Player Matchup

Bakasura
Bakasura
Asuiz
Bakasura
Level 67
God Stats
13W - 6L
1,647 SR
Queue Stats
111W - 116L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
Level 126
God Stats
27W - 26L
1,570 SR
Queue Stats
237W - 230L
1,484 Elo+
Solo
Nu Wa
Nu Wa
DeerayYD
Nu Wa
Level 61
God Stats
29W - 19L
1,667 SR
Queue Stats
178W - 198L
1,437 Elo+
Solo
Izanami
Izanami
Its D Bone
Izanami
Level 69
God Stats
9W - 12L
1,634 SR
Queue Stats
84W - 76L
1,484 Elo+
Solo
Cthulhu
Cthulhu
L337-R0Y4L
Cthulhu
Level 109
God Stats
9W - 5L
1,513 SR
Queue Stats
628W - 679L
1,423 Elo+
Solo
Team Averages
Level 86
1,606 SR
1,454 Elo+

VS

Team Averages
Level 115
1,535 SR
1,429 Elo+
Khepri
Khepri
ALASKANSALSA
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 1
Bakasura
Bakasura
Kendrickboyz
Bakasura
Level 127
God Stats
0W - 1L
1,518 SR
Queue Stats
15W - 26L
1,536 Elo+
Solo
Ra
Ra
Val Nylo
Ra
Level 145
God Stats
3W - 2L
1,737 SR
Queue Stats
90W - 95L
1,443 Elo+
Party 1
Cupid
Cupid
Zerrkoh
Cupid
Level 68
God Stats
13W - 6L
1,419 SR
Queue Stats
72W - 75L
1,384 Elo+
Party 1
Hera
Hera
subparpercs
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Asuiz
Bakasura
20
8 / 3 / 6
12,410
564
17,222
22,748
11,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
18
4 / 1 / 6
11,119
505
6,363
12,016
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
DeerayYD
Nu Wa
19
5 / 2 / 6
11,892
541
19,032
13,267
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Its D Bone
Izanami
17
2 / 0 / 7
10,305
468
11,755
12,856
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
L337-R0Y4L
Cthulhu
17
0 / 1 / 3
10,495
477
12,562
19,079
16,510
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 2 / 1
8,680
395
4,442
18,428
22,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Kendrickboyz
Bakasura
19
3 / 3 / 0
11,698
532
12,696
24,204
16,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 2 / 4
10,094
459
8,750
15,840
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Zerrkoh
Cupid
15
0 / 4 / 1
9,015
410
5,210
17,461
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 8 / 3
10,345
470
16,060
16,824
7,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
7
7
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
1
0.25
W
Bakasura
Asuiz
Bakasura
8
3
6
3.67
W
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
4
1
6
7
W
Nu Wa
DeerayYD
Nu Wa
5
2
6
4
W
Izanami
Its D Bone
Izanami
2
0
7
5.5
L
Bakasura
Kendrickboyz
Bakasura
3
3
0
1
W
Cthulhu
L337-R0Y4L
Cthulhu
0
1
3
1.5
L
1
2
4
1.5
L
Cupid
Zerrkoh
Cupid
0
4
1
0.13
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,934
Damage
47,158
79,966
Taken
92,757
49,782
Mitigated
61,316
29,242
Healing
31,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,442
253
697
2,223
18,428
22,099
0
5,730
11,550
33,838
0
W
Bakasura
Asuiz
Bakasura
17,222
12,909
0
5,310
22,748
11,167
52
7,511
14,755
0
119,353
W
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
6,363
720
1,750
5,248
12,016
9,872
548
5,529
6,351
47,842
0
W
Nu Wa
DeerayYD
Nu Wa
19,032
2,525
0
3,297
13,267
6,323
262
6,194
6,815
122,683
0
W
Izanami
Its D Bone
Izanami
11,755
7,990
0
6,562
12,856
5,910
472
4,130
8,698
0
94,948
L
Bakasura
Kendrickboyz
Bakasura
12,696
7,062
0
10,804
24,204
16,824
0
11,795
11,973
0
73,640
W
Cthulhu
L337-R0Y4L
Cthulhu
12,562
1,554
269
6,806
19,079
16,510
44
4,976
12,533
91,508
0
L
8,750
1,501
2,438
7,974
15,840
6,871
0
5,898
9,130
98,000
0
L
Cupid
Zerrkoh
Cupid
5,210
1,974
421
6,020
17,461
8,097
243
5,725
11,432
0
81,261
L
16,060
3,637
0
500
16,824
7,425
295
7,720
8,337
87,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,221
Gold Earned
49,832
764
Minions Killed
627
0
Camps Cleared
0
2,226,265
Distance Traveled
2,089,069
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,680
395
36
2
0
403,802
5
W
Bakasura
12,410
564
177
8
0
568,577
1
W
Baron Samedi
11,119
505
87
4
0
420,029
9
W
Nu Wa
11,892
541
186
8
0
372,091
6
W
Izanami
10,305
468
142
6
0
434,635
6
L
Bakasura
11,698
532
174
8
0
453,062
4
W
Cthulhu
10,495
477
172
8
0
430,933
0
L
Ra
10,094
459
154
7
0
469,407
5
L
Cupid
9,015
410
130
6
0
403,646
3
L
Hera
10,345
470
133
6
0
359,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role