Player Matchup

Sobek
Sobek
 
Sobek
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Eat Drip
Chang'e
Level 114
God Stats
3W - 5L
1,252 SR
Queue Stats
285W - 295L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
UnDeadTurtle27
Baron Samedi
Level 27
God Stats
20W - 23L
1,337 SR
Queue Stats
292W - 297L
1,382 Elo+
Party 2
Chernobog
Chernobog
hobohunter169
Chernobog
Level 129
God Stats
3W - 6L
1,506 SR
Queue Stats
231W - 238L
1,406 Elo+
Solo
Mercury
Mercury
ridein4life
Mercury
Level 103
God Stats
6W - 6L
1,500 SR
Queue Stats
323W - 352L
1,423 Elo+
Party 2
Team Averages
Level 97
1,419 SR
1,418 Elo+

VS

Team Averages
Level 88
1,364 SR
1,272 Elo+
Zeus
Zeus
HiOnTheLow
Zeus
Level 125
God Stats
6W - 5L
1,487 SR
Queue Stats
114W - 136L
1,412 Elo+
Party 3
Cerberus
Cerberus
MojiPaladinse621
Cerberus
Level 7
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 6L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
SpeedoDad
Danzaburou
Level 102
God Stats
14W - 17L
1,472 SR
Queue Stats
103W - 128L
1,411 Elo+
Party 3
Bakasura
Bakasura
SrBeanMan
Bakasura
Level 82
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 1
Cthulhu
Cthulhu
vorpal-kickasso
Cthulhu
Level 124
God Stats
1W - 4L
1,101 SR
Queue Stats
4W - 11L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 3 / 5
8,259
516
7,222
17,829
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Eat Drip
Chang'e
8
2 / 2 / 0
6,164
385
2,455
4,225
1,678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
UnDeadTurtle27
Baron Samedi
13
2 / 3 / 2
7,818
489
9,690
14,215
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
hobohunter169
Chernobog
14
5 / 3 / 2
9,215
576
11,886
13,379
5,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ridein4life
Mercury
12
2 / 3 / 3
7,472
467
5,342
8,982
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,078
505
10,163
9,955
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,186
449
2,312
12,965
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
SpeedoDad
Danzaburou
12
4 / 3 / 3
7,919
495
7,398
12,794
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
SrBeanMan
Bakasura
15
5 / 2 / 1
8,965
560
7,326
14,705
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 5
8,022
501
9,752
14,526
8,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
15
Kills
14
14
Deaths
16
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
3
5
2.17
L
Chang'e
Eat Drip
Chang'e
2
2
0
1
W
2
4
5
1.13
W
0
4
2
0.25
W
Danzaburou
SpeedoDad
Danzaburou
4
3
3
1.83
W
Bakasura
SrBeanMan
Bakasura
5
2
1
2.75
L
Baron Samedi
UnDeadTurtle27
Baron Samedi
2
3
2
1
L
Chernobog
hobohunter169
Chernobog
5
3
2
2
L
Mercury
ridein4life
Mercury
2
3
3
1.17
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
36,951
58,630
Taken
64,945
37,036
Mitigated
33,373
20,013
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,222
834
312
6,195
17,829
19,230
0
6,008
11,661
18,661
0
L
Chang'e
Eat Drip
Chang'e
2,455
265
0
1,339
4,225
1,678
0
2,438
1,787
14,945
0
W
10,163
1,503
51
1,338
9,955
4,383
696
6,373
3,582
51,392
0
W
2,312
343
0
2,625
12,965
7,979
246
2,377
10,588
24,209
0
W
Danzaburou
SpeedoDad
Danzaburou
7,398
3,491
0
4,813
12,794
5,451
765
2,586
10,208
0
47,516
W
Bakasura
SrBeanMan
Bakasura
7,326
5,048
0
3,486
14,705
7,063
2,907
2,494
12,211
0
61,381
L
Baron Samedi
UnDeadTurtle27
Baron Samedi
9,690
267
227
4,862
14,215
7,300
56
7,666
5,729
49,775
0
L
Chernobog
hobohunter169
Chernobog
11,886
6,529
0
6,340
13,379
5,434
103
4,444
8,935
0
79,071
L
Mercury
ridein4life
Mercury
5,342
3,135
0
738
8,982
3,394
0
2,931
6,031
0
45,188
W
9,752
795
274
5,823
14,526
8,497
973
5,537
8,989
46,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
40,170
302
Minions Killed
394
0
Camps Cleared
0
1,412,858
Distance Traveled
1,473,736
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,259
516
16
1
0
301,747
1
L
Chang'e
6,164
385
20
1
0
296,851
0
W
Zeus
8,078
505
84
5
0
278,553
3
W
Cerberus
7,186
449
53
3
0
293,235
2
W
Danzaburou
7,919
495
63
4
0
252,092
2
W
Bakasura
8,965
560
130
8
0
329,164
0
L
Baron Samedi
7,818
489
73
5
0
276,976
1
L
Chernobog
9,215
576
116
7
0
284,782
0
L
Mercury
7,472
467
77
5
0
252,502
0
W
Cthulhu
8,022
501
64
4
0
320,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role