Player Matchup

He Bo
He Bo
GreenX200
He Bo
Level 46
God Stats
1W - 0L
1,755 SR
Queue Stats
276W - 150L
1,712 Elo+
Party 2
Izanami
Izanami
KoalaMang
Izanami
Level 152
God Stats
8W - 0L
1,780 SR
Queue Stats
504W - 238L
1,792 Elo+
Party 2
Bacchus
Bacchus
Strawbridge25
Bacchus
Level 106
God Stats
3W - 1L
1,565 SR
Queue Stats
268W - 126L
1,778 Elo+
Party 2
Mercury
Mercury
TheCorgiCrusader
Mercury
Level 142
God Stats
14W - 2L
1,906 SR
Queue Stats
204W - 94L
1,799 Elo+
Party 2
Danzaburou
Danzaburou
gymkana2123
Danzaburou
Level 18
God Stats
18W - 10L
1,898 SR
Queue Stats
342W - 168L
1,821 Elo+
Party 2
Team Averages
Level 93
1,781 SR
1,781 Elo+

VS

Team Averages
Level 74
1,382 SR
1,494 Elo+
Ares
Ares
B sEvENtEENBOMB
Ares
Level 5
God Stats
2W - 2L
1,646 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
BeRsErK Pho3nix
Cernunnos
Level 67
God Stats
1W - 3L
1,428 SR
Queue Stats
22W - 25L
1,493 Elo+
Party 1
King Arthur
King Arthur
Huunal
King Arthur
Level 89
God Stats
12W - 10L
1,322 SR
Queue Stats
33W - 30L
1,446 Elo+
Solo
Loki
Loki
TangyPickle
Loki
Level 124
God Stats
1W - 1L
1,310 SR
Queue Stats
60W - 56L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
TheWachh
Nu Wa
Level 86
God Stats
2W - 8L
1,203 SR
Queue Stats
30W - 39L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GreenX200
He Bo
20
8 / 4 / 8
14,706
588
12,828
15,456
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
KoalaMang
Izanami
20
2 / 3 / 10
17,650
706
20,304
26,657
11,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
19
4 / 0 / 19
14,405
576
13,271
22,853
40,862
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 1 / 9
18,167
727
24,106
20,592
11,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
gymkana2123
Danzaburou
20
5 / 2 / 12
15,549
622
19,254
21,594
12,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,810
352
5,003
20,913
20,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
BeRsErK Pho3nix
Cernunnos
16
0 / 5 / 3
9,771
391
13,333
24,058
11,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Huunal
King Arthur
15
0 / 8 / 3
9,243
370
10,904
26,368
27,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 6 / 3
12,071
483
14,887
22,549
11,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
TheWachh
Nu Wa
17
3 / 10 / 2
11,221
449
19,332
18,167
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
35
Kills
10
10
Deaths
35
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cernunnos
BeRsErK Pho3nix
Cernunnos
0
5
3
0.3
W
He Bo
GreenX200
He Bo
8
4
8
3
L
King Arthur
Huunal
King Arthur
0
8
3
0.19
W
Izanami
KoalaMang
Izanami
2
3
10
2.33
W
Bacchus
4
0
19
13.5
L
7
6
3
1.42
W
16
1
9
20.5
L
Nu Wa
TheWachh
Nu Wa
3
10
2
0.4
W
Danzaburou
gymkana2123
Danzaburou
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,763
Damage
63,459
107,152
Taken
112,055
82,345
Mitigated
80,002
41,021
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,003
132
0
1,023
20,913
20,488
0
7,469
13,444
23,295
0
L
Cernunnos
BeRsErK Pho3nix
Cernunnos
13,333
6,538
0
7,526
24,058
11,544
0
5,613
18,445
0
94,299
W
He Bo
GreenX200
He Bo
12,828
736
0
3,930
15,456
5,851
1,248
5,017
10,439
100,753
0
L
King Arthur
Huunal
King Arthur
10,904
1,953
0
2,572
26,368
27,561
0
3,593
22,775
0
69,564
W
Izanami
KoalaMang
Izanami
20,304
13,685
0
16,961
26,657
11,910
7,876
6,577
20,080
0
217,337
W
Bacchus
13,271
2,173
0
4,989
22,853
40,862
0
4,866
17,987
30,002
0
L
14,887
4,025
0
250
22,549
11,567
0
6,837
15,712
0
102,147
W
24,106
14,808
0
2,771
20,592
11,708
2,136
7,025
13,567
0
206,425
L
Nu Wa
TheWachh
Nu Wa
19,332
1,984
0
885
18,167
8,842
385
2,587
15,580
77,860
0
W
Danzaburou
gymkana2123
Danzaburou
19,254
8,724
0
12,370
21,594
12,014
5,067
4,789
16,805
0
122,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,477
Gold Earned
51,116
890
Minions Killed
504
0
Camps Cleared
0
2,435,878
Distance Traveled
2,129,344
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,810
352
30
1
0
441,352
1
L
Cernunnos
9,771
391
143
6
0
400,347
4
W
He Bo
14,706
588
167
7
0
442,369
2
L
King Arthur
9,243
370
108
4
0
420,174
2
W
Izanami
17,650
706
308
12
0
395,616
5
W
Bacchus
14,405
576
19
1
0
537,096
9
L
Loki
12,071
483
118
5
0
483,964
2
W
Mercury
18,167
727
209
8
0
661,023
3
L
Nu Wa
11,221
449
105
4
0
383,507
0
W
Danzaburou
15,549
622
187
7
0
399,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role