Player Matchup

Sol
Sol
HappyPoppy
Sol
Level 118
God Stats
9W - 4L
1,766 SR
Queue Stats
31W - 34L
1,426 Elo+
Party 2
Ares
Ares
RyuNatsuky
Ares
Level 124
God Stats
2W - 2L
1,517 SR
Queue Stats
77W - 109L
1,472 Elo+
Party 2
Cupid
Cupid
ZzGIANzZ
Cupid
Level 148
God Stats
2W - 0L
1,724 SR
Queue Stats
43W - 47L
1,478 Elo+
Party 2
Team Averages
Level 130
1,669 SR
1,459 Elo+

VS

Team Averages
Level 115
1,467 SR
1,512 Elo+
Athena
Athena
AgentChubb
Athena
Level 134
God Stats
5W - 1L
1,662 SR
Queue Stats
131W - 132L
1,539 Elo+
Party 1
Hachiman
Hachiman
Corklin
Hachiman
Level 85
God Stats
1W - 3L
1,200 SR
Queue Stats
15W - 19L
1,431 Elo+
Solo
Zeus
Zeus
GlobalLord
Zeus
Level 126
God Stats
5W - 3L
1,538 SR
Queue Stats
119W - 110L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,960
747
8,516
9,338
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 3 / 8
9,301
775
6,771
19,770
21,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
ZzGIANzZ
Cupid
15
6 / 0 / 3
9,419
785
10,150
10,793
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AgentChubb
Athena
11
1 / 4 / 2
7,270
606
5,686
11,811
12,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Corklin
Hachiman
12
1 / 3 / 3
7,783
649
12,625
11,595
5,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
7,817
651
9,699
9,201
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
AgentChubb
Athena
1
4
2
0.5
L
Hachiman
Corklin
Hachiman
1
3
3
0.83
L
2
4
2
0.75
W
3
1
8
7
W
2
3
8
2
W
Cupid
ZzGIANzZ
Cupid
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
28,010
39,901
Taken
32,607
31,739
Mitigated
23,133
13,229
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AgentChubb
Athena
5,686
1,588
0
450
11,811
12,666
10
4,845
6,966
13,339
0
L
Hachiman
Corklin
Hachiman
12,625
8,671
0
3,337
11,595
5,796
0
6,304
5,291
0
36,638
L
9,699
1,450
0
1,430
9,201
4,671
0
3,785
5,416
31,360
0
W
8,516
2,355
998
3,763
9,338
4,716
1,862
4,322
5,016
28,924
2,857
W
6,771
567
0
3,666
19,770
21,638
65
6,893
12,877
13,984
0
W
Cupid
ZzGIANzZ
Cupid
10,150
5,675
806
3,996
10,793
5,385
935
4,678
6,115
0
46,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
22,870
131
Minions Killed
105
7
Camps Cleared
3
665,351
Distance Traveled
603,371
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,270
606
9
1
0
203,451
5
L
Hachiman
7,783
649
56
5
1
197,207
3
L
Zeus
7,817
651
40
3
2
202,713
5
W
Sol
8,960
747
42
4
5
211,195
4
W
Ares
9,301
775
7
1
0
225,263
1
W
Cupid
9,419
785
82
7
2
228,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role