Player Matchup

Hel
Hel
Catzy_1165
Hel
Level 142
God Stats
11W - 7L
1,624 SR
Queue Stats
387W - 454L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Migzalicious1
Cthulhu
Level 146
God Stats
5W - 1L
1,753 SR
Queue Stats
127W - 131L
1,381 Elo+
Party 2
Xbalanque
Xbalanque
k33d4
Xbalanque
Level 148
God Stats
4W - 1L
1,301 SR
Queue Stats
165W - 183L
1,387 Elo+
Party 2
Serqet
Serqet
l KaYzR V2 l
Serqet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,708 Elo+
Solo
Cernunnos
Cernunnos
wondo81
Cernunnos
Level 109
God Stats
8W - 11L
1,524 SR
Queue Stats
679W - 740L
1,444 Elo+
Solo
Team Averages
Level 135
1,540 SR
1,467 Elo+

VS

Team Averages
Level 41
1,538 SR
1,245 Elo+
Yemoja
Yemoja
BastingPond3
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,091 Elo+
Party 1
Zhong Kui
Zhong Kui
Deadito
Zhong Kui
Level 40
God Stats
2W - 2L
1,501 SR
Queue Stats
38W - 38L
1,091 Elo+
Party 1
Ymir
Ymir
Grun21
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
Jggrnght
Mulan
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 31L
1,117 Elo+
Party 1
Sol
Sol
bokobinbabu
Sol
Level 86
God Stats
8W - 13L
1,688 SR
Queue Stats
691W - 692L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 17
10,735
716
12,976
16,663
10,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
16
2 / 4 / 18
10,167
678
11,084
24,355
27,583
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
k33d4
Xbalanque
19
7 / 4 / 16
11,748
783
27,955
18,418
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
17
3 / 5 / 12
10,275
685
9,027
15,661
8,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
wondo81
Cernunnos
20
9 / 1 / 14
12,248
817
26,563
19,078
10,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 3 / 8
9,818
655
7,462
15,599
16,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Deadito
Zhong Kui
17
5 / 5 / 5
10,360
691
20,443
20,058
15,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Grun21
Ymir
15
0 / 7 / 11
9,016
601
4,699
23,793
25,814
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
Jggrnght
Mulan
17
5 / 7 / 6
11,153
744
18,789
19,106
25,651
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 3 / 6
10,545
703
22,670
20,682
10,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
25
Kills
15
15
Deaths
25
77
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
8
1.67
W
4
1
17
12.5
L
Zhong Kui
Deadito
Zhong Kui
5
5
5
1.5
L
Ymir
Grun21
Ymir
0
7
11
0.79
L
Mulan
Jggrnght
Mulan
5
7
6
1.14
W
Cthulhu
2
4
18
2.75
L
4
3
6
2.33
W
Xbalanque
k33d4
Xbalanque
7
4
16
3.75
W
Serqet
3
5
12
1.8
W
Cernunnos
wondo81
Cernunnos
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,605
Damage
74,063
94,175
Taken
99,238
66,990
Mitigated
94,188
48,118
Healing
40,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,462
2,378
12,073
4,110
15,599
16,246
513
3,952
11,647
12,248
0
W
12,976
655
15,867
9,918
16,663
10,119
1,843
10,766
5,887
23,805
0
L
Zhong Kui
Deadito
Zhong Kui
20,443
1,123
926
5,951
20,058
15,717
1,157
3,368
16,213
42,284
0
L
Ymir
Grun21
Ymir
4,699
1,382
73
1,822
23,793
25,814
0
5,947
17,543
7,945
0
L
Mulan
Jggrnght
Mulan
18,789
3,514
684
2,469
19,106
25,651
0
5,932
12,882
0
30,200
W
Cthulhu
11,084
247
3,840
1,958
24,355
27,583
72
12,077
11,784
20,934
0
L
22,670
9,191
2,680
10,071
20,682
10,760
278
4,861
15,348
44,551
0
W
Xbalanque
k33d4
Xbalanque
27,955
6,587
1,702
2,203
18,418
9,923
3,811
8,592
9,820
0
54,016
W
Serqet
9,027
2,460
0
2,554
15,661
8,639
770
10,697
4,904
0
11,909
W
Cernunnos
wondo81
Cernunnos
26,563
11,222
3,383
6,693
19,078
10,726
1,976
12,572
6,506
0
52,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,173
Gold Earned
50,892
156
Minions Killed
128
0
Camps Cleared
0
1,403,228
Distance Traveled
1,256,648
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,818
655
15
1
0
253,877
1
W
Hel
10,735
716
26
2
0
307,318
0
L
Zhong Kui
10,360
691
42
3
0
263,811
3
L
Ymir
9,016
601
3
0
0
245,900
0
L
Mulan
11,153
744
23
2
0
244,657
0
W
Cthulhu
10,167
678
18
1
0
270,263
0
L
Sol
10,545
703
45
3
0
248,403
1
W
Xbalanque
11,748
783
43
3
0
268,597
1
W
Serqet
10,275
685
8
1
0
277,580
0
W
Cernunnos
12,248
817
61
4
0
279,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role