Player Matchup

Eset
Eset
CaptainHerpDerp
Eset
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 23L
1,729 Elo+
Party 1
Chernobog
Chernobog
K0ff1ng
Chernobog
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,648 Elo+
Party 1
Olorun
Olorun
SchwiftySchift
Olorun
Level 67
God Stats
2W - 1L
1,346 SR
Queue Stats
99W - 81L
1,677 Elo+
Party 1
Chaac
Chaac
TaNKaCCuDDa
Chaac
Level 123
God Stats
8W - 6L
1,645 SR
Queue Stats
478W - 475L
1,603 Elo+
Party 1
Apollo
Apollo
Vampyrate
Apollo
Level 102
God Stats
3W - 1L
1,719 SR
Queue Stats
113W - 92L
1,723 Elo+
Party 1
Team Averages
Level 89
1,542 SR
1,676 Elo+

VS

Team Averages
Level 141
1,625 SR
1,596 Elo+
Cerberus
Cerberus
FexKun
Cerberus
Level 106
God Stats
0W - 1L
1,689 SR
Queue Stats
44W - 23L
1,618 Elo+
Party 3
Baron Samedi
Baron Samedi
FoxySaucy
Baron Samedi
Level 155
God Stats
8W - 3L
1,674 SR
Queue Stats
271W - 250L
1,533 Elo+
Party 2
Apollo
Apollo
Otto
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,568 Elo+
Party 2
Janus
Janus
TenoriiTaiga
Janus
Level 129
God Stats
3W - 6L
1,467 SR
Queue Stats
60W - 54L
1,607 Elo+
Party 3
Mulan
Mulan
TheChamp
Mulan
Level 158
God Stats
8W - 5L
1,796 SR
Queue Stats
130W - 95L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,891
492
3,099
8,920
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
K0ff1ng
Chernobog
14
4 / 0 / 5
8,601
614
9,653
7,961
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 1 / 1
7,615
544
10,955
8,759
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 1
8,180
584
6,182
12,250
7,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Vampyrate
Apollo
11
2 / 1 / 4
7,035
503
6,483
9,837
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FexKun
Cerberus
8
0 / 4 / 1
5,775
413
2,402
11,822
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
FoxySaucy
Baron Samedi
13
0 / 1 / 1
6,927
495
8,187
10,816
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
Otto
Apollo
12
1 / 1 / 2
7,323
523
5,805
10,384
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 3 / 2
7,048
503
5,274
6,831
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
TheChamp
Mulan
11
3 / 3 / 1
6,938
496
5,614
11,138
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Cerberus
FexKun
Cerberus
0
4
1
0.13
L
Baron Samedi
FoxySaucy
Baron Samedi
0
1
1
0.5
W
Chernobog
K0ff1ng
Chernobog
4
0
5
6.5
L
Apollo
Otto
Apollo
1
1
2
2
W
5
1
1
5.5
W
0
2
1
0.25
L
1
3
2
0.67
L
Mulan
TheChamp
Mulan
3
3
1
1.17
W
Apollo
Vampyrate
Apollo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
27,282
47,727
Taken
50,991
23,082
Mitigated
27,573
14,387
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,099
740
176
1,541
8,920
4,986
0
2,910
6,010
13,626
0
L
Cerberus
FexKun
Cerberus
2,402
338
0
3,166
11,822
8,208
0
5,852
5,970
13,277
0
L
Baron Samedi
FoxySaucy
Baron Samedi
8,187
559
62
4,298
10,816
7,881
0
0
10,816
54,783
0
W
Chernobog
K0ff1ng
Chernobog
9,653
6,063
0
3,000
7,961
3,796
612
4,006
3,955
0
60,775
L
Apollo
Otto
Apollo
5,805
4,134
0
3,640
10,384
3,630
0
6,089
4,295
0
67,430
W
10,955
4,872
429
2,825
8,759
3,444
0
1,399
7,360
61,575
0
W
6,182
825
0
3,488
12,250
7,435
0
6,509
5,741
0
69,900
L
5,274
503
0
828
6,831
2,333
0
1,230
5,601
56,880
0
L
Mulan
TheChamp
Mulan
5,614
1,550
0
4,681
11,138
5,521
0
883
10,255
0
41,318
W
Apollo
Vampyrate
Apollo
6,483
2,756
0
2,928
9,837
3,421
0
2,343
7,494
0
48,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
34,011
428
Minions Killed
435
0
Camps Cleared
0
1,288,013
Distance Traveled
1,305,219
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,891
492
21
2
0
260,903
3
L
Cerberus
5,775
413
58
4
0
245,533
5
L
Baron Samedi
6,927
495
96
7
0
243,611
2
W
Chernobog
8,601
614
112
8
0
256,375
4
L
Apollo
7,323
523
117
8
0
265,961
0
W
Olorun
7,615
544
82
6
0
242,830
0
W
Chaac
8,180
584
139
10
0
268,100
2
L
Janus
7,048
503
92
7
0
263,289
0
L
Mulan
6,938
496
72
5
0
286,825
2
W
Apollo
7,035
503
74
5
0
259,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role