Player Matchup

Ra
Ra
AWOOOBIS
Ra
Level 145
God Stats
3W - 5L
1,762 SR
Queue Stats
217W - 152L
1,646 Elo+
Party 2
Charybdis
Charybdis
SeasonedSoiler
Charybdis
Level 93
God Stats
3W - 7L
1,333 SR
Queue Stats
125W - 173L
1,362 Elo+
Solo
Atlas
Atlas
ShosaiSahashi
Atlas
Level 6
God Stats
13W - 5L
1,580 SR
Queue Stats
13W - 6L
1,471 Elo+
Party 2
Team Averages
Level 81
1,558 SR
1,493 Elo+

VS

Team Averages
Level 106
1,600 SR
1,445 Elo+
Amaterasu
Amaterasu
DaOneLion77__
Amaterasu
Level 143
God Stats
3W - 0L
1,648 SR
Queue Stats
133W - 95L
1,554 Elo+
Party 1
Chaac
Chaac
SERVOE989
Chaac
Level 47
God Stats
14W - 26L
1,426 SR
Queue Stats
168W - 309L
1,229 Elo+
Solo
Olorun
Olorun
gtrgg-faqw
Olorun
Level 127
God Stats
7W - 3L
1,726 SR
Queue Stats
143W - 117L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
10,549
703
16,219
13,994
7,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SeasonedSoiler
Charybdis
14
2 / 5 / 4
9,672
645
13,476
19,470
9,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 5
9,243
616
7,782
15,553
19,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaOneLion77__
Amaterasu
16
4 / 2 / 8
10,969
731
13,955
20,385
20,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
SERVOE989
Chaac
15
3 / 3 / 7
10,434
696
11,014
16,963
13,158
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
gtrgg-faqw
Olorun
15
6 / 4 / 5
10,772
718
16,585
11,376
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
13
13
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Amaterasu
DaOneLion77__
Amaterasu
4
2
8
4
W
Chaac
SERVOE989
Chaac
3
3
7
2.17
L
Charybdis
SeasonedSoiler
Charybdis
2
5
4
0.8
L
2
2
5
2.25
W
Olorun
gtrgg-faqw
Olorun
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,477
Damage
41,554
49,017
Taken
48,724
36,446
Mitigated
39,204
11,808
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,219
2,035
2,188
2,612
13,994
7,327
53
3,782
10,212
44,720
0
W
Amaterasu
DaOneLion77__
Amaterasu
13,955
6,303
0
7,807
20,385
20,419
1,120
9,191
11,194
0
46,215
W
Chaac
SERVOE989
Chaac
11,014
1,510
147
7,217
16,963
13,158
332
9,195
7,768
0
33,634
L
Charybdis
SeasonedSoiler
Charybdis
13,476
7,989
679
3,562
19,470
9,815
0
7,512
11,958
0
38,082
L
7,782
2,982
589
2,178
15,553
19,304
0
4,308
11,245
15,231
0
W
Olorun
gtrgg-faqw
Olorun
16,585
6,998
708
2,454
11,376
5,627
1,821
6,464
4,912
34,951
3,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
32,175
134
Minions Killed
143
5
Camps Cleared
7
720,401
Distance Traveled
843,760
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,549
703
69
5
3
239,521
1
W
Amaterasu
10,969
731
63
4
3
300,022
3
W
Chaac
10,434
696
33
2
2
287,567
0
L
Charybdis
9,672
645
58
4
2
218,725
1
L
Atlas
9,243
616
7
0
0
262,155
3
W
Olorun
10,772
718
47
3
2
256,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role