Player Matchup

Mercury
Mercury
Gold I
Crỳt
Mercury
Gold I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Anhur
Anhur
Platinum III
Konniptiõn
Anhur
Platinum III
Level 156
God Stats
5W - 3L
1,588 SR
Queue Stats
70W - 64L
1,922 MMR
Party 1
Discordia
Discordia
Platinum I
MiIlianna
Discordia
Platinum I
Level 88
God Stats
9W - 7L
1,582 SR
Queue Stats
230W - 229L
1,872 MMR
Solo
Mulan
Mulan
Gold V
Tiká
Mulan
Gold V
Level 140
God Stats
5W - 3L
1,500 SR
Queue Stats
102W - 96L
1,689 MMR
Party 2
Ymir
Ymir
Platinum V
Zhiggly
Ymir
Platinum V
Level 160
God Stats
7W - 5L
1,620 SR
Queue Stats
172W - 175L
1,727 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,558 SR
1,742 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,735 SR
1,771 MMR
Nemesis
Nemesis
Platinum V
BoogerBoy2008
Nemesis
Platinum V
Level 59
God Stats
4W - 3L
1,850 SR
Queue Stats
21W - 19L
1,703 MMR
Solo
Persephone
Persephone
Gold I
Medcorcel99
Persephone
Gold I
Level 151
God Stats
11W - 10L
1,598 SR
Queue Stats
189W - 184L
1,750 MMR
Solo
Hachiman
Hachiman
Platinum I
Screaming
Hachiman
Platinum I
Level 156
God Stats
3W - 1L
1,640 SR
Queue Stats
67W - 57L
1,855 MMR
Solo
King Arthur
King Arthur
Gold II
benjama213
King Arthur
Gold II
Level 149
God Stats
22W - 16L
1,778 SR
Queue Stats
109W - 101L
1,773 MMR
Solo
Fafnir
Fafnir
Platinum V
qTyler
Fafnir
Platinum V
Level 105
God Stats
4W - 2L
1,808 SR
Queue Stats
209W - 204L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crỳt
Mercury
20
6 / 3 / 11
16,291
582
17,487
27,309
16,301
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 3 / 9
17,160
613
23,343
21,302
12,411
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
MiIlianna
Discordia
20
3 / 2 / 20
15,592
557
31,714
15,912
7,930
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Tiká
Mulan
20
18 / 2 / 5
19,785
707
44,110
47,261
58,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Zhiggly
Ymir
20
5 / 0 / 16
15,556
556
6,185
26,830
38,802
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BakasuraYu HuangLokiCliodhna

VS

Bans
Baron SamediGebKaliAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
4 / 7 / 5
13,887
496
18,553
34,324
20,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Medcorcel99
Persephone
19
3 / 7 / 3
13,279
474
20,864
22,150
11,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Screaming
Hachiman
20
2 / 7 / 1
13,267
474
14,674
27,461
11,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
benjama213
King Arthur
17
1 / 9 / 3
11,783
421
16,737
36,347
53,330
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
qTyler
Fafnir
14
0 / 7 / 3
10,267
367
7,282
31,769
49,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
37
Kills
10
10
Deaths
37
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
7
5
0.93
W
Mercury
Crỳt
Mercury
6
3
11
3.83
W
5
3
9
3.17
L
Persephone
Medcorcel99
Persephone
3
7
3
0.64
W
Discordia
MiIlianna
Discordia
3
2
20
6.5
L
Hachiman
Screaming
Hachiman
2
7
1
0.36
W
Mulan
Tiká
Mulan
18
2
5
10.25
W
Ymir
Zhiggly
Ymir
5
0
16
13
L
King Arthur
benjama213
King Arthur
1
9
3
0.28
L
Fafnir
qTyler
Fafnir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,839
Damage
78,110
138,614
Taken
152,051
134,124
Mitigated
147,206
55,397
Healing
27,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
18,553
8,114
0
5,944
34,324
20,711
0
7,383
26,941
0
130,763
W
Mercury
Crỳt
Mercury
17,487
9,351
0
2,069
27,309
16,301
7,238
7,008
20,301
0
201,484
W
23,343
17,121
0
10,446
21,302
12,411
5,561
3,267
18,035
0
169,109
L
Persephone
Medcorcel99
Persephone
20,864
1,062
207
3,360
22,150
11,425
0
7,980
14,163
109,116
0
W
Discordia
MiIlianna
Discordia
31,714
1,418
0
1,870
15,912
7,930
4,753
5,983
9,929
151,647
0
L
Hachiman
Screaming
Hachiman
14,674
8,429
0
7,441
27,461
11,789
1,202
7,161
20,300
0
114,415
W
Mulan
Tiká
Mulan
44,110
7,579
0
29,926
47,261
58,680
1,518
8,669
38,592
0
185,948
W
Ymir
Zhiggly
Ymir
6,185
673
4,567
6,519
26,830
38,802
870
6,593
20,237
51,302
0
L
King Arthur
benjama213
King Arthur
16,737
2,162
0
6,003
36,347
53,330
0
5,802
30,545
0
89,514
L
Fafnir
qTyler
Fafnir
7,282
1,734
0
4,776
31,769
49,951
28
9,570
22,199
36,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,384
Gold Earned
62,483
967
Minions Killed
694
0
Camps Cleared
0
2,768,534
Distance Traveled
2,524,788
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,887
496
170
6
0
570,394
4
W
Mercury
16,291
582
201
7
0
640,103
3
W
Anhur
17,160
613
236
8
0
482,117
3
L
Persephone
13,279
474
159
6
0
484,893
8
W
Discordia
15,592
557
206
7
0
546,117
5
L
Hachiman
13,267
474
192
7
0
467,991
10
W
Mulan
19,785
707
270
10
0
577,343
4
W
Ymir
15,556
556
54
2
0
522,854
3
L
King Arthur
11,783
421
147
5
0
490,251
7
L
Fafnir
10,267
367
26
1
0
511,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role