Player Matchup

Sol
Sol
Dendratic
Sol
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
WhirBTW
Danzaburou
Level 26
God Stats
6W - 7L
1,432 SR
Queue Stats
38W - 51L
1,516 Elo+
Party 1
Sobek
Sobek
tdw423
Sobek
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,116 Elo+
Party 1
Team Averages
Level 54
1,477 SR
1,383 Elo+

VS

Team Averages
Level 86
1,368 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Adrunkhobo
Achilles
Level 38
God Stats
0W - 5L
1,071 SR
Queue Stats
2W - 5L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
CPCondor
Sylvanus
Level 118
God Stats
1W - 1L
1,532 SR
Queue Stats
11W - 13L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
12,533
696
28,023
25,065
11,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
WhirBTW
Danzaburou
20
10 / 1 / 4
14,289
794
21,461
15,527
8,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
tdw423
Sobek
15
0 / 3 / 12
10,986
610
6,095
24,118
29,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 4 / 6
10,442
580
13,955
13,352
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Adrunkhobo
Achilles
16
4 / 6 / 1
10,838
602
11,553
27,222
29,800
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
CPCondor
Sylvanus
16
4 / 4 / 4
11,385
633
23,160
22,467
12,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
8
8
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
6
0.75
L
Achilles
Adrunkhobo
Achilles
4
6
1
0.75
L
Sylvanus
CPCondor
Sylvanus
4
4
4
1.5
W
4
4
9
2.13
W
Danzaburou
WhirBTW
Danzaburou
10
1
4
12
W
Sobek
tdw423
Sobek
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,579
Damage
48,668
64,710
Taken
63,041
49,218
Mitigated
47,611
23,018
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,955
657
0
475
13,352
5,205
58
8,736
4,616
45,430
0
L
Achilles
Adrunkhobo
Achilles
11,553
1,369
0
3,122
27,222
29,800
24
13,861
13,361
831
22,152
L
Sylvanus
CPCondor
Sylvanus
23,160
9,265
3,216
7,585
22,467
12,606
0
11,799
10,668
46,857
9,607
W
28,023
11,147
0
14,327
25,065
11,298
1,959
14,903
10,162
78,299
0
W
Danzaburou
WhirBTW
Danzaburou
21,461
14,424
0
6,132
15,527
8,380
928
9,203
6,324
0
60,617
W
Sobek
tdw423
Sobek
6,095
552
412
2,147
24,118
29,540
78
10,528
13,192
14,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
32,665
224
Minions Killed
180
8
Camps Cleared
4
950,583
Distance Traveled
958,135
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,442
580
78
4
1
317,344
5
L
Achilles
10,838
602
11
1
1
355,546
5
L
Sylvanus
11,385
633
91
5
2
285,245
0
W
Sol
12,533
696
108
6
7
300,569
1
W
Danzaburou
14,289
794
104
6
1
321,036
3
W
Sobek
10,986
610
12
1
0
328,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role