Player Matchup

Sun Wukong
Sun Wukong
DreadWarrior870
Sun Wukong
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Loki
Loki
im__A__shooter__
Loki
Level 68
God Stats
38W - 36L
1,474 SR
Queue Stats
205W - 270L
1,433 Elo+
Solo
Ah Puch
Ah Puch
isthatDirty
Ah Puch
Level 128
God Stats
14W - 6L
1,628 SR
Queue Stats
578W - 346L
1,653 Elo+
Party 1
Team Averages
Level 70
1,534 SR
1,529 Elo+

VS

Team Averages
Level 28
1,290 SR
1,028 Elo+
Baron Samedi
Baron Samedi
ChiChi-_-1
Baron Samedi
Level 25
God Stats
0W - 1L
1,161 SR
Queue Stats
16W - 42L
925 Elo+
Party 2
Cerberus
Cerberus
Skeethh
Cerberus
Level 23
God Stats
2W - 12L
1,240 SR
Queue Stats
8W - 43L
907 Elo+
Party 2
Loki
Loki
iiTZKJ_
Loki
Level 36
God Stats
0W - 1L
1,469 SR
Queue Stats
4W - 7L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DreadWarrior870
Sun Wukong
13
1 / 1 / 9
9,760
651
2,614
5,819
4,288
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
7 / 2 / 4
10,845
723
12,967
12,790
4,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
isthatDirty
Ah Puch
18
5 / 0 / 7
11,655
777
29,051
7,830
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiChi-_-1
Baron Samedi
13
1 / 4 / 1
9,122
608
5,435
13,292
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Skeethh
Cerberus
13
1 / 4 / 1
8,402
560
2,740
18,916
12,026
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
iiTZKJ_
Loki
12
0 / 5 / 2
8,221
548
4,218
18,545
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChiChi-_-1
Baron Samedi
1
4
1
0.38
W
Sun Wukong
DreadWarrior870
Sun Wukong
1
1
9
5.5
L
Cerberus
Skeethh
Cerberus
1
4
1
0.38
L
Loki
iiTZKJ_
Loki
0
5
2
0.2
W
7
2
4
4.5
W
Ah Puch
isthatDirty
Ah Puch
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,632
Damage
12,393
26,439
Taken
50,753
12,499
Mitigated
27,164
7,008
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChiChi-_-1
Baron Samedi
5,435
253
519
319
13,292
5,870
0
10,625
2,667
30,877
0
W
Sun Wukong
DreadWarrior870
Sun Wukong
2,614
354
0
2,323
5,819
4,288
433
1,867
3,952
42
9,625
L
Cerberus
Skeethh
Cerberus
2,740
121
0
599
18,916
12,026
0
11,011
7,905
13,459
0
L
Loki
iiTZKJ_
Loki
4,218
350
0
1,009
18,545
9,268
0
7,415
11,130
0
19,533
W
12,967
3,019
0
799
12,790
4,927
1,605
3,641
9,149
0
51,670
W
Ah Puch
isthatDirty
Ah Puch
29,051
1,548
0
3,886
7,830
3,284
818
3,379
4,451
85,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
25,745
203
Minions Killed
122
13
Camps Cleared
0
807,470
Distance Traveled
727,645
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,122
608
60
4
0
240,838
1
W
Sun Wukong
9,760
651
19
1
0
248,599
2
L
Cerberus
8,402
560
29
2
0
234,780
0
L
Loki
8,221
548
33
2
0
252,027
1
W
Loki
10,845
723
63
4
8
281,846
3
W
Ah Puch
11,655
777
121
8
5
277,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role