Player Matchup

Hel
Hel
Gold V
 
Hel
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze V
 
Cliodhna
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze V
blackopsspartn
Cernunnos
Bronze V
Level 148
God Stats
1W - 1L
1,647 SR
Queue Stats
2W - 2L
1,473 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
jec128
Kuzenbo
Silver I
Level 127
God Stats
3W - 2L
1,904 SR
Queue Stats
246W - 260L
1,106 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
shrekmidz
Baba Yaga
Gold V
Level 65
God Stats
6W - 3L
1,607 SR
Queue Stats
121W - 137L
1,378 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,632 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,424 SR
1,260 MMR
Vamana
Vamana
Silver III
EtBronx
Vamana
Silver III
Level 154
God Stats
11W - 9L
1,572 SR
Queue Stats
54W - 72L
911 MMR
Solo
Izanami
Izanami
Silver III
GaboRamos
Izanami
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,417 MMR
Solo
Sylvanus
Sylvanus
Silver I
Lord0fDarkness99
Sylvanus
Silver I
Level 72
God Stats
25W - 23L
1,573 SR
Queue Stats
125W - 135L
1,126 MMR
Solo
Nu Wa
Nu Wa
Silver I
MetroPlays
Nu Wa
Silver I
Level 129
God Stats
0W - 2L
1,211 SR
Queue Stats
57W - 51L
1,455 MMR
Solo
Thanatos
Thanatos
Gold IV
bootypic
Thanatos
Gold IV
Level 148
God Stats
1W - 4L
1,263 SR
Queue Stats
168W - 178L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 0 / 2
11,487
574
20,083
16,351
8,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
 
Cliodhna
17
3 / 0 / 4
10,331
517
7,163
17,973
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
blackopsspartn
Cernunnos
19
5 / 0 / 4
11,861
593
11,947
16,950
7,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
jec128
Kuzenbo
14
1 / 0 / 5
9,124
456
5,303
14,105
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
shrekmidz
Baba Yaga
15
2 / 1 / 4
9,654
483
8,803
12,169
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Jing WeiGebLokiTyr

VS

Bans
BakasuraKaliBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EtBronx
Vamana
16
0 / 3 / 0
9,780
489
10,243
20,263
18,635
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
GaboRamos
Izanami
15
0 / 5 / 0
9,403
470
10,151
15,225
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 0
7,416
371
9,375
14,239
13,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
15
0 / 0 / 1
8,879
444
10,514
6,973
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
bootypic
Thanatos
14
0 / 5 / 1
8,347
417
4,547
20,634
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
1
1
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
2
6
W
Cliodhna
 
Cliodhna
3
0
4
5
L
Vamana
EtBronx
Vamana
0
3
0
0
L
Izanami
GaboRamos
Izanami
0
5
0
0
L
1
3
0
0.33
L
Nu Wa
0
0
1
0.5
W
Cernunnos
blackopsspartn
Cernunnos
5
0
4
7
L
Thanatos
bootypic
Thanatos
0
5
1
0.1
W
Kuzenbo
jec128
Kuzenbo
1
0
5
3.5
W
Baba Yaga
shrekmidz
Baba Yaga
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,299
Damage
44,830
77,548
Taken
77,334
49,655
Mitigated
51,143
41,867
Healing
29,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,083
933
2,884
10,947
16,351
8,444
920
2,529
13,692
96,802
0
W
Cliodhna
 
Cliodhna
7,163
537
0
11,370
17,973
8,118
0
3,833
13,948
0
105,680
L
Vamana
EtBronx
Vamana
10,243
3,989
0
4,655
20,263
18,635
0
14,059
5,492
193
93,271
L
Izanami
GaboRamos
Izanami
10,151
6,801
0
4,916
15,225
5,655
508
984
14,241
0
89,344
L
9,375
2,404
1,312
2,607
14,239
13,783
0
6,242
7,911
32,406
12,620
L
Nu Wa
10,514
1,821
0
912
6,973
3,118
0
4,405
2,568
77,572
0
W
Cernunnos
blackopsspartn
Cernunnos
11,947
5,783
0
10,509
16,950
7,929
0
2,842
14,010
0
123,900
L
Thanatos
bootypic
Thanatos
4,547
674
0
15,544
20,634
9,952
0
7,559
12,933
0
79,916
W
Kuzenbo
jec128
Kuzenbo
5,303
1,854
0
2,877
14,105
19,171
0
4,644
9,231
28,298
0
W
Baba Yaga
shrekmidz
Baba Yaga
8,803
1,324
0
3,280
12,169
5,993
0
5,425
6,454
89,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
43,825
712
Minions Killed
622
0
Camps Cleared
0
2,010,808
Distance Traveled
1,861,531
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,487
574
183
9
0
409,988
5
W
Cliodhna
10,331
517
152
8
0
442,307
4
L
Vamana
9,780
489
165
8
0
385,370
9
L
Izanami
9,403
470
163
8
0
337,934
3
L
Sylvanus
7,416
371
44
2
0
361,486
3
L
Nu Wa
8,879
444
137
7
0
377,995
4
W
Cernunnos
11,861
593
194
10
0
366,314
10
L
Thanatos
8,347
417
113
6
0
398,746
4
W
Kuzenbo
9,124
456
36
2
0
408,220
7
W
Baba Yaga
9,654
483
147
7
0
383,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role