Player Matchup

Baron Samedi
Baron Samedi
DankMemez4dayz
Baron Samedi
Level 67
God Stats
1W - 2L
1,310 SR
Queue Stats
18W - 28L
1,670 Elo+
Party 1
King Arthur
King Arthur
RemanentEwe26
King Arthur
Level 29
God Stats
13W - 9L
1,861 SR
Queue Stats
20W - 25L
1,594 Elo+
Party 1
Hun Batz
Hun Batz
doublemintt14
Hun Batz
Level 123
God Stats
1W - 0L
1,735 SR
Queue Stats
46W - 83L
1,439 Elo+
Party 1
Team Averages
Level 73
1,635 SR
1,568 Elo+

VS

Team Averages
Level 88
1,432 SR
1,314 Elo+
Shiva
Shiva
Danielelijah1
Shiva
Level 139
God Stats
8W - 6L
1,297 SR
Queue Stats
37W - 35L
1,416 Elo+
Solo
Neith
Neith
Monayyyyy
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RobbieBoi
Kumbhakarna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DankMemez4dayz
Baron Samedi
19
4 / 5 / 9
14,548
633
25,885
15,116
9,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
RemanentEwe26
King Arthur
20
4 / 2 / 12
14,990
652
21,438
28,343
38,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
doublemintt14
Hun Batz
20
8 / 3 / 8
16,400
713
25,838
21,717
17,897
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 3
15,256
663
21,484
31,678
31,943
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Monayyyyy
Neith
18
1 / 5 / 8
13,578
590
16,613
22,294
10,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
RobbieBoi
Kumbhakarna
15
2 / 6 / 6
13,358
581
11,176
34,083
38,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
16
Kills
10
10
Deaths
16
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
Baron Samedi
DankMemez4dayz
Baron Samedi
4
5
9
1.7
L
Neith
Monayyyyy
Neith
1
5
8
1
W
King Arthur
RemanentEwe26
King Arthur
4
2
12
5
L
Kumbhakarna
RobbieBoi
Kumbhakarna
2
6
6
0.83
W
Hun Batz
doublemintt14
Hun Batz
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,161
Damage
49,273
65,176
Taken
88,055
65,832
Mitigated
80,389
12,226
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,484
3,309
2,140
6,199
31,678
31,943
462
11,035
20,431
0
78,490
W
Baron Samedi
DankMemez4dayz
Baron Samedi
25,885
2,437
4,933
3,379
15,116
9,186
792
2,348
12,768
54,903
0
L
Neith
Monayyyyy
Neith
16,613
5,493
0
3,436
22,294
10,180
512
3,698
18,596
0
65,379
W
King Arthur
RemanentEwe26
King Arthur
21,438
2,063
0
3,008
28,343
38,749
297
6,069
22,274
583
63,316
L
Kumbhakarna
RobbieBoi
Kumbhakarna
11,176
715
150
2,728
34,083
38,266
237
12,333
21,555
31,480
0
W
Hun Batz
doublemintt14
Hun Batz
25,838
8,900
0
906
21,717
17,897
2,114
3,365
17,652
0
71,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
42,192
219
Minions Killed
213
9
Camps Cleared
8
1,132,655
Distance Traveled
1,112,066
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
15,256
663
82
4
5
424,430
2
W
Baron Samedi
14,548
633
76
3
3
359,752
3
L
Neith
13,578
590
99
4
3
369,834
0
W
King Arthur
14,990
652
75
3
3
413,694
2
L
Kumbhakarna
13,358
581
32
1
0
317,802
2
W
Hun Batz
16,400
713
68
3
3
359,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role