Player Matchup

Baron Samedi
Baron Samedi
AC1D1C N4TUR3
Baron Samedi
Level 127
God Stats
3W - 1L
1,780 SR
Queue Stats
220W - 198L
1,576 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kakyutai1238
Cu Chulainn
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 85L
1,506 Elo+
Solo
Amaterasu
Amaterasu
KomandoLando
Amaterasu
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 185L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
ltsMews
Ah Puch
Level 149
God Stats
6W - 4L
1,536 SR
Queue Stats
275W - 249L
1,566 Elo+
Party 1
Mulan
Mulan
taylormade1412
Mulan
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 136L
1,564 Elo+
Solo
Team Averages
Level 101
1,563 SR
1,539 Elo+

VS

Team Averages
Level 52
1,564 SR
1,528 Elo+
Zeus
Zeus
IAMLOLCXTS123
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 125L
1,479 Elo+
Party 2
Yu Huang
Yu Huang
Ihammerfall
Yu Huang
Level 44
God Stats
2W - 3L
1,553 SR
Queue Stats
236W - 210L
1,588 Elo+
Party 3
Olorun
Olorun
Soloman215
Olorun
Level 104
God Stats
3W - 3L
1,554 SR
Queue Stats
162W - 140L
1,598 Elo+
Party 3
Janus
Janus
VeryPopularGirl
Janus
Level 29
God Stats
1W - 1L
1,685 SR
Queue Stats
96W - 97L
1,500 Elo+
Solo
Vulcan
Vulcan
YRMOMSFAV
Vulcan
Level 25
God Stats
0W - 4L
1,529 SR
Queue Stats
91W - 126L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AC1D1C N4TUR3
Baron Samedi
20
8 / 5 / 18
14,137
673
15,124
18,177
21,624
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
Kakyutai1238
Cu Chulainn
19
8 / 7 / 16
13,361
636
14,596
20,358
21,856
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
KomandoLando
Amaterasu
20
7 / 5 / 12
13,364
636
10,223
25,103
29,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
ltsMews
Ah Puch
20
6 / 1 / 17
15,629
744
27,687
15,259
9,210
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 4 / 19
15,479
737
19,660
32,720
54,672
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 8
12,932
616
19,587
19,586
9,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Ihammerfall
Yu Huang
20
8 / 6 / 5
13,736
654
22,412
15,072
8,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Soloman215
Olorun
16
1 / 12 / 11
11,156
531
10,720
24,315
13,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 10 / 3
13,003
619
6,798
25,362
13,228
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
YRMOMSFAV
Vulcan
20
5 / 7 / 9
12,485
595
21,156
16,550
10,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
57
40
Kills
21
22
Deaths
44
82
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AC1D1C N4TUR3
Baron Samedi
8
5
18
3.4
L
5
9
8
1
L
Yu Huang
Ihammerfall
Yu Huang
8
6
5
1.75
W
Cu Chulainn
Kakyutai1238
Cu Chulainn
8
7
16
2.29
W
Amaterasu
KomandoLando
Amaterasu
7
5
12
2.6
L
Olorun
Soloman215
Olorun
1
12
11
0.54
L
2
10
3
0.35
L
Vulcan
YRMOMSFAV
Vulcan
5
7
9
1.36
W
Ah Puch
ltsMews
Ah Puch
6
1
17
14.5
W
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,290
Damage
80,673
111,617
Taken
100,885
136,402
Mitigated
55,898
43,084
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AC1D1C N4TUR3
Baron Samedi
15,124
947
5,691
4,418
18,177
21,624
1,175
13,780
4,397
46,974
0
L
19,587
2,223
1,449
2,539
19,586
9,993
0
9,130
10,456
37,841
0
L
Yu Huang
Ihammerfall
Yu Huang
22,412
655
843
1,060
15,072
8,694
0
6,543
8,529
43,110
0
W
Cu Chulainn
Kakyutai1238
Cu Chulainn
14,596
3,890
581
1,158
20,358
21,856
571
14,559
5,799
0
25,608
W
Amaterasu
KomandoLando
Amaterasu
10,223
3,804
1,427
6,953
25,103
29,040
2,972
16,635
6,675
0
19,661
L
Olorun
Soloman215
Olorun
10,720
4,562
1,399
3,704
24,315
13,256
0
11,880
12,435
17,405
0
L
6,798
196
868
7,904
25,362
13,228
50
8,507
16,855
37,891
0
L
Vulcan
YRMOMSFAV
Vulcan
21,156
6,715
509
1,776
16,550
10,727
0
6,751
9,799
33,585
0
W
Ah Puch
ltsMews
Ah Puch
27,687
506
1,629
8,907
15,259
9,210
2,117
12,407
2,852
70,124
0
W
19,660
2,003
620
11,700
32,720
54,672
702
23,292
9,428
0
39,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,970
Gold Earned
63,312
223
Minions Killed
194
0
Camps Cleared
0
1,834,535
Distance Traveled
1,618,904
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,137
673
52
2
0
339,782
4
L
Zeus
12,932
616
42
2
0
291,971
0
L
Yu Huang
13,736
654
50
2
0
316,417
0
W
Cu Chulainn
13,361
636
7
0
0
334,210
0
W
Amaterasu
13,364
636
31
1
0
403,223
0
L
Olorun
11,156
531
20
1
0
294,125
0
L
Janus
13,003
619
59
3
0
348,914
1
L
Vulcan
12,485
595
23
1
0
367,477
0
W
Ah Puch
15,629
744
94
4
0
408,079
0
W
Mulan
15,479
737
39
2
0
349,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role