Player Matchup

Mercury
Mercury
CunningWolverine
Mercury
Level 106
God Stats
0W - 2L
1,292 SR
Queue Stats
16W - 20L
1,388 Elo+
Party 3
Kukulkan
Kukulkan
Quackattack90
Kukulkan
Level 46
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
YeetAnts
Ymir
Level 50
God Stats
0W - 3L
1,232 SR
Queue Stats
56W - 41L
1,367 Elo+
Solo
Bellona
Bellona
grimdaddio
Bellona
Level 49
God Stats
16W - 10L
1,397 SR
Queue Stats
339W - 380L
1,379 Elo+
Party 1
Cupid
Cupid
qatt12
Cupid
Level 96
God Stats
16W - 17L
1,592 SR
Queue Stats
81W - 73L
1,365 Elo+
Party 1
Team Averages
Level 69
1,378 SR
1,400 Elo+

VS

Team Averages
Level 57
1,489 SR
1,390 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Nuke1234567890
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,387 Elo+
Party 2
Ymir
Ymir
Rwaoul
Ymir
Level 47
God Stats
5W - 4L
1,530 SR
Queue Stats
8W - 11L
1,370 Elo+
Party 2
Loki
Loki
YungSloppy
Loki
Level 83
God Stats
10W - 13L
1,415 SR
Queue Stats
10W - 13L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rathigantee
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,399
427
2,651
12,613
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Quackattack90
Kukulkan
10
0 / 4 / 0
6,133
409
4,262
8,672
3,543
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
11
0 / 3 / 3
7,090
473
3,152
10,453
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
grimdaddio
Bellona
11
1 / 3 / 0
6,856
457
8,604
12,798
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
qatt12
Cupid
11
4 / 4 / 0
7,387
492
3,390
8,872
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 1 / 7
7,924
528
8,143
13,235
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Nuke1234567890
Chernobog
12
3 / 2 / 7
7,635
509
6,195
7,504
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Rwaoul
Ymir
10
2 / 0 / 7
6,764
451
2,719
7,693
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
8 / 2 / 8
8,065
538
11,282
10,186
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
rathigantee
Morgan Le Fay
13
4 / 0 / 7
8,278
552
9,071
4,278
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
20
20
Deaths
5
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
7
6.5
L
0
6
0
0
W
Chernobog
Nuke1234567890
Chernobog
3
2
7
3.25
L
Kukulkan
Quackattack90
Kukulkan
0
4
0
0
W
Ymir
Rwaoul
Ymir
2
0
7
5.5
L
Ymir
0
3
3
0.5
W
8
2
8
6
L
Bellona
grimdaddio
Bellona
1
3
0
0.33
L
Cupid
qatt12
Cupid
4
4
0
1
W
Morgan Le Fay
rathigantee
Morgan Le Fay
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
37,410
53,408
Taken
42,896
30,074
Mitigated
21,715
6,964
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,143
2,587
0
5,456
13,235
7,992
617
751
11,938
0
48,045
L
2,651
591
0
620
12,613
4,494
0
3,099
9,514
0
48,787
W
Chernobog
Nuke1234567890
Chernobog
6,195
4,435
0
2,781
7,504
2,841
0
1,265
6,239
0
50,988
L
Kukulkan
Quackattack90
Kukulkan
4,262
342
0
409
8,672
3,543
0
2,770
5,902
40,550
0
W
Ymir
Rwaoul
Ymir
2,719
603
375
1,733
7,693
5,754
496
3,238
4,455
9,425
0
L
Ymir
3,152
300
0
1,939
10,453
8,224
400
2,278
8,175
32,345
0
W
11,282
4,246
0
1,597
10,186
3,369
3,801
1,569
8,556
0
41,631
L
Bellona
grimdaddio
Bellona
8,604
2,980
0
2,400
12,798
10,832
103
1,909
10,889
0
44,743
L
Cupid
qatt12
Cupid
3,390
2,073
18
1,578
8,872
2,981
1,016
1,734
7,138
0
32,613
W
Morgan Le Fay
rathigantee
Morgan Le Fay
9,071
910
0
1,138
4,278
1,759
92
591
3,621
51,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
38,666
340
Minions Killed
318
0
Camps Cleared
0
1,297,340
Distance Traveled
1,451,374
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,924
528
98
7
0
290,524
2
L
Mercury
6,399
427
83
6
0
284,803
5
W
Chernobog
7,635
509
68
5
0
236,282
0
L
Kukulkan
6,133
409
58
4
0
231,187
3
W
Ymir
6,764
451
12
1
0
311,048
3
L
Ymir
7,090
473
51
3
0
262,331
3
W
Loki
8,065
538
44
3
0
321,173
4
L
Bellona
6,856
457
79
5
0
265,191
4
L
Cupid
7,387
492
69
5
0
253,828
3
W
Morgan Le Fay
8,278
552
96
6
0
292,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role