Player Matchup

Yemoja
Yemoja
FlamerWar
Yemoja
Level 157
God Stats
3W - 6L
1,415 SR
Queue Stats
168W - 170L
1,503 Elo+
Solo
Hou Yi
Hou Yi
JotaveBFR
Hou Yi
Level 79
God Stats
0W - 5L
1,065 SR
Queue Stats
75W - 130L
1,268 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 86
God Stats
324W - 433L
1,324 SR
Queue Stats
330W - 454L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
RCK NICK 35
Danzaburou
Level 27
God Stats
29W - 41L
1,281 SR
Queue Stats
40W - 62L
1,187 Elo+
Party 1
Fenrir
Fenrir
RibaXone
Fenrir
Level 41
God Stats
4W - 11L
1,303 SR
Queue Stats
25W - 71L
1,175 Elo+
Party 1
Team Averages
Level 78
1,277 SR
1,276 Elo+

VS

Team Averages
Level 98
1,488 SR
1,441 Elo+
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Smaug_Gamer_Alb
Agni
Level 117
God Stats
1W - 3L
1,133 SR
Queue Stats
292W - 323L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
YARC0
Sun Wukong
Level 149
God Stats
2W - 0L
1,572 SR
Queue Stats
182W - 194L
1,462 Elo+
Solo
Ymir
Ymir
jai_tomas
Ymir
Level 76
God Stats
2W - 1L
1,735 SR
Queue Stats
47W - 60L
1,340 Elo+
Party 3
Danzaburou
Danzaburou
juan_vazquez11
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FlamerWar
Yemoja
9
0 / 0 / 1
6,156
513
6,061
7,027
3,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
JotaveBFR
Hou Yi
10
1 / 0 / 0
5,692
474
6,401
7,056
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
9
0 / 3 / 0
5,460
455
5,505
6,989
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RCK NICK 35
Danzaburou
11
0 / 1 / 0
5,768
481
2,431
7,889
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RibaXone
Fenrir
8
0 / 3 / 0
5,039
420
2,363
7,755
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 0
6,900
575
4,125
8,632
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 0 / 1
6,817
568
3,617
5,526
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
YARC0
Sun Wukong
12
3 / 0 / 3
7,328
611
7,381
10,759
7,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
9
0 / 0 / 0
5,532
461
2,036
9,758
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
juan_vazquez11
Danzaburou
10
0 / 1 / 0
5,806
484
5,779
6,680
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
0
4
L
Yemoja
FlamerWar
Yemoja
0
0
1
0.5
L
Hou Yi
JotaveBFR
Hou Yi
1
0
0
1
L
Skadi
0
3
0
0
L
Danzaburou
RCK NICK 35
Danzaburou
0
1
0
0
L
Fenrir
RibaXone
Fenrir
0
3
0
0
W
0
0
1
0.5
W
Sun Wukong
YARC0
Sun Wukong
3
0
3
4.5
W
Ymir
0
0
0
0
W
Danzaburou
juan_vazquez11
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
22,938
36,716
Taken
41,355
14,232
Mitigated
22,715
11,247
Healing
24,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,125
848
0
9,036
8,632
4,207
0
541
8,091
0
48,431
L
Yemoja
FlamerWar
Yemoja
6,061
1,864
2,306
2,332
7,027
3,725
0
1,522
5,505
30,999
0
L
Hou Yi
JotaveBFR
Hou Yi
6,401
3,279
0
3,483
7,056
2,367
28
769
6,287
0
44,436
L
Skadi
5,505
2,493
0
0
6,989
2,214
0
0
6,989
0
35,891
L
Danzaburou
RCK NICK 35
Danzaburou
2,431
301
0
2,229
7,889
3,158
0
3,089
4,800
0
36,545
L
Fenrir
RibaXone
Fenrir
2,363
843
0
897
7,755
2,768
0
273
7,482
0
22,551
W
3,617
201
0
3,251
5,526
2,410
503
1,024
4,502
54,418
0
W
Sun Wukong
YARC0
Sun Wukong
7,381
865
0
5,466
10,759
7,924
0
0
10,759
0
50,562
W
Ymir
2,036
708
219
2,882
9,758
5,901
0
1,711
8,047
26,875
0
W
Danzaburou
juan_vazquez11
Danzaburou
5,779
2,376
0
3,670
6,680
2,273
0
2,785
3,895
0
38,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
32,383
289
Minions Killed
343
0
Camps Cleared
0
1,020,119
Distance Traveled
1,130,425
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,900
575
82
7
0
250,533
4
L
Yemoja
6,156
513
52
4
0
211,643
1
L
Hou Yi
5,692
474
64
5
0
193,002
3
L
Skadi
5,460
455
58
5
0
186,603
2
L
Danzaburou
5,768
481
72
6
0
199,034
2
L
Fenrir
5,039
420
43
4
0
229,837
0
W
Agni
6,817
568
75
6
0
237,589
4
W
Sun Wukong
7,328
611
82
7
0
249,301
0
W
Ymir
5,532
461
38
3
0
189,109
5
W
Danzaburou
5,806
484
66
6
0
203,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role