Player Matchup

Nike
Nike
Gold I
Lil Fumble
Nike
Gold I
Level 129
God Stats
1W - 4L
1,545 SR
Queue Stats
386W - 446L
1,664 MMR
Party 2
Ra
Ra
Gold II
Warcoat
Ra
Gold II
Level 62
God Stats
4W - 4L
1,670 SR
Queue Stats
32W - 22L
1,853 MMR
Party 2
Amaterasu
Amaterasu
Gold I
ixChips
Amaterasu
Gold I
Level 122
God Stats
10W - 6L
1,909 SR
Queue Stats
77W - 83L
1,771 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,708 SR
1,763 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,589 SR
1,815 MMR
Chiron
Chiron
Gold III
KittenOfDoom
Chiron
Gold III
Level 160
God Stats
2W - 0L
1,767 SR
Queue Stats
21W - 2L
1,815 MMR
Party 1
Tiamat
Tiamat
Gold III
Warigod
Tiamat
Gold III
Level 160
God Stats
1W - 0L
1,501 SR
Queue Stats
7W - 0L
1,815 MMR
Party 1
Horus
Horus
Gold III
thesnapplecap
Horus
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,815 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
10,511
618
11,244
22,879
14,299
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 7 / 0
9,909
583
11,157
17,227
8,446
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
ixChips
Amaterasu
13
1 / 4 / 0
9,735
573
5,315
21,929
16,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetHelAh Muzen CabAphroditeThoth

VS

Bans
AtlasOdinCliodhnaHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
10 / 0 / 5
12,973
763
23,604
12,139
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Warigod
Tiamat
18
4 / 1 / 11
12,145
714
21,253
14,343
11,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 13
12,455
733
12,029
25,920
29,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
16
16
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
10
0
5
12.5
L
1
5
1
0.3
L
0
7
0
0
W
Tiamat
Warigod
Tiamat
4
1
11
9.5
L
Amaterasu
ixChips
Amaterasu
1
4
0
0.25
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
56,886
62,035
Taken
52,402
39,477
Mitigated
47,524
7,929
Healing
25,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
23,604
10,066
2,245
3,564
12,139
7,106
2,827
3,379
8,760
0
71,831
L
11,244
1,174
0
481
22,879
14,299
0
7,639
15,138
0
33,219
L
11,157
741
1,526
2,018
17,227
8,446
0
7,115
10,112
56,003
0
W
Tiamat
Warigod
Tiamat
21,253
1,534
0
3,059
14,343
11,177
0
2,850
11,493
72,965
0
L
Amaterasu
ixChips
Amaterasu
5,315
2,153
0
3,904
21,929
16,732
0
6,912
15,017
0
17,436
W
12,029
4,894
4,188
11,990
25,920
29,241
151
5,530
20,390
0
22,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
37,573
176
Minions Killed
216
4
Camps Cleared
10
1,016,927
Distance Traveled
1,004,301
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,973
763
80
5
3
334,785
5
L
Nike
10,511
618
38
2
2
315,762
5
L
Ra
9,909
583
100
6
2
341,909
6
W
Tiamat
12,145
714
121
7
5
342,313
2
L
Amaterasu
9,735
573
38
2
0
359,256
2
W
Horus
12,455
733
15
1
2
327,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role