Player Matchup

Ne Zha
Ne Zha
CrumbyPepper851
Ne Zha
Level 146
God Stats
1W - 0L
1,266 SR
Queue Stats
69W - 41L
1,670 Elo+
Party 1
Athena
Athena
Folkcave3407287
Athena
Level 123
God Stats
13W - 10L
1,557 SR
Queue Stats
177W - 156L
1,593 Elo+
Solo
Nemesis
Nemesis
ImAEnderGamer
Nemesis
Level 158
God Stats
36W - 19L
1,823 SR
Queue Stats
140W - 91L
1,690 Elo+
Party 1
Baron Samedi
Baron Samedi
Shootta Tinh
Baron Samedi
Level 155
God Stats
16W - 6L
1,670 SR
Queue Stats
179W - 128L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
SkiMvskDBurke
Jing Wei
Level 130
God Stats
4W - 0L
1,727 SR
Queue Stats
112W - 89L
1,652 Elo+
Party 1
Team Averages
Level 142
1,608 SR
1,651 Elo+

VS

Team Averages
Level 139
1,585 SR
1,650 Elo+
Chernobog
Chernobog
InaneBurrito79
Chernobog
Level 140
God Stats
12W - 8L
1,819 SR
Queue Stats
609W - 466L
1,621 Elo+
Party 2
Shiva
Shiva
JayVsTheWorld
Shiva
Level 107
God Stats
1W - 1L
1,604 SR
Queue Stats
30W - 22L
1,697 Elo+
Solo
Loki
Loki
MrReesesXP
Loki
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 229L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
NovaMars98
Sylvanus
Level 149
God Stats
1W - 1L
1,221 SR
Queue Stats
242W - 196L
1,658 Elo+
Party 2
Baba Yaga
Baba Yaga
TrashYmirMain
Baba Yaga
Level 145
God Stats
8W - 9L
1,782 SR
Queue Stats
237W - 215L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,966
793
1,755
3,978
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,247
649
1,030
3,435
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
7
1 / 1 / 1
4,202
840
1,611
3,069
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
Shootta Tinh
Baron Samedi
5
1 / 1 / 2
3,765
753
1,489
2,221
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
SkiMvskDBurke
Jing Wei
6
0 / 0 / 0
3,612
722
1,891
1,709
384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
InaneBurrito79
Chernobog
5
0 / 0 / 0
3,229
646
1,909
2,118
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,517
503
0
0
0
6
1 / 2 / 1
3,526
705
1,489
4,865
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NovaMars98
Sylvanus
5
0 / 0 / 0
3,469
694
1,022
2,961
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
TrashYmirMain
Baba Yaga
5
1 / 2 / 0
3,365
673
1,803
2,900
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
0
0
0
0
W
Nemesis
1
1
1
1.5
L
Chernobog
InaneBurrito79
Chernobog
0
0
0
0
L
0
0
0
0
L
1
2
1
0.75
L
Sylvanus
NovaMars98
Sylvanus
0
0
0
0
W
Baron Samedi
Shootta Tinh
Baron Samedi
1
1
2
2
W
Jing Wei
SkiMvskDBurke
Jing Wei
0
0
0
0
L
Baba Yaga
TrashYmirMain
Baba Yaga
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,776
Damage
6,223
14,412
Taken
12,844
4,776
Mitigated
4,097
7,050
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,755
683
0
2,259
3,978
1,266
0
1,092
2,886
0
16,035
W
1,030
385
0
2,102
3,435
1,314
0
844
2,591
4,582
0
W
Nemesis
1,611
774
0
1,327
3,069
962
0
79
2,990
0
25,871
L
Chernobog
InaneBurrito79
Chernobog
1,909
1,317
0
1,312
2,118
495
0
466
1,652
0
17,084
L
0
0
0
0
0
0
0
0
0
0
0
L
1,489
392
0
1,850
4,865
1,350
0
942
3,923
0
11,876
L
Sylvanus
NovaMars98
Sylvanus
1,022
524
120
1,630
2,961
1,391
0
564
2,397
11,930
0
W
Baron Samedi
Shootta Tinh
Baron Samedi
1,489
178
67
517
2,221
850
30
632
1,589
15,830
0
W
Jing Wei
SkiMvskDBurke
Jing Wei
1,891
1,291
0
778
1,709
384
0
178
1,531
0
21,250
L
Baba Yaga
TrashYmirMain
Baba Yaga
1,803
0
0
693
2,900
861
0
547
2,353
10,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
16,106
161
Minions Killed
101
0
Camps Cleared
0
522,463
Distance Traveled
391,537
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,966
793
31
6
0
125,297
1
W
Athena
3,247
649
3
1
0
69,713
0
W
Nemesis
4,202
840
56
11
0
113,279
1
L
Chernobog
3,229
646
23
5
0
98,538
0
L
Shiva
2,517
503
0
0
0
62
1
L
Loki
3,526
705
23
5
0
102,953
0
L
Sylvanus
3,469
694
33
7
0
98,347
0
W
Baron Samedi
3,765
753
25
5
0
99,537
1
W
Jing Wei
3,612
722
46
9
0
114,637
2
L
Baba Yaga
3,365
673
22
4
0
91,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role