,663
10,203
2,538
3,922
15,593
0
22,793
L
Artemis
Cracktivated
Artemis
14,493
4,786
0
1,081
14,716
6,538
760
4,952
9,437
0
23,750
L
Medusa
GameB
Medusa
23,401
10,633
278
4,349
15,795
8,957
0
5,172
10,184
0
51,810
L
Bacchus
Goonies12
Bacchus
8,951
1,102
377
1,988
20,116
30,135
135
4,158
14,803
17,638
0
L
9,848
2,496
0
0
11,109
5,878
68
5,720
5,181
13,280
0
W
Scylla
Susmeister
Scylla
24,243
2,004
4,949
2,684
10,850
5,902
1,846
2,165
8,501
62,663
0
W
4,346
389
748
1,846
14,414
21,684
1,292
2,789
11,399
717
10,379
W
Ravana
8,439
1,233
4,042
5,087
15,953
15,145
0
2,958
12,828
0
23,942
W
Chaac
16,286
1,198
2,473
16,437
27,077
25,335
1,315
5,984
20,837
0
38,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
58,671
124
Minions Killed
173
0
Camps Cleared
0
1,143,261
Distance Traveled
1,519,774
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,167
544
13
1
0
218,808
0
W
Bastet
11,222
748
21
1
0
302,517
0
L
Artemis
8,495
566
25
2
0
227,028
0
L
Medusa
10,740
716
58
4
0
231,206
0
L
Bacchus
9,585
639
11
1
0
273,192
1
L
Nu Wa
8,736
582
17
1
0
193,027
0
W
Scylla
13,934
929
86
6
0
295,504
0
W
Serqet
11,289
753
12
1
0
298,914
0
W
Ravana
10,285
686
18
1
0
287,141
0
W
Chaac
11,941
796
36
2
0
335,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role