Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Brian80x
Tiamat
Level 128
God Stats
12W - 12L
1,575 SR
Queue Stats
531W - 558L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
BudaMasta
Heimdallr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 285L
1,491 Elo+
Solo
Merlin
Merlin
Garrettisabeast
Merlin
Level 119
God Stats
15W - 13L
1,485 SR
Queue Stats
480W - 502L
1,474 Elo+
Solo
Chaac
Chaac
Wafflecookies
Chaac
Level 109
God Stats
7W - 7L
1,591 SR
Queue Stats
323W - 339L
1,434 Elo+
Party 1
Team Averages
Level 115
1,530 SR
1,468 Elo+

VS

Team Averages
Level 104
1,542 SR
1,432 Elo+
Discordia
Discordia
Harmaceutica1
Discordia
Level 126
God Stats
8W - 6L
1,671 SR
Queue Stats
278W - 280L
1,451 Elo+
Solo
Khepri
Khepri
RIP Manticore
Khepri
Level 102
God Stats
5W - 5L
1,489 SR
Queue Stats
101W - 116L
1,422 Elo+
Party 2
Mulan
Mulan
SanctyClaws
Mulan
Level 105
God Stats
5W - 7L
1,551 SR
Queue Stats
132W - 142L
1,456 Elo+
Party 2
Neith
Neith
kfaulk011
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 72L
1,387 Elo+
Party 2
The Morrigan
The Morrigan
sKoldadDy5032
The Morrigan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 116L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 6 / 4
9,076
605
13,665
14,227
5,623
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Brian80x
Tiamat
16
3 / 7 / 2
9,394
626
9,534
15,628
9,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
BudaMasta
Heimdallr
17
0 / 5 / 4
9,000
600
6,023
13,488
5,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 4
9,605
640
10,327
10,475
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 3
9,371
625
8,527
14,468
17,465
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Harmaceutica1
Discordia
19
9 / 2 / 7
11,305
754
25,662
8,579
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 1 / 15
11,022
735
6,261
15,400
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 2 / 16
11,109
741
14,689
14,094
11,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
kfaulk011
Neith
17
4 / 2 / 13
10,441
696
10,760
10,613
7,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
sKoldadDy5032
The Morrigan
17
7 / 3 / 3
10,694
713
6,011
8,496
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
8
Kills
25
25
Deaths
10
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
4
0.67
L
Tiamat
Brian80x
Tiamat
3
7
2
0.57
L
Heimdallr
BudaMasta
Heimdallr
0
5
4
0.4
L
1
4
4
0.75
W
Discordia
Harmaceutica1
Discordia
9
2
7
6.25
W
2
1
15
9.5
W
3
2
16
5.5
L
2
3
3
1.17
W
Neith
kfaulk011
Neith
4
2
13
5.25
W
The Morrigan
sKoldadDy5032
The Morrigan
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
63,383
68,286
Taken
57,182
42,816
Mitigated
46,952
19,123
Healing
25,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,665
8,419
1,912
1,441
14,227
5,623
622
7,812
6,415
0
23,665
L
Tiamat
Brian80x
Tiamat
9,534
520
1,055
2,439
15,628
9,433
0
6,235
9,393
22,071
0
L
Heimdallr
BudaMasta
Heimdallr
6,023
2,561
1,343
1,827
13,488
5,868
0
9,211
4,277
0
18,515
L
10,327
44
1,006
1,263
10,475
4,427
0
8,350
2,125
36,456
0
W
Discordia
Harmaceutica1
Discordia
25,662
485
3,292
1,978
8,579
4,752
600
3,198
5,381
43,684
0
W
6,261
466
2,412
3,466
15,400
19,082
0
4,833
10,567
15,744
0
W
14,689
720
3,712
5,644
14,094
11,022
1,023
5,365
8,729
0
27,550
L
8,527
403
1,341
5,496
14,468
17,465
0
5,859
8,609
0
22,702
W
Neith
kfaulk011
Neith
10,760
2,259
109
2,614
10,613
7,045
1,688
4,285
6,328
0
29,037
W
The Morrigan
sKoldadDy5032
The Morrigan
6,011
548
1,366
760
8,496
5,051
1,137
2,180
6,294
14,024
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
54,571
171
Minions Killed
148
0
Camps Cleared
0
1,188,502
Distance Traveled
1,474,304
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,076
605
18
1
0
201,794
0
L
Tiamat
9,394
626
34
2
0
246,106
0
L
Heimdallr
9,000
600
36
2
0
233,237
0
L
Merlin
9,605
640
63
4
0
230,213
3
W
Discordia
11,305
754
39
3
0
305,769
0
W
Khepri
11,022
735
17
1
0
302,421
0
W
Mulan
11,109
741
26
2
0
304,892
0
L
Chaac
9,371
625
20
1
0
277,152
0
W
Neith
10,441
696
47
3
0
271,968
0
W
The Morrigan
10,694
713
19
1
0
289,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role