Player Matchup

Xing Tian
Xing Tian
Gef9Mas
Xing Tian
Level 89
God Stats
3W - 6L
1,549 SR
Queue Stats
215W - 153L
1,660 Elo+
Party 1
Loki
Loki
L0Kll
Loki
Level 65
God Stats
31W - 19L
1,612 SR
Queue Stats
53W - 39L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OldBenGames
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,710 SR
Queue Stats
114W - 100L
1,654 Elo+
Party 1
Mercury
Mercury
SimpnSandlio
Mercury
Level 97
God Stats
37W - 14L
1,742 SR
Queue Stats
291W - 206L
1,665 Elo+
Party 1
Yemoja
Yemoja
sergeantskittlez
Yemoja
Level 74
God Stats
2W - 2L
1,704 SR
Queue Stats
247W - 162L
1,678 Elo+
Party 1
Team Averages
Level 87
1,663 SR
1,654 Elo+

VS

Team Averages
Level 139
1,504 SR
1,635 Elo+
Neith
Neith
Brannonn
Neith
Level 158
God Stats
4W - 1L
1,748 SR
Queue Stats
120W - 74L
1,653 Elo+
Party 2
Sol
Sol
GeoBeans
Sol
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 95L
1,608 Elo+
Party 2
Vamana
Vamana
Lizardfule
Vamana
Level 155
God Stats
3W - 2L
1,513 SR
Queue Stats
227W - 195L
1,607 Elo+
Party 2
Hades
Hades
Stuggy
Hades
Level 128
God Stats
1W - 1L
1,260 SR
Queue Stats
21W - 15L
1,673 Elo+
Party 2
Chernobog
Chernobog
ToguePesky
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gef9Mas
Xing Tian
11
1 / 2 / 2
7,202
400
6,709
19,006
19,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
L0Kll
Loki
16
2 / 4 / 0
9,239
513
10,434
13,118
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
OldBenGames
Ah Muzen Cab
12
2 / 3 / 1
7,716
429
5,502
11,357
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SimpnSandlio
Mercury
15
2 / 3 / 1
8,521
473
8,012
16,115
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 1
8,590
477
10,933
16,513
8,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brannonn
Neith
16
2 / 3 / 7
9,531
530
11,174
9,436
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 2 / 5
10,053
559
13,383
14,540
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Lizardfule
Vamana
16
5 / 0 / 3
9,841
547
11,159
15,681
7,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Stuggy
Hades
18
6 / 1 / 3
11,011
612
14,303
17,478
12,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
ToguePesky
Chernobog
16
2 / 3 / 3
9,857
548
9,458
13,179
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
9
Kills
16
16
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Brannonn
Neith
2
3
7
1.83
L
Xing Tian
Gef9Mas
Xing Tian
1
2
2
1
W
1
2
5
1.75
L
Loki
L0Kll
Loki
2
4
0
0.5
W
Vamana
Lizardfule
Vamana
5
0
3
6.5
L
Ah Muzen Cab
OldBenGames
Ah Muzen Cab
2
3
1
0.83
L
Mercury
SimpnSandlio
Mercury
2
3
1
0.83
W
Hades
Stuggy
Hades
6
1
3
7.5
W
Chernobog
ToguePesky
Chernobog
2
3
3
1.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
59,477
76,109
Taken
70,314
46,199
Mitigated
36,742
15,855
Healing
35,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brannonn
Neith
11,174
5,673
0
3,910
9,436
4,872
1,104
2,331
7,105
0
77,700
L
Xing Tian
Gef9Mas
Xing Tian
6,709
821
1,021
2,900
19,006
19,924
0
5,284
13,722
22,259
0
W
13,383
4,853
0
8,824
14,540
6,180
2,667
8,042
6,498
86,870
0
L
Loki
L0Kll
Loki
10,434
3,324
0
4,534
13,118
6,065
0
6,689
6,429
0
81,746
W
Vamana
Lizardfule
Vamana
11,159
6,346
0
2,549
15,681
7,676
0
2,231
13,450
0
84,721
L
Ah Muzen Cab
OldBenGames
Ah Muzen Cab
5,502
2,727
0
3,537
11,357
4,413
0
24
11,333
0
47,742
L
Mercury
SimpnSandlio
Mercury
8,012
4,455
0
443
16,115
6,888
0
6,052
10,063
0
78,762
W
Hades
Stuggy
Hades
14,303
3,137
757
13,330
17,478
12,566
0
2,151
15,327
80,468
0
W
Chernobog
ToguePesky
Chernobog
9,458
6,795
0
5,935
13,179
5,448
841
3,687
9,492
0
78,176
L
10,933
3,212
1,334
2,086
16,513
8,909
0
9,637
6,876
70,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,268
Gold Earned
50,293
488
Minions Killed
667
0
Camps Cleared
0
1,702,445
Distance Traveled
1,708,516
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,531
530
118
7
0
325,932
3
L
Xing Tian
7,202
400
33
2
0
357,505
2
W
Sol
10,053
559
159
9
0
316,599
4
L
Loki
9,239
513
136
8
0
332,310
3
W
Vamana
9,841
547
109
6
0
444,288
1
L
Ah Muzen Cab
7,716
429
78
4
0
275,731
1
L
Mercury
8,521
473
119
7
0
415,027
3
W
Hades
11,011
612
143
8
0
314,619
1
W
Chernobog
9,857
548
138
8
0
307,078
0
L
Yemoja
8,590
477
122
7
0
321,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role