Player Matchup

Thor
Thor
 
Thor
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
The_White_Lash93
Hercules
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
370W - 483L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
Zicaa_7
Kukulkan
Level 91
God Stats
22W - 20L
1,529 SR
Queue Stats
263W - 333L
1,387 Elo+
Party 1
Sol
Sol
mody_ezz
Sol
Level 125
God Stats
46W - 57L
1,466 SR
Queue Stats
550W - 642L
1,343 Elo+
Party 1
Chaac
Chaac
se3da1223
Chaac
Level 107
God Stats
306W - 325L
1,450 SR
Queue Stats
310W - 339L
1,397 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,398 Elo+

VS

Team Averages
Level 108
1,495 SR
1,378 Elo+
Kumbhakarna
Kumbhakarna
ALASKANSALSA
Kumbhakarna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,245 Elo+
Party 2
Freya
Freya
AdoredWhistle65
Freya
Level 93
God Stats
23W - 31L
1,475 SR
Queue Stats
210W - 200L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Val Nylo
Ah Muzen Cab
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 95L
1,397 Elo+
Party 2
Arachne
Arachne
Zerrkoh
Arachne
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 75L
1,329 Elo+
Party 2
Sobek
Sobek
subparpercs
Sobek
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 77L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 1 / 5
10,499
553
6,953
13,513
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 0 / 7
8,919
469
4,793
14,878
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Zicaa_7
Kukulkan
15
5 / 3 / 5
9,524
501
18,214
9,706
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 0
9,264
488
5,553
9,684
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
se3da1223
Chaac
18
3 / 1 / 5
11,178
588
15,736
18,555
15,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ALASKANSALSA
Kumbhakarna
11
0 / 2 / 0
7,267
382
3,644
13,939
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 3 / 0
8,125
428
9,839
19,795
10,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Val Nylo
Ah Muzen Cab
14
0 / 1 / 0
8,004
421
9,194
8,080
4,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Zerrkoh
Arachne
11
0 / 4 / 2
7,082
373
1,962
17,539
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 0
8,558
450
11,430
21,370
26,308
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
5
5
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
5
7.5
L
Kumbhakarna
ALASKANSALSA
Kumbhakarna
0
2
0
0
L
2
3
0
0.67
W
0
0
7
3.5
L
Ah Muzen Cab
Val Nylo
Ah Muzen Cab
0
1
0
0
L
Arachne
Zerrkoh
Arachne
0
4
2
0.25
W
Kukulkan
Zicaa_7
Kukulkan
5
3
5
2.5
W
0
0
0
0
W
Chaac
se3da1223
Chaac
3
1
5
5.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,249
Damage
36,069
66,336
Taken
80,723
43,654
Mitigated
63,083
31,499
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,953
829
0
6,898
13,513
6,596
0
2,934
10,579
0
94,014
L
Kumbhakarna
ALASKANSALSA
Kumbhakarna
3,644
363
170
1,836
13,939
15,136
0
4,223
9,628
18,928
0
L
9,839
3,182
58
10,588
19,795
10,016
927
10,105
9,086
70,364
0
W
4,793
835
3,062
6,351
14,878
12,642
46
5,632
9,246
0
23,776
L
Ah Muzen Cab
Val Nylo
Ah Muzen Cab
9,194
2,076
0
2,792
8,080
4,021
0
2,522
5,558
0
82,214
L
Arachne
Zerrkoh
Arachne
1,962
1,071
0
4,831
17,539
7,602
0
4,557
12,712
0
38,495
W
Kukulkan
Zicaa_7
Kukulkan
18,214
1,146
0
660
9,706
4,815
581
6,707
2,999
69,151
0
W
5,553
2,113
0
5,220
9,684
3,650
1,775
436
9,248
86,867
0
W
Chaac
se3da1223
Chaac
15,736
2,358
0
9,308
18,555
15,951
0
10,107
8,448
0
111,345
L
11,430
970
0
7,890
21,370
26,308
0
1,334
19,972
64,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,384
Gold Earned
39,036
636
Minions Killed
435
0
Camps Cleared
0
1,709,081
Distance Traveled
1,643,467
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,499
553
124
7
0
365,541
2
L
Kumbhakarna
7,267
382
21
1
0
345,450
6
L
Freya
8,125
428
100
5
0
314,380
4
W
Hercules
8,919
469
48
3
0
346,515
1
L
Ah Muzen Cab
8,004
421
144
8
0
336,073
3
L
Arachne
7,082
373
61
3
0
346,970
4
W
Kukulkan
9,524
501
110
6
0
314,353
2
W
Sol
9,264
488
172
9
0
313,644
6
W
Chaac
11,178
588
182
10
0
369,028
0
L
Sobek
8,558
450
109
6
0
300,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role