Player Matchup

Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KikoTheKing_26
Artemis
Level 120
God Stats
11W - 1L
1,847 SR
Queue Stats
160W - 47L
1,881 Elo+
Party 1
Zeus
Zeus
LeoNoCaprio
Zeus
Level 144
God Stats
3W - 0L
1,838 SR
Queue Stats
539W - 198L
2,076 Elo+
Party 1
Ullr
Ullr
Myrexx
Ullr
Level 41
God Stats
22W - 1L
2,176 SR
Queue Stats
280W - 85L
2,002 Elo+
Party 1
Arachne
Arachne
jin1soul
Arachne
Level 52
God Stats
3W - 1L
1,786 SR
Queue Stats
10W - 2L
1,940 Elo+
Party 1
Team Averages
Level 93
1,830 SR
1,880 Elo+

VS

Team Averages
Level 120
1,473 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
HeroShedu
Rama
Level 128
God Stats
3W - 3L
1,396 SR
Queue Stats
210W - 180L
1,557 Elo+
Party 2
Anubis
Anubis
ambrosszia
Anubis
Level 83
God Stats
40W - 25L
1,552 SR
Queue Stats
182W - 170L
1,480 Elo+
Solo
Achilles
Achilles
fabri08
Achilles
Level 103
God Stats
5W - 4L
1,417 SR
Queue Stats
142W - 135L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 0 / 0
3,517
703
1,380
2,201
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 0 / 0
3,251
650
1,614
3,097
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

7
3 / 0 / 0
4,239
848
1,960
2,369
594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Myrexx
Ullr
5
0 / 0 / 0
3,060
612
2,798
2,227
508
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
jin1soul
Arachne
5
0 / 0 / 2
3,309
662
254
1,638
433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 1 / 0
3,650
730
1,126
3,396
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
 
Hun Batz
6
0 / 0 / 0
3,263
653
106
1,712
488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
4
0 / 1 / 0
3,079
616
1,954
3,254
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ambrosszia
Anubis
2
0 / 2 / 0
2,631
526
180
1,832
755
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
fabri08
Achilles
4
0 / 0 / 0
3,165
633
1,938
3,493
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
0
1
L
Hades
 
Hades
0
1
0
0
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Rama
0
1
0
0
W
0
0
0
0
W
3
0
0
3
W
Ullr
Myrexx
Ullr
0
0
0
0
L
Anubis
ambrosszia
Anubis
0
2
0
0
L
Achilles
fabri08
Achilles
0
0
0
0
W
Arachne
jin1soul
Arachne
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,006
Damage
5,304
11,532
Taken
13,687
3,769
Mitigated
4,823
3,918
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,380
749
0
912
2,201
721
0
1,126
1,075
0
16,544
L
Hades
 
Hades
1,126
259
0
1,849
3,396
1,156
0
0
3,396
17,233
0
L
Hun Batz
 
Hun Batz
106
0
0
970
1,712
488
0
120
1,592
0
11,692
L
Rama
1,954
1,842
0
1,001
3,254
823
0
362
2,892
0
14,487
W
1,614
394
0
1,826
3,097
1,513
0
0
3,097
0
6,273
W
1,960
893
0
450
2,369
594
0
180
2,189
26,086
0
W
Ullr
Myrexx
Ullr
2,798
1,491
0
500
2,227
508
0
0
2,227
0
19,102
L
Anubis
ambrosszia
Anubis
180
0
0
168
1,832
755
0
1,358
474
1,969
0
L
Achilles
fabri08
Achilles
1,938
512
0
993
3,493
1,601
0
120
3,373
0
6,857
W
Arachne
jin1soul
Arachne
254
254
0
230
1,638
433
0
0
1,638
0
8,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
15,788
140
Minions Killed
123
0
Camps Cleared
0
466,430
Distance Traveled
458,003
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,517
703
25
5
0
102,289
1
L
Hades
3,650
730
41
8
0
106,857
2
L
Hun Batz
3,263
653
34
7
0
118,584
2
L
Rama
3,079
616
22
4
0
86,557
2
W
Artemis
3,251
650
12
2
0
88,284
0
W
Zeus
4,239
848
45
9
0
87,464
0
W
Ullr
3,060
612
32
6
0
77,217
0
L
Anubis
2,631
526
9
2
0
46,554
0
L
Achilles
3,165
633
17
3
0
99,451
1
W
Arachne
3,309
662
26
5
0
111,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role