Player Matchup

Jing Wei
Jing Wei
Silver IV
Groddlike
Jing Wei
Silver IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,311 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,500 SR
1,311 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,324 SR
1,235 MMR
Hachiman
Hachiman
Gold IV
HydroH3nny
Hachiman
Gold IV
Level 117
God Stats
1W - 3L
1,324 SR
Queue Stats
239W - 287L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Groddlike
Jing Wei
19
2 / 0 / 1
12,946
925
10,904
15,862
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraAh Muzen CabArachneKaliUllr

VS

Bans
SolKing ArthurChronosOlorunHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HydroH3nny
Hachiman
17
0 / 3 / 0
10,492
749
11,740
14,648
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Groddlike
Jing Wei
2
0
1
2.5
L
Hachiman
HydroH3nny
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,904
Damage
11,740
15,862
Taken
14,648
7,178
Mitigated
8,039
10,405
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Groddlike
Jing Wei
10,904
9,921
0
10,405
15,862
7,178
1,174
314
15,548
0
80,157
L
Hachiman
HydroH3nny
Hachiman
11,740
6,493
0
1,447
14,648
8,039
0
369
14,279
0
65,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,946
Gold Earned
10,492
167
Minions Killed
118
9
Camps Cleared
4
250,757
Distance Traveled
251,502
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,946
925
167
12
9
250,757
2
L
Hachiman
10,492
749
118
8
4
251,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role