Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
AhhYes
Mercury
Gold V
Level 56
God Stats
3W - 0L
1,787 SR
Queue Stats
17W - 8L
1,700 MMR
Party 1
Khepri
Khepri
Gold III
CramerCR
Khepri
Gold III
Level 159
God Stats
2W - 2L
1,509 SR
Queue Stats
62W - 60L
1,483 MMR
Party 2
Janus
Janus
Silver II
FootMuncher
Janus
Silver II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,584 MMR
Party 1
Chernobog
Chernobog
Platinum V
IGITACHI
Chernobog
Platinum V
Level 160
God Stats
1W - 0L
1,652 SR
Queue Stats
44W - 37L
1,797 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,590 SR
1,613 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,635 SR
1,552 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
 
Hades
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
EvilKetchupCow
Bacchus
Gold V
Level 145
God Stats
13W - 13L
1,676 SR
Queue Stats
30W - 29L
1,582 MMR
Solo
Bellona
Bellona
Gold IV
RedHearsay
Bellona
Gold IV
Level 103
God Stats
3W - 1L
1,731 SR
Queue Stats
21W - 20L
1,586 MMR
Solo
Hou Yi
Hou Yi
Gold III
iPitMyShanties
Hou Yi
Gold III
Level 123
God Stats
3W - 1L
1,766 SR
Queue Stats
122W - 125L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 0 / 5
8,249
589
11,798
9,584
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
AhhYes
Mercury
15
9 / 1 / 7
8,789
628
17,278
12,131
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
CramerCR
Khepri
11
2 / 1 / 11
7,267
519
3,427
7,157
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 0 / 7
7,321
523
8,082
6,233
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
IGITACHI
Chernobog
15
4 / 0 / 2
9,020
644
5,787
7,187
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CliodhnaJing WeiAtlas

VS

Bans
LokiBastetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 0
7,108
508
5,967
15,843
9,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
 
Hades
10
0 / 5 / 1
6,317
451
6,460
13,420
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 1
6,144
439
2,637
13,863
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
RedHearsay
Bellona
10
1 / 5 / 0
6,709
479
5,288
14,331
12,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 3 / 0
7,393
528
4,379
9,456
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
19
Kills
2
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
5
5.5
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Hades
 
Hades
0
5
1
0.1
W
Mercury
AhhYes
Mercury
9
1
7
12.5
W
Khepri
CramerCR
Khepri
2
1
11
7.5
L
0
3
1
0.17
W
1
0
7
4.5
W
Chernobog
IGITACHI
Chernobog
4
0
2
5
L
Bellona
RedHearsay
Bellona
1
5
0
0.2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,372
Damage
24,731
42,292
Taken
66,913
21,057
Mitigated
49,601
8,232
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,798
5,549
0
1,125
9,584
4,790
295
278
9,306
0
68,883
L
Sun Wukong
 
Sun Wukong
5,967
864
0
5,756
15,843
9,598
0
955
14,888
0
58,902
L
Hades
 
Hades
6,460
412
849
3,061
13,420
7,396
96
3,022
10,398
46,061
0
W
Mercury
AhhYes
Mercury
17,278
11,536
0
1,000
12,131
5,671
0
2,999
9,132
0
78,472
W
Khepri
CramerCR
Khepri
3,427
596
0
1,454
7,157
5,087
0
2,160
4,869
13,972
0
L
2,637
429
0
1,948
13,863
16,979
0
4,324
9,539
21,261
0
W
8,082
1,212
0
1,160
6,233
2,480
0
2,620
3,613
67,314
0
W
Chernobog
IGITACHI
Chernobog
5,787
4,131
0
3,493
7,187
3,029
630
1,040
6,147
0
76,410
L
Bellona
RedHearsay
Bellona
5,288
1,728
0
3,945
14,331
12,460
0
2,513
11,818
0
38,696
L
4,379
2,711
0
4,559
9,456
3,168
86
695
8,761
0
52,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
33,671
469
Minions Killed
376
0
Camps Cleared
0
1,548,006
Distance Traveled
1,340,142
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,249
589
98
7
0
278,304
4
L
Sun Wukong
7,108
508
94
7
0
279,309
7
L
Hades
6,317
451
84
6
0
257,911
4
W
Mercury
8,789
628
106
8
0
350,393
2
W
Khepri
7,267
519
15
1
0
314,546
5
L
Bacchus
6,144
439
29
2
0
264,761
0
W
Janus
7,321
523
109
8
0
301,158
4
W
Chernobog
9,020
644
141
10
0
303,605
3
L
Bellona
6,709
479
70
5
0
289,856
3
L
Hou Yi
7,393
528
99
7
0
248,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role