Player Matchup

Nike
Nike
AzazelN7
Nike
Level 129
God Stats
2W - 1L
1,254 SR
Queue Stats
55W - 65L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
CoomBLASTER69420
Baron Samedi
Level 69
God Stats
1W - 2L
1,232 SR
Queue Stats
99W - 75L
1,548 Elo+
Party 1
Bellona
Bellona
Reaper69-1996
Bellona
Level 121
God Stats
3W - 0L
1,285 SR
Queue Stats
42W - 22L
1,596 Elo+
Party 1
Team Averages
Level 106
1,257 SR
1,543 Elo+

VS

Team Averages
Level 79
1,352 SR
1,318 Elo+
Ullr
Ullr
Dragon122003
Ullr
Level 88
God Stats
2W - 5L
1,347 SR
Queue Stats
277W - 287L
1,262 Elo+
Party 2
Gilgamesh
Gilgamesh
NW_Shark77
Gilgamesh
Level 42
God Stats
10W - 14L
1,381 SR
Queue Stats
76W - 108L
1,386 Elo+
Party 2
Olorun
Olorun
thetreehunter4
Olorun
Level 106
God Stats
396W - 599L
1,327 SR
Queue Stats
396W - 600L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
8 / 3 / 12
8,746
875
11,892
13,961
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
CoomBLASTER69420
Baron Samedi
14
10 / 0 / 8
8,915
892
13,663
9,191
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
12
2 / 1 / 15
7,584
758
6,280
9,220
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
7,181
718
5,523
12,723
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
NW_Shark77
Gilgamesh
9
0 / 5 / 2
6,127
613
7,146
13,392
9,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 6 / 1
7,222
722
5,212
12,142
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
20
Kills
4
4
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
8
3
12
4.67
W
Baron Samedi
CoomBLASTER69420
Baron Samedi
10
0
8
14
L
2
9
1
0.28
L
Gilgamesh
NW_Shark77
Gilgamesh
0
5
2
0.2
W
Bellona
2
1
15
9.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
17,881
32,372
Taken
38,257
24,980
Mitigated
20,017
11,771
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,892
3,288
625
2,592
13,961
11,570
295
1,746
12,215
0
24,586
W
Baron Samedi
CoomBLASTER69420
Baron Samedi
13,663
2,406
2,854
4,979
9,191
5,112
671
1,728
7,463
33,777
0
L
5,523
2,372
0
292
12,723
4,986
347
4,880
6,944
0
12,247
L
Gilgamesh
NW_Shark77
Gilgamesh
7,146
1,714
0
965
13,392
9,165
246
4,171
8,472
0
12,009
W
Bellona
6,280
1,748
0
721
9,220
8,298
747
1,614
7,606
0
13,459
L
5,212
2,113
618
3,182
12,142
5,866
453
3,942
7,533
25,261
1,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
20,530
104
Minions Killed
81
4
Camps Cleared
2
564,210
Distance Traveled
494,716
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,746
875
23
2
1
179,806
3
W
Baron Samedi
8,915
892
53
5
1
189,567
0
L
Ullr
7,181
718
18
2
0
155,812
0
L
Gilgamesh
6,127
613
15
2
0
189,253
1
W
Bellona
7,584
758
28
3
2
194,837
3
L
Olorun
7,222
722
48
5
2
149,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role